CommunicationsManager deleted.
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@ -1,58 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework.Communications.Cache;
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namespace OpenSim.Framework.Communications
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{
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/// <summary>
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/// This class manages references to OpenSim non-region services (inventory, user, etc.)
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/// </summary>
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///
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/// TODO: Service retrieval needs to be managed via plugin and interfaces requests, as happens for region
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/// modules from scene. Among other things, this will allow this class to be used in many different contexts
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/// (from a grid service executable, to provide services on a region) without lots of messy nulls and confusion.
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/// Also, a post initialize step on the plugins will be needed so that we don't get tortuous problems with
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/// circular dependencies between plugins.
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public class CommunicationsManager
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{
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//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Constructor
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/// </summary>
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/// <param name="serversInfo"></param>
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public CommunicationsManager(NetworkServersInfo serversInfo,
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LibraryRootFolder libraryRootFolder)
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{
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}
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}
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}
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@ -44,14 +44,14 @@ namespace OpenSim
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager, CommunicationsManager m_commsManager,
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public static Scene CreateScene(RegionInfo regionInfo, AgentCircuitManager circuitManager,
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StorageManager storageManager, ModuleLoader m_moduleLoader, ConfigSettings m_configSettings, OpenSimConfigSource m_config, string m_version)
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{
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HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService(m_commsManager);
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HGSceneCommunicationService sceneGridService = new HGSceneCommunicationService();
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return
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new HGScene(
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regionInfo, circuitManager, m_commsManager, sceneGridService, storageManager,
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regionInfo, circuitManager, sceneGridService, storageManager,
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m_moduleLoader, false, m_configSettings.PhysicalPrim,
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m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version);
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}
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@ -607,13 +607,13 @@ namespace OpenSim
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{
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bool hgrid = ConfigSource.Source.Configs["Startup"].GetBoolean("hypergrid", false);
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if (hgrid)
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return HGCommands.CreateScene(regionInfo, circuitManager, m_commsManager,
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return HGCommands.CreateScene(regionInfo, circuitManager,
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storageManager, m_moduleLoader, m_configSettings, m_config, m_version);
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SceneCommunicationService sceneGridService = new SceneCommunicationService(m_commsManager);
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SceneCommunicationService sceneGridService = new SceneCommunicationService();
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return new Scene(
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regionInfo, circuitManager, m_commsManager, sceneGridService,
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regionInfo, circuitManager, sceneGridService,
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storageManager, m_moduleLoader, false, m_configSettings.PhysicalPrim,
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m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version);
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}
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@ -56,13 +56,6 @@ namespace OpenSim.Region.ClientStack
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protected uint m_httpServerPort;
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public CommunicationsManager CommunicationsManager
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{
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get { return m_commsManager; }
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set { m_commsManager = value; }
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}
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protected CommunicationsManager m_commsManager;
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protected StorageManager m_storageManager;
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protected ClientStackManager m_clientStackManager;
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@ -157,7 +157,6 @@ namespace OpenSim.Region.CoreModules.Framework.Library
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RegionInfo regInfo = new RegionInfo();
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Scene m_MockScene = new Scene(regInfo);
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m_MockScene.CommsManager = m_Scene.CommsManager;
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LocalInventoryService invService = new LocalInventoryService(lib);
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m_MockScene.RegisterModuleInterface<IInventoryService>(invService);
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m_MockScene.RegisterModuleInterface<IAssetService>(m_Scene.AssetService);
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@ -46,7 +46,6 @@ namespace OpenSim.Region.CoreModules.InterGrid
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private readonly List<Scene> m_scenes = new List<Scene>();
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private CommunicationsManager m_com;
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private IConfigSource m_settings;
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#region Implementation of IRegionModuleBase
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@ -88,7 +87,6 @@ namespace OpenSim.Region.CoreModules.InterGrid
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{
