Formatting cleanup.
parent
40c3ac4aeb
commit
01ec93945e
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@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization
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}
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}
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}
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}
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if(scene != null)
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if (scene != null)
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{
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{
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UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(new UUID(userID));
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UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(new UUID(userID));
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isAuthorized = IsAuthorizedForRegion(userID, profile.FirstName, profile.SurName,
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isAuthorized = IsAuthorizedForRegion(userID, profile.FirstName, profile.SurName,
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@ -3253,18 +3253,18 @@ namespace OpenSim.Region.Framework.Scenes
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if (AuthorizationService != null)
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if (AuthorizationService != null)
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{
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{
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if(!AuthorizationService.IsAuthorizedForRegion(agent.AgentID.ToString(), RegionInfo.RegionID.ToString()))
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if (!AuthorizationService.IsAuthorizedForRegion(agent.AgentID.ToString(), RegionInfo.RegionID.ToString()))
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{
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{
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m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region",
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m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region",
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agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
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agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
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return false;
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return false;
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}
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}
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}
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}
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if (m_regInfo.EstateSettings.IsBanned(agent.AgentID))
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if (m_regInfo.EstateSettings.IsBanned(agent.AgentID))
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{
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{
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m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user is on the banlist",
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m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user is on the banlist",
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agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
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agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
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reason = String.Format("Denied access to region {0}: You have been banned from that region.",
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reason = String.Format("Denied access to region {0}: You have been banned from that region.",
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RegionInfo.RegionName);
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RegionInfo.RegionName);
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return false;
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return false;
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