let sp know about scene before anything else on creation

avinationmerge
UbitUmarov 2015-09-30 06:05:28 +01:00
parent 5b7a3c703d
commit 0151c773e2
1 changed files with 1 additions and 1 deletions

View File

@ -986,6 +986,7 @@ namespace OpenSim.Region.Framework.Scenes
public ScenePresence( public ScenePresence(
IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type)
{ {
m_scene = world;
AttachmentsSyncLock = new Object(); AttachmentsSyncLock = new Object();
AllowMovement = true; AllowMovement = true;
IsChildAgent = true; IsChildAgent = true;
@ -1000,7 +1001,6 @@ namespace OpenSim.Region.Framework.Scenes
Firstname = ControllingClient.FirstName; Firstname = ControllingClient.FirstName;
Lastname = ControllingClient.LastName; Lastname = ControllingClient.LastName;
m_name = String.Format("{0} {1}", Firstname, Lastname); m_name = String.Format("{0} {1}", Firstname, Lastname);
m_scene = world;
m_uuid = client.AgentId; m_uuid = client.AgentId;
LocalId = m_scene.AllocateLocalId(); LocalId = m_scene.AllocateLocalId();