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if (m_settings.Configs["Startup"].GetBoolean("gridmode", false))
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{
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m_com = m_scenes[0].CommsManager;
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MainServer.Instance.AddXmlRPCHandler("grid_message", GridWideMessage);
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}
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}
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@ -58,8 +58,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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protected LocalSimulationConnectorModule m_localBackend;
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protected SimulationServiceConnector m_remoteConnector;
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protected CommunicationsManager m_commsManager;
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protected IHyperlinkService m_hyperlinkService;
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protected bool m_safemode;
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@ -150,7 +148,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
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protected virtual void InitOnce(Scene scene)
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{
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m_localBackend = new LocalSimulationConnectorModule();
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m_commsManager = scene.CommsManager;
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m_aScene = scene;
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//m_regionClient = new RegionToRegionClient(m_aScene, m_hyperlinkService);
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m_thisIP = Util.GetHostFromDNS(scene.RegionInfo.ExternalHostName);
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@ -64,11 +64,11 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
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#region Constructors
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public HGScene(RegionInfo regInfo, AgentCircuitManager authen,
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CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
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SceneCommunicationService sceneGridService,
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StorageManager storeManager,
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ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim,
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bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion)
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: base(regInfo, authen, commsMan, sceneGridService, storeManager, moduleLoader,
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: base(regInfo, authen, sceneGridService, storeManager, moduleLoader,
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dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion)
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{
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m_log.Info("[HGScene]: Starting HGScene.");
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@ -58,7 +58,7 @@ namespace OpenSim.Region.Framework.Scenes.Hypergrid
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}
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}
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public HGSceneCommunicationService(CommunicationsManager commsMan) : base(commsMan)
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public HGSceneCommunicationService() : base()
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{
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}
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@ -140,7 +140,6 @@ namespace OpenSim.Region.Framework.Scenes
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protected ModuleLoader m_moduleLoader;
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protected StorageManager m_storageManager;
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protected AgentCircuitManager m_authenticateHandler;
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public CommunicationsManager CommsManager;
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protected SceneCommunicationService m_sceneGridService;
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public bool loginsdisabled = true;
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@ -547,7 +546,7 @@ namespace OpenSim.Region.Framework.Scenes
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#region Constructors
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public Scene(RegionInfo regInfo, AgentCircuitManager authen,
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CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
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SceneCommunicationService sceneGridService,
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StorageManager storeManager,
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ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim,
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bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion)
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@ -583,7 +582,6 @@ namespace OpenSim.Region.Framework.Scenes
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m_lastAllocatedLocalId = (uint)(random.NextDouble() * (double)(uint.MaxValue/2))+(uint)(uint.MaxValue/4);
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m_moduleLoader = moduleLoader;
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m_authenticateHandler = authen;
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CommsManager = commsMan;
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m_sceneGridService = sceneGridService;
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m_storageManager = storeManager;
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m_regInfo = regInfo;
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@ -56,7 +56,6 @@ namespace OpenSim.Region.Framework.Scenes
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected CommunicationsManager m_commsProvider;
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protected RegionInfo m_regionInfo;
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protected Scene m_scene;
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@ -124,9 +123,8 @@ namespace OpenSim.Region.Framework.Scenes
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public KiPrimitiveDelegate KiPrimitive;
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public SceneCommunicationService(CommunicationsManager commsMan)
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public SceneCommunicationService()
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{
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m_commsProvider = commsMan;
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m_agentsInTransit = new List<UUID>();
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}
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@ -58,7 +58,6 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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public UUID agent1, agent2, agent3;
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public static Random random;
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public ulong region1,region2,region3;
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public TestCommunicationsManager cm;
