diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs index 0a0d65c656..088eb0f72a 100644 --- a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs +++ b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs @@ -139,21 +139,18 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule { string capsBase = "/CAPS/" + caps.CapsObjectPath; - IRequestHandler renderMaterialsPostHandler - = new RestStreamHandler("POST", capsBase + "/", RenderMaterialsPostCap, "RenderMaterialsPost", null); - caps.RegisterHandler("RenderMaterialsPost", renderMaterialsPostHandler); + IRequestHandler renderMaterialsPostHandler = new RestStreamHandler("POST", capsBase + "/", RenderMaterialsPostCap); + caps.RegisterHandler("RenderMaterials", renderMaterialsPostHandler); // OpenSimulator CAPs infrastructure seems to be somewhat hostile towards any CAP that requires both GET // and POST handlers, (at least at the time this was originally written), so we first set up a POST // handler normally and then add a GET handler via MainServer - IRequestHandler renderMaterialsGetHandler - = new RestStreamHandler("GET", capsBase + "/", RenderMaterialsGetCap, "RenderMaterialsGet", null); + IRequestHandler renderMaterialsGetHandler = new RestStreamHandler("GET", capsBase + "/", RenderMaterialsGetCap); MainServer.Instance.AddStreamHandler(renderMaterialsGetHandler); // materials viewer seems to use either POST or PUT, so assign POST handler for PUT as well - IRequestHandler renderMaterialsPutHandler - = new RestStreamHandler("PUT", capsBase + "/", RenderMaterialsPostCap, "RenderMaterialsPut", null); + IRequestHandler renderMaterialsPutHandler = new RestStreamHandler("PUT", capsBase + "/", RenderMaterialsPostCap); MainServer.Instance.AddStreamHandler(renderMaterialsPutHandler); }