Clean up more unnecessary String.Format calls
parent
a1a206cb05
commit
001ce95e4c
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@ -113,10 +113,9 @@ namespace OpenSim.Framework.Communications.Cache
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// [or maybe we can if we do more checking like data lenght checks]
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// [or maybe we can if we do more checking like data lenght checks]
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if (uploaderFound != null)
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if (uploaderFound != null)
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{
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{
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// m_log.Info(
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// m_log.InfoFormat(
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// String.Format(
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// "[ASSET TRANSACTIONS] Removing asset xfer uploader with transfer id {0}, transaction {1}",
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// "[ASSET TRANSACTIONS] Removing asset xfer uploader with transfer id {0}, transaction {1}",
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// xferID, uploaderFound.TransactionID);
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// xferID, uploaderFound.TransactionID));
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// XferUploaders.Remove(uploaderFound.TransactionID);
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// XferUploaders.Remove(uploaderFound.TransactionID);
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@ -266,9 +266,7 @@ namespace OpenSim.Framework.Communications.Cache
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}
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}
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} while (--maxPolls > 0);
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} while (--maxPolls > 0);
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m_log.Warn(
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m_log.WarnFormat("[ASSETCACHE]: Asset {0} was not received before the retrieval timeout was reached", assetID.ToString());
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String.Format("[ASSETCACHE]: Asset {0} was not received before the retrieval timeout was reached", assetID.ToString())
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);
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return null;
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return null;
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}
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}
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@ -70,15 +70,13 @@ namespace OpenSim.Framework.Communications.Cache
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if (asset != null)
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if (asset != null)
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{
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{
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//m_log.Info(
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//m_log.InfoFormat("[ASSET]: Asset {0} received from asset server", req.AssetID);
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// String.Format("[ASSET]: Asset {0} received from asset server", req.AssetID));
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m_receiver.AssetReceived(asset, req.IsTexture);
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m_receiver.AssetReceived(asset, req.IsTexture);
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}
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}
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else
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else
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{
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{
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m_log.Error(
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m_log.ErrorFormat("[ASSET]: Asset {0} not found by asset server", req.AssetID);
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String.Format("[ASSET]: Asset {0} not found by asset server", req.AssetID));
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m_receiver.AssetNotFound(req.AssetID);
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m_receiver.AssetNotFound(req.AssetID);
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}
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}
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@ -93,7 +91,6 @@ namespace OpenSim.Framework.Communications.Cache
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CommitAssets();
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CommitAssets();
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}
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}
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public AssetServerBase()
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public AssetServerBase()
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{
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{
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m_log.Info("[ASSETSERVER]: Starting asset storage system");
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m_log.Info("[ASSETSERVER]: Starting asset storage system");
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@ -163,4 +160,4 @@ namespace OpenSim.Framework.Communications.Cache
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{
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{
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}
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}
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}
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}
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}
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}
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@ -140,9 +140,8 @@ namespace OpenSim.Framework.Communications.Cache
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/// <param name="assets"></param>
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/// <param name="assets"></param>
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protected void LoadLibraries(string librariesControlPath)
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protected void LoadLibraries(string librariesControlPath)
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{
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{
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m_log.Info(
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m_log.InfoFormat(
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String.Format(
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"[LIBRARY INVENTORY]: Loading libraries control file {0}", librariesControlPath);
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"[LIBRARY INVENTORY]: Loading libraries control file {0}", librariesControlPath));
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LoadFromFile(librariesControlPath, "Libraries control", ReadLibraryFromConfig);
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LoadFromFile(librariesControlPath, "Libraries control", ReadLibraryFromConfig);
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}
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}
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@ -188,9 +187,8 @@ namespace OpenSim.Framework.Communications.Cache
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libraryFolders.Add(folderInfo.folderID, folderInfo);
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libraryFolders.Add(folderInfo.folderID, folderInfo);
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parentFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
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parentFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
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// m_log.Info(
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// m_log.InfoFormat("[LIBRARY INVENTORY]: Adding folder {0} ({1})", folderInfo.name, folderInfo.folderID);
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// String.Format("[LIBRARY INVENTORY]: Adding folder {0} ({1})", folderInfo.name, folderInfo.folderID));
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}
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}
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else
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else
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{
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{
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@ -258,14 +256,12 @@ namespace OpenSim.Framework.Communications.Cache
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}
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}