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public AgentCircuitData acd1;
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public SceneObjectGroup sog1, sog2, sog3;
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public TestClient testclient;
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@ -66,10 +65,9 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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[TestFixtureSetUp]
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public void Init()
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{
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cm = new TestCommunicationsManager();
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scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000, cm);
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scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000, cm);
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scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000, cm);
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scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
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scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
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scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000);
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ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
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interregionComms.Initialise(new IniConfigSource());
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@ -132,7 +132,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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RegionInfo regionInfo = new RegionInfo(0,0,null,null);
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FakeStorageManager storageManager = new FakeStorageManager();
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new Scene(regionInfo, null, null, null, storageManager, null, false, false, false, null, null);
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new Scene(regionInfo, null, null, storageManager, null, false, false, false, null, null);
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}
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}
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}
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@ -113,17 +113,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID sceneAId = UUID.Parse("00000000-0000-0000-0000-000000000100");
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UUID sceneBId = UUID.Parse("00000000-0000-0000-0000-000000000200");
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TestCommunicationsManager cm = new TestCommunicationsManager();
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// shared module
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ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
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Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, cm, "grid");
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Scene sceneB = SceneSetupHelpers.SetupScene("sceneB", sceneBId, 1010, 1010, "grid");
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SceneSetupHelpers.SetupSceneModules(sceneB, new IniConfigSource(), interregionComms);
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sceneB.RegisterRegionWithGrid();
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Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, cm, "grid");
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Scene sceneA = SceneSetupHelpers.SetupScene("sceneA", sceneAId, 1000, 1000, "grid");
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SceneSetupHelpers.SetupSceneModules(sceneA, new IniConfigSource(), interregionComms);
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sceneA.RegisterRegionWithGrid();
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@ -1,62 +0,0 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Data;
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namespace OpenSim.Tests.Common.Mock
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{
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public class TestCommunicationsManager : CommunicationsManager
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{
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public IUserDataPlugin UserDataPlugin
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{
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get { return m_userDataPlugin; }
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}
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private IUserDataPlugin m_userDataPlugin;
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// public IInventoryDataPlugin InventoryDataPlugin
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// {
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// get { return m_inventoryDataPlugin; }
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// }
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// private IInventoryDataPlugin m_inventoryDataPlugin;
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public TestCommunicationsManager()
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: this(null)
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{
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}
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public TestCommunicationsManager(NetworkServersInfo serversInfo)
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: base(serversInfo, null)
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{
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}
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}
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}
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@ -40,10 +40,10 @@ namespace OpenSim.Tests.Common.Mock
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{
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public TestScene(
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RegionInfo regInfo, AgentCircuitManager authen,
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CommunicationsManager commsMan, SceneCommunicationService sceneGridService, StorageManager storeManager,
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SceneCommunicationService sceneGridService, StorageManager storeManager,
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ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim,
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bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion)
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: base(regInfo, authen, commsMan, sceneGridService, storeManager, moduleLoader,
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: base(regInfo, authen, sceneGridService, storeManager, moduleLoader,
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dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion)
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{
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}
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@ -60,7 +60,6 @@ namespace OpenSim.Tests.Common.Setup
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private static ISharedRegionModule m_assetService = null;
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private static ISharedRegionModule m_inventoryService = null;
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private static ISharedRegionModule m_gridService = null;
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private static TestCommunicationsManager commsManager = null;
