For stat purposes, add names to capability request handlers where these were not set

cpu-performance
Justin Clark-Casey (justincc) 2013-07-08 22:39:07 +01:00
parent dc54581700
commit 013710168b
5 changed files with 20 additions and 11 deletions

View File

@ -144,7 +144,6 @@ namespace OpenSim.Framework.Capabilities
public void RegisterHandler(string capName, IRequestHandler handler)
{
m_capsHandlers[capName] = handler;
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
}
/// <summary>

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@ -207,9 +207,15 @@ namespace OpenSim.Region.ClientStack.Linden
m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req);
m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req);
m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req);
IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData);
IRequestHandler getObjectPhysicsDataHandler
= new RestStreamHandler(
"POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData, "GetObjectPhysicsData", null);
m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler);
IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler("POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation);
IRequestHandler UpdateAgentInformationHandler
= new RestStreamHandler(
"POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation, "UpdateAgentInformation", null);
m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler);
m_HostCapsObj.RegisterHandler(

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@ -366,7 +366,8 @@ namespace OpenSim.Region.ClientStack.Linden
// EventQueueGet when it receive capability information, but then we replace the rest handler immediately
// afterwards with the poll service. So for now, we'll pass a null instead to simplify code reading, but
// really it should be possible to directly register the poll handler as a capability.
caps.RegisterHandler("EventQueueGet", new RestHTTPHandler("POST", eventQueueGetPath, null));
caps.RegisterHandler(
"EventQueueGet", new RestHTTPHandler("POST", eventQueueGetPath, null, "EventQueueGet", null));
// delegate(Hashtable m_dhttpMethod)
// {
// return ProcessQueue(m_dhttpMethod, agentID, caps);

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@ -122,9 +122,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods
{
string uri = "/CAPS/" + UUID.Random();
caps.RegisterHandler("UntrustedSimulatorMessage",
new RestStreamHandler("POST", uri,
HandleUntrustedSimulatorMessage));
caps.RegisterHandler(
"UntrustedSimulatorMessage",
new RestStreamHandler("POST", uri, HandleUntrustedSimulatorMessage, "UntrustedSimulatorMessage", null));
}
private string HandleUntrustedSimulatorMessage(string request,

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@ -139,18 +139,21 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
{
string capsBase = "/CAPS/" + caps.CapsObjectPath;
IRequestHandler renderMaterialsPostHandler = new RestStreamHandler("POST", capsBase + "/", RenderMaterialsPostCap);
caps.RegisterHandler("RenderMaterials", renderMaterialsPostHandler);
IRequestHandler renderMaterialsPostHandler
= new RestStreamHandler("POST", capsBase + "/", RenderMaterialsPostCap, "RenderMaterialsPost", null);
caps.RegisterHandler("RenderMaterialsPost", renderMaterialsPostHandler);
// OpenSimulator CAPs infrastructure seems to be somewhat hostile towards any CAP that requires both GET
// and POST handlers, (at least at the time this was originally written), so we first set up a POST
// handler normally and then add a GET handler via MainServer
IRequestHandler renderMaterialsGetHandler = new RestStreamHandler("GET", capsBase + "/", RenderMaterialsGetCap);
IRequestHandler renderMaterialsGetHandler
= new RestStreamHandler("GET", capsBase + "/", RenderMaterialsGetCap, "RenderMaterialsGet", null);
MainServer.Instance.AddStreamHandler(renderMaterialsGetHandler);
// materials viewer seems to use either POST or PUT, so assign POST handler for PUT as well
IRequestHandler renderMaterialsPutHandler = new RestStreamHandler("PUT", capsBase + "/", RenderMaterialsPostCap);
IRequestHandler renderMaterialsPutHandler
= new RestStreamHandler("PUT", capsBase + "/", RenderMaterialsPostCap, "RenderMaterialsPut", null);
MainServer.Instance.AddStreamHandler(renderMaterialsPutHandler);
}