remove mono compiler warnings
parent
805ba268d5
commit
014cd4f8bb
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@ -130,8 +130,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
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m_attMod.RezSingleAttachmentFromInventory(
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presence.ControllingClient, attItemId, (uint)AttachmentPoint.Chest);
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// ###
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m_attMod.ShowDetachInUserInventory(attItemId, presence.ControllingClient);
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// Check status on scene presence
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@ -48,7 +48,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage
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private static bool m_Enabled = false;
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private IConfigSource m_Config;
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bool m_Registered = false;
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#region IRegionModule interface
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@ -64,9 +63,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage
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m_log.Info("[MAP SERVICE IN CONNECTOR]: MapImage Service In Connector enabled");
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new MapGetServiceConnector(m_Config, MainServer.Instance, "MapImageService");
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}
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}
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}
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public void PostInitialise()
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@ -106,6 +103,5 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage
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}
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#endregion
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}
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}
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@ -125,7 +125,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
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bool isAuthorized = true;
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message = String.Empty;
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string mail = String.Empty;
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// get the scene this call is being made for
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Scene scene = null;
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@ -144,9 +143,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
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{
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UserAccount account = scene.UserAccountService.GetUserAccount(UUID.Zero, new UUID(userID));
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if (account != null)
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mail = account.Email;
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isAuthorized
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= IsAuthorizedForRegion(
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userID, firstName, lastName, account.Email, scene.RegionInfo.RegionName, regionID, out message);
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@ -280,7 +280,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
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{
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// m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID);
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UUID requestedItemId = item.ID;
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// UUID requestedItemId = item.ID;
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item = m_InventoryService.GetItem(item);
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@ -61,7 +61,6 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
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private bool m_enabled = false;
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private IMapImageService m_MapService;
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private string m_serverUrl = String.Empty;
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private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
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private int m_refreshtime = 0;
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@ -39,7 +39,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
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{
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public class PresenceDetector
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IPresenceService m_PresenceService;
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private Scene m_aScene;
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@ -743,7 +743,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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// Corner case. If an autoreturn happens during sim startup
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// we will come here with the list uninitialized
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//
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int landId = m_landIDList[x, y];
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// int landId = m_landIDList[x, y];
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// if (landId == 0)
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// m_log.DebugFormat(
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@ -51,7 +51,7 @@ namespace OpenSim.Region.CoreModules.World.Land
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public class PrimCountModule : IPrimCountModule, INonSharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_Scene;
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private Dictionary<UUID, PrimCounts> m_PrimCounts =
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@ -435,7 +435,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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List<ILandObject> parcels = landChannel.AllParcels();
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// Local Map Item Request
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int tc = Environment.TickCount;
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List<mapItemReply> mapitems = new List<mapItemReply>();
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mapItemReply mapitem = new mapItemReply();
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if ((parcels != null) && (parcels.Count >= 1))
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