diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 9e65dd83e7..56bd289b70 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs @@ -1365,7 +1365,7 @@ namespace OpenSim.Region.Physics.OdePlugin // Don't need to re-enable body.. it's done in SetMesh _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical); // createmesh returns null when it's a shape that isn't a cube. - m_log.Debug(m_localID); + // m_log.Debug(m_localID); } }