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catch (XmlException e)
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catch (XmlException e)
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{
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{
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m_log.Error(
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m_log.ErrorFormat("[LIBRARY INVENTORY]: Error loading {0} : {1}", path, e);
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String.Format("[LIBRARY INVENTORY]: Error loading {0} : {1}", path, e));
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}
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}
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}
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}
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else
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else
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{
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{
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m_log.Error(
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m_log.ErrorFormat("[LIBRARY INVENTORY]: {0} file {1} does not exist!", fileDescription, path);
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String.Format("[LIBRARY INVENTORY]: {0} file {1} does not exist!", fileDescription, path));
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}
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}
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}
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}
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@ -233,28 +233,25 @@ namespace OpenSim.Framework.Communications.Cache
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}
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}
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else
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else
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{
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{
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m_log.Error(
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m_log.ErrorFormat("[INVENTORYCACHE]: Could not find root folder for user {0}", remoteClient.Name);
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String.Format("[INVENTORYCACHE]: Could not find root folder for user {0}", remoteClient.Name));
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return;
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return;
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}
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}
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}
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}
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else
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else
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{
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{
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m_log.Error(
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m_log.ErrorFormat("[INVENTORYCACHE]: " +
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String.Format("[INVENTORYCACHE]: " +
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"Could not find user profile for {0} for folder {1}",
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"Could not find user profile for {0} for folder {1}",
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remoteClient.Name, folderID));
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remoteClient.Name, folderID);
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return;
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return;
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}
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}
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// If we've reached this point then we couldn't find the folder, even though the client thinks
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// If we've reached this point then we couldn't find the folder, even though the client thinks
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// it exists
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// it exists
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m_log.Error(
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m_log.ErrorFormat("[INVENTORYCACHE]: " +
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String.Format("[INVENTORYCACHE]: " +
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"Could not find folder {0} for user {1}",
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"Could not find folder {0} for user {1}",
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folderID, remoteClient.Name));
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folderID, remoteClient.Name);
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}
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}
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public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, LLUUID folderID)
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public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, LLUUID folderID)
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@ -305,10 +305,9 @@ namespace OpenSim.Region.Capabilities
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uploadResponse.uploader = uploaderURL;
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uploadResponse.uploader = uploaderURL;
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uploadResponse.state = "upload";
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uploadResponse.state = "upload";
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// m_log.Info(
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// m_log.InfoFormat("[CAPS]: " +
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// String.Format("[CAPS]: " +
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// "ScriptTaskInventory response: {0}",
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// "ScriptTaskInventory response: {0}",
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
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return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
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}
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}
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@ -351,10 +350,9 @@ namespace OpenSim.Region.Capabilities
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uploadResponse.uploader = uploaderURL;
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uploadResponse.uploader = uploaderURL;
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uploadResponse.state = "upload";
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uploadResponse.state = "upload";
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// m_log.Info(
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// m_log.InfoFormat("[CAPS]: " +
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// String.Format("[CAPS]: " +
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// "NoteCardAgentInventory response: {0}",
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// "NoteCardAgentInventory response: {0}",
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
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return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
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return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
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}
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}
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@ -683,10 +681,9 @@ namespace OpenSim.Region.Capabilities
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{
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{
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try
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try
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{
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{
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// m_log.Info(
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// m_log.InfoFormat("[CAPS]: " +
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// String.Format("[CAPS]: " +
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// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
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// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
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// data, path, param));
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// data, path, param));
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string res = String.Empty;
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string res = String.Empty;
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LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
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LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete();
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@ -147,10 +147,9 @@ namespace OpenSim.Framework.Communications
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if (null != existingRootFolder)
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if (null != existingRootFolder)
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{
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{
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m_log.Error(
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m_log.ErrorFormat("[AGENTINVENTORY]: " +
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String.Format("[AGENTINVENTORY]: " +
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"Did not create a new inventory for user {0} since they already have "
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"Did not create a new inventory for user {0} since they already have "
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+ "a root inventory folder with id {1}", user, existingRootFolder));
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+ "a root inventory folder with id {1}", user, existingRootFolder);
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}
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}
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else
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else
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{
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{
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@ -601,8 +601,7 @@ namespace OpenSim.Framework.UserManagement
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public virtual bool AuthenticateUser(UserProfileData profile, string password)
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public virtual bool AuthenticateUser(UserProfileData profile, string password)
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{
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{
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bool passwordSuccess = false;
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bool passwordSuccess = false;
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m_log.Info(
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m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.username, profile.surname, profile.UUID);
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String.Format("[LOGIN]: Authenticating {0} {1} ({2})", profile.username, profile.surname, profile.UUID));
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// Web Login method seems to also occasionally send the hashed password itself
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// Web Login method seems to also occasionally send the hashed password itself
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@ -627,8 +626,7 @@ namespace OpenSim.Framework.UserManagement
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public virtual bool AuthenticateUser(UserProfileData profile, LLUUID webloginkey)
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public virtual bool AuthenticateUser(UserProfileData profile, LLUUID webloginkey)
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{
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{
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bool passwordSuccess = false;
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bool passwordSuccess = false;
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m_log.Info(
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m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.username, profile.surname, profile.UUID);
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String.Format("[LOGIN]: Authenticating {0} {1} ({2})", profile.username, profile.surname, profile.UUID));
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// Match web login key unless it's the default weblogin key LLUUID.Zero
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// Match web login key unless it's the default weblogin key LLUUID.Zero
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passwordSuccess = ((profile.webLoginKey==webloginkey) && profile.webLoginKey != LLUUID.Zero);
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passwordSuccess = ((profile.webLoginKey==webloginkey) && profile.webLoginKey != LLUUID.Zero);
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@ -1,42 +1,42 @@
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--
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--
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-- Create schema avatar_appearance
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-- Create schema avatar_appearance
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--
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--
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CREATE DATABASE IF NOT EXISTS avatar_appearance;
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CREATE DATABASE IF NOT EXISTS avatar_appearance;
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USE avatar_appearance;
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USE avatar_appearance;
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DROP TABLE IF EXISTS `avatarappearance`;
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DROP TABLE IF EXISTS `avatarappearance`;
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CREATE TABLE `avatarappearance` (
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CREATE TABLE `avatarappearance` (
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`UUID` char(36) NOT NULL,
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`UUID` char(36) NOT NULL,
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`Serial` int(10) unsigned NOT NULL,
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`Serial` int(10) unsigned NOT NULL,
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`WearableItem0` char(36) NOT NULL,
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`WearableItem0` char(36) NOT NULL,
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`WearableAsset0` char(36) NOT NULL,
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`WearableAsset0` char(36) NOT NULL,
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`WearableItem1` char(36) NOT NULL,
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`WearableItem1` char(36) NOT NULL,
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`WearableAsset1` char(36) NOT NULL,
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`WearableAsset1` char(36) NOT NULL,
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`WearableItem2` char(36) NOT NULL,
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`WearableItem2` char(36) NOT NULL,
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`WearableAsset2` char(36) NOT NULL,
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`WearableAsset2` char(36) NOT NULL,
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`WearableItem3` char(36) NOT NULL,
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`WearableItem3` char(36) NOT NULL,
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`WearableAsset3` char(36) NOT NULL,
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`WearableAsset3` char(36) NOT NULL,
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`WearableItem4` char(36) NOT NULL,
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`WearableItem4` char(36) NOT NULL,
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`WearableAsset4` char(36) NOT NULL,
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`WearableAsset4` char(36) NOT NULL,
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`WearableItem5` char(36) NOT NULL,
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`WearableItem5` char(36) NOT NULL,
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`WearableAsset5` char(36) NOT NULL,
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`WearableAsset5` char(36) NOT NULL,
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`WearableItem6` char(36) NOT NULL,
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`WearableItem6` char(36) NOT NULL,
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`WearableAsset6` char(36) NOT NULL,
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`WearableAsset6` char(36) NOT NULL,
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`WearableItem7` char(36) NOT NULL,
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`WearableItem7` char(36) NOT NULL,
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`WearableAsset7` char(36) NOT NULL,
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`WearableAsset7` char(36) NOT NULL,
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`WearableItem8` char(36) NOT NULL,
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`WearableItem8` char(36) NOT NULL,
