set svn:eol-style, reset default config

afrisby
Jeff Ames 2007-11-12 14:54:13 +00:00
parent cdd903c173
commit 008e4a2be8
2 changed files with 77 additions and 77 deletions

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@ -1,74 +1,74 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using OpenSim.Framework; using OpenSim.Framework;
/* /*
* This is the zero mesher. * This is the zero mesher.
* Whatever you want him to mesh, he can't, telling you that by responding with a null pointer. * Whatever you want him to mesh, he can't, telling you that by responding with a null pointer.
* Effectivly this is for switching off meshing and for testing as each physics machine should deal * Effectivly this is for switching off meshing and for testing as each physics machine should deal
* with the null pointer situation. * with the null pointer situation.
* But it's also a convenience thing, as physics machines can rely on having a mesher in any situation, even * But it's also a convenience thing, as physics machines can rely on having a mesher in any situation, even
* if it's a dump one like this. * if it's a dump one like this.
* Note, that this mesher is *not* living in a module but in the manager itself, so * Note, that this mesher is *not* living in a module but in the manager itself, so
* it's always availabe and thus the default in case of configuration errors * it's always availabe and thus the default in case of configuration errors
*/ */
namespace OpenSim.Region.Physics.Manager namespace OpenSim.Region.Physics.Manager
{ {
public class ZeroMesherPlugin : IMeshingPlugin public class ZeroMesherPlugin : IMeshingPlugin
{ {
public ZeroMesherPlugin() public ZeroMesherPlugin()
{ {
} }
public string GetName() public string GetName()
{ {
return "ZeroMesher"; return "ZeroMesher";
} }
public IMesher GetMesher() public IMesher GetMesher()
{ {
return new ZeroMesher(); return new ZeroMesher();
} }
} }
public class ZeroMesher: IMesher public class ZeroMesher: IMesher
{ {
public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size) public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size)
{ {
return null; return null;
} }
} }
} }

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@ -1,7 +1,7 @@
[mysqlconnection] [mysqlconnection]
hostname=localhost hostname=localhost
database=opensim database=database
username=openSim username=username
password=f1r3st0rm password=password
pooling=false pooling=false
port=3306 port=3306