Pickup map overlay tile from RegionSettings.ParcelImageID

iar_mods
BlueWall 2012-01-30 11:49:22 -05:00
parent 3de534896e
commit 00d1c88c59
1 changed files with 1 additions and 1 deletions

View File

@ -1026,7 +1026,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
protected void MapBlockFromGridRegion(MapBlockData block, GridRegion r)
{
block.Access = r.Access;
block.MapImageId = r.TerrainImage;
block.MapImageId = m_scene.RegionInfo.RegionSettings.ParcelImageID;
block.Name = r.RegionName;
block.X = (ushort)(r.RegionLocX / Constants.RegionSize);
block.Y = (ushort)(r.RegionLocY / Constants.RegionSize);