Remove unused ScenePresence list structure in llGetAgentList()

0.7.4.1
Justin Clark-Casey (justincc) 2012-06-05 00:34:18 +01:00
parent 96d1ba90d7
commit 01280e9b94
1 changed files with 0 additions and 1 deletions

View File

@ -5583,7 +5583,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
}
List<UUID> presenceIds = new List<UUID>();
World.ForEachRootScenePresence(
delegate (ScenePresence ssp)