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`WearableAsset8` char(36) NOT NULL,
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`WearableAsset8` char(36) NOT NULL,
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`WearableItem9` char(36) NOT NULL,
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`WearableItem9` char(36) NOT NULL,
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`WearableAsset9` char(36) NOT NULL,
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`WearableAsset9` char(36) NOT NULL,
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`WearableItem10` char(36) NOT NULL,
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`WearableItem10` char(36) NOT NULL,
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`WearableAsset10` char(36) NOT NULL,
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`WearableAsset10` char(36) NOT NULL,
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`WearableItem11` char(36) NOT NULL,
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`WearableItem11` char(36) NOT NULL,
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`WearableAsset11` char(36) NOT NULL,
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`WearableAsset11` char(36) NOT NULL,
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`WearableItem12` char(36) NOT NULL,
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`WearableItem12` char(36) NOT NULL,
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`WearableAsset12` char(36) NOT NULL,
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`WearableAsset12` char(36) NOT NULL,
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PRIMARY KEY (`UUID`)
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PRIMARY KEY (`UUID`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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@ -600,10 +600,9 @@ namespace OpenSim.Region.Environment.Scenes
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group.StartScript(localID, copyID);
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group.StartScript(localID, copyID);
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group.GetProperties(remoteClient);
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group.GetProperties(remoteClient);
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// m_log.Info(
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// m_log.InfoFormat("[PRIMINVENTORY]: " +
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// String.Format("[PRIMINVENTORY]: " +
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// "Rezzed script {0} into prim local ID {1} for user {2}",
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// "Rezzed script {0} into prim local ID {1} for user {2}",
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// item.inventoryName, localID, remoteClient.Name);
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// item.inventoryName, localID, remoteClient.Name));
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}
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}
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else
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else
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{
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{
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@ -1477,8 +1477,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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else
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else
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{
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{
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m_log.Warn(
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m_log.WarnFormat("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene ScenePresences list", agentID);
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String.Format("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene ScenePresences list", agentID));
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}
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}
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}
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}
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@ -1490,8 +1489,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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else
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else
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{
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{
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m_log.Warn(
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m_log.WarnFormat("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene Entities list", agentID);
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String.Format("[SCENE] Tried to remove non-existent scene prescence with agent ID {0} from scene Entities list", agentID));
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}
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}
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}
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}
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@ -2302,21 +2300,19 @@ namespace OpenSim.Region.Environment.Scenes
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{
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{
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case "users":
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case "users":
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m_log.Error("Current Region: " + RegionInfo.RegionName);
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m_log.Error("Current Region: " + RegionInfo.RegionName);
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m_log.Error(
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m_log.ErrorFormat("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname",
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String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname",
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"Agent ID", "Session ID", "Circuit", "IP", "World");
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"Agent ID", "Session ID", "Circuit", "IP", "World"));
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foreach (ScenePresence scenePrescence in GetAvatars())
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foreach (ScenePresence scenePrescence in GetAvatars())
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{
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{
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m_log.Error(
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m_log.ErrorFormat("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}",
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String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}",
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scenePrescence.Firstname,
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scenePrescence.Firstname,
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scenePrescence.Lastname,
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scenePrescence.Lastname,
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scenePrescence.UUID,
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scenePrescence.UUID,
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scenePrescence.ControllingClient.AgentId,
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scenePrescence.ControllingClient.AgentId,
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"Unknown",
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"Unknown",
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"Unknown",
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"Unknown",
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RegionInfo.RegionName));
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RegionInfo.RegionName);
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}
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}
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break;
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break;
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case "modules":
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case "modules":
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||||||
|
|
|
@ -80,7 +80,7 @@ namespace OpenSim.Region.Physics.Manager
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_log.Warn(String.Format("[PHYSICS]: couldn't find physicsEngine: {0}", physEngineName));
|
m_log.WarnFormat("[PHYSICS]: couldn't find physicsEngine: {0}", physEngineName);
|
||||||
throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}", physEngineName));
|
throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}", physEngineName));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue