and another endless debug cleaning
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047a4764f2
commit
00cc42a607
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@ -1734,9 +1734,9 @@ namespace OpenSim.Region.Framework.Scenes
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// don't backup while it's selected or you're asking for changes mid stream.
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if ((isTimeToPersist()) || (forcedBackup))
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{
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m_log.DebugFormat(
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"[SCENE]: Storing {0}, {1} in {2}",
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Name, UUID, m_scene.RegionInfo.RegionName);
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// m_log.DebugFormat(
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// "[SCENE]: Storing {0}, {1} in {2}",
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// Name, UUID, m_scene.RegionInfo.RegionName);
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SceneObjectGroup backup_group = Copy(false);
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backup_group.RootPart.Velocity = RootPart.Velocity;
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