* See if this helps Nebadon.
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			@ -208,17 +208,12 @@ namespace OpenSim.Region.Physics.OdePlugin
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        internal void waitForSpaceUnlock(IntPtr space)
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        {
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            try
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            {
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                while (d.SpaceLockQuery(space))
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                {
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                    int i = 0;
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                }
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            }
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            catch (System.Exception)
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            {
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                //Using this to catch the 'dll doesn't expose entrypoint SpaceLockQuery since the mac library hasn't been rebuilt yet
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            }
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        }
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        /// <summary>
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        /// Debug space message for printing the space that a prim/avatar is in.
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