Make texture anims work right on singu
parent
4707c48828
commit
01e381fa33
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@ -1877,6 +1877,8 @@ namespace OpenSim.Region.Framework.Scenes
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}
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public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim)
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{
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if (((int)pTexAnim.Flags & 1) == 0) // ANIM_ON
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{
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byte[] data = new byte[16];
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int pos = 0;
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@ -1895,6 +1897,11 @@ namespace OpenSim.Region.Framework.Scenes
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m_TextureAnimation = data;
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}
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else
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{
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m_TextureAnimation = Utils.EmptyBytes;
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}
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}
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public void AdjustSoundGain(double volume)
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{
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