* Disabled primitive count updates on Parcels for the moment, until we can move parcels into a module.
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175b6115f1
commit
011ad46960
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@ -146,10 +146,14 @@ namespace OpenSim.Region.Environment.Scenes
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public void TriggerParcelPrimCountUpdate()
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{
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/*
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* Removed by Adam to prevent some exceptions, temporary.
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*
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if (OnParcelPrimCountUpdate != null)
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{
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OnParcelPrimCountUpdate();
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}
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*/
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}
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public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
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