Merge branch 'master' of git://opensimulator.org/git/opensim

dsg
Dan Lake 2010-04-20 11:42:47 -07:00
commit 031bc35c06
86 changed files with 3585 additions and 791 deletions

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@ -88,6 +88,7 @@ what it is today.
* Kitto Flora
* KittyLiu
* Kurt Taylor (IBM)
* lkalif
* lulurun
* M.Igarashi
* maimedleech

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@ -1012,7 +1012,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw new Exception(String.Format("Account {0} {1} already exists", firstname, lastname));
account = new UserAccount(scopeID, firstname, lastname, email);
// REFACTORING PROBLEM: no method to set the password!
bool success = m_app.SceneManager.CurrentOrFirstScene.UserAccountService.StoreUserAccount(account);
@ -1020,6 +1019,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw new Exception(String.Format("failed to create new user {0} {1}",
firstname, lastname));
// Store the password
m_app.SceneManager.CurrentOrFirstScene.AuthenticationService.SetPassword(account.PrincipalID, passwd);
GridRegion home = m_app.SceneManager.CurrentOrFirstScene.GridService.GetRegionByPosition(scopeID,
(int)(regX * Constants.RegionSize), (int)(regY * Constants.RegionSize));
if (home == null)

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@ -642,6 +642,7 @@ namespace OpenSim.Client.MXP.ClientStack
public event Action<UUID> OnRemoveAvatar;
public event ObjectPermissions OnObjectPermissions;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;

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@ -288,6 +288,7 @@ namespace OpenSim.Client.Sirikata.ClientStack
public event Action<UUID> OnRemoveAvatar;
public event ObjectPermissions OnObjectPermissions;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;

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@ -291,6 +291,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
public event Action<UUID> OnRemoveAvatar = delegate { };
public event ObjectPermissions OnObjectPermissions = delegate { };
public event CreateNewInventoryItem OnCreateNewInventoryItem = delegate { };
public event LinkInventoryItem OnLinkInventoryItem = delegate { };
public event CreateInventoryFolder OnCreateNewInventoryFolder = delegate { };
public event UpdateInventoryFolder OnUpdateInventoryFolder = delegate { };
public event MoveInventoryFolder OnMoveInventoryFolder = delegate { };

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@ -48,6 +48,7 @@ namespace OpenSim.Data
{
UserAccountData[] Get(string[] fields, string[] values);
bool Store(UserAccountData data);
bool Delete(string field, string val);
UserAccountData[] GetUsers(UUID scopeID, string query);
}
}

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@ -0,0 +1,193 @@
using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data.Null
{
/// <summary>
/// This class is completely null.
/// </summary>
public class NullInventoryData : IInventoryDataPlugin
{
public string Version { get { return "1.0.0.0"; } }
public void Initialise()
{
}
public void Dispose()
{
// Do nothing.
}
public string Name
{
get { return "Null Inventory Data Interface"; }
}
public void Initialise(string connect)
{
}
/// <summary>
/// Returns all descendent folders of this folder. Does not return the parent folder itself.
/// </summary>
/// <param name="parentID">The folder to get subfolders for</param>
/// <returns>A list of inventory folders</returns>
public List<InventoryFolderBase> getFolderHierarchy(UUID parentID)
{
return new List<InventoryFolderBase>();
}
/// <summary>
/// Returns a list of inventory items contained within the specified folder
/// </summary>
/// <param name="folderID">The UUID of the target folder</param>
/// <returns>A List of InventoryItemBase items</returns>
public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
{
return new List<InventoryItemBase>();
}
/// <summary>
/// Returns a list of the root folders within a users inventory
/// </summary>
/// <param name="user">The user whos inventory is to be searched</param>
/// <returns>A list of folder objects</returns>
public List<InventoryFolderBase> getUserRootFolders(UUID user)
{
return new List<InventoryFolderBase>();
}
/// <summary>
/// Returns the users inventory root folder.
/// </summary>
/// <param name="user">The UUID of the user who is having inventory being returned</param>
/// <returns>Root inventory folder, null if no root inventory folder was found</returns>
public InventoryFolderBase getUserRootFolder(UUID user)
{
return null;
}
/// <summary>
/// Returns a list of inventory folders contained in the folder 'parentID'
/// </summary>
/// <param name="parentID">The folder to get subfolders for</param>
/// <returns>A list of inventory folders</returns>
public List<InventoryFolderBase> getInventoryFolders(UUID parentID)
{
return new List<InventoryFolderBase>();
}
/// <summary>
/// Returns an inventory item by its UUID
/// </summary>
/// <param name="item">The UUID of the item to be returned</param>
/// <returns>A class containing item information</returns>
public InventoryItemBase getInventoryItem(UUID item)
{
return null;
}
/// <summary>
/// Returns a specified inventory folder by its UUID
/// </summary>
/// <param name="folder">The UUID of the folder to be returned</param>
/// <returns>A class containing folder information</returns>
public InventoryFolderBase getInventoryFolder(UUID folder)
{
return null;
}
/// <summary>
/// Creates a new inventory item based on item
/// </summary>
/// <param name="item">The item to be created</param>
public void addInventoryItem(InventoryItemBase item)
{
}
/// <summary>
/// Updates an inventory item with item (updates based on ID)
/// </summary>
/// <param name="item">The updated item</param>
public void updateInventoryItem(InventoryItemBase item)
{
}
/// <summary>
///
/// </summary>
/// <param name="item"></param>
public void deleteInventoryItem(UUID item)
{
}
/// <summary>
///
/// </summary>
/// <param name="item"></param>
public InventoryItemBase queryInventoryItem(UUID item)
{