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/// <summary>
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/// Set up a test scene
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@ -83,21 +82,23 @@ namespace OpenSim.Tests.Common.Setup
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public static TestScene SetupScene(String realServices)
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{
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return SetupScene(
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"Unit test region", UUID.Random(), 1000, 1000, new TestCommunicationsManager(), realServices);
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"Unit test region", UUID.Random(), 1000, 1000, realServices);
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}
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/// <summary>
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/// Set up a test scene
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/// </summary>
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///
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/// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param>
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/// <param name="cm">This should be the same if simulating two scenes within a standalone</param>
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/// <returns></returns>
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public static TestScene SetupScene(TestCommunicationsManager cm, String realServices)
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{
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return SetupScene(
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"Unit test region", UUID.Random(), 1000, 1000, cm, "");
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}
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// REFACTORING PROBLEM. No idea what the difference is with the previous one
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///// <summary>
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///// Set up a test scene
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///// </summary>
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/////
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///// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param>
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///// <param name="cm">This should be the same if simulating two scenes within a standalone</param>
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///// <returns></returns>
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//public static TestScene SetupScene(String realServices)
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//{
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// return SetupScene(
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// "Unit test region", UUID.Random(), 1000, 1000, "");
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//}
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/// <summary>
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/// Set up a test scene
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/// </summary>
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@ -107,9 +108,9 @@ namespace OpenSim.Tests.Common.Setup
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/// <param name="y">Y co-ordinate of the region</param>
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/// <param name="cm">This should be the same if simulating two scenes within a standalone</param>
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/// <returns></returns>
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public static TestScene SetupScene(string name, UUID id, uint x, uint y, TestCommunicationsManager cm)
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public static TestScene SetupScene(string name, UUID id, uint x, uint y)
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{
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return SetupScene(name, id, x, y, cm, "");
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return SetupScene(name, id, x, y,"");
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}
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@ -125,23 +126,24 @@ namespace OpenSim.Tests.Common.Setup
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/// <param name="realServices">Starts real inventory and asset services, as opposed to mock ones, if true</param>
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/// <returns></returns>
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public static TestScene SetupScene(
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string name, UUID id, uint x, uint y, TestCommunicationsManager cm, String realServices)
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string name, UUID id, uint x, uint y, String realServices)
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{
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bool newScene = false;
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Console.WriteLine("Setting up test scene {0}", name);
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// If cm is the same as our last commsManager used, this means the tester wants to link
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// regions. In this case, don't use the sameshared region modules and dont initialize them again.
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// Also, no need to start another MainServer and MainConsole instance.
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if (cm == null || cm != commsManager)
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||||
{
|
||||
System.Console.WriteLine("Starting a brand new scene");
|
||||
newScene = true;
|
||||
MainConsole.Instance = new LocalConsole("TEST PROMPT");
|
||||
MainServer.Instance = new BaseHttpServer(980);
|
||||
commsManager = cm;
|
||||
}
|
||||
|
||||
// REFACTORING PROBLEM!
|
||||
//// If cm is the same as our last commsManager used, this means the tester wants to link
|
||||
//// regions. In this case, don't use the sameshared region modules and dont initialize them again.
|
||||
//// Also, no need to start another MainServer and MainConsole instance.
|
||||
//if (cm == null || cm != commsManager)
|
||||
//{
|
||||
// System.Console.WriteLine("Starting a brand new scene");
|
||||
// newScene = true;
|
||||
// MainConsole.Instance = new LocalConsole("TEST PROMPT");
|
||||
// MainServer.Instance = new BaseHttpServer(980);
|
||||
// commsManager = cm;
|
||||
//}
|
||||
|
||||
// We must set up a console otherwise setup of some modules may fail
|
||||
RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1");
|
||||
|
@ -149,13 +151,13 @@ namespace OpenSim.Tests.Common.Setup
|
|||
regInfo.RegionID = id;
|
||||
|
||||
AgentCircuitManager acm = new AgentCircuitManager();
|
||||
SceneCommunicationService scs = new SceneCommunicationService(cm);
|
||||
SceneCommunicationService scs = new SceneCommunicationService();
|
||||
|
||||
StorageManager sm = new StorageManager("OpenSim.Data.Null.dll", "", "");
|
||||
IConfigSource configSource = new IniConfigSource();
|
||||
|
||||
TestScene testScene = new TestScene(
|
||||
regInfo, acm, cm, scs, sm, null, false, false, false, configSource, null);
|
||||
regInfo, acm, scs, sm, null, false, false, false, configSource, null);
|
||||
|
||||
INonSharedRegionModule capsModule = new CapabilitiesModule();
|
||||
capsModule.Initialise(new IniConfigSource());
|
||||
|
|
Loading…
Reference in New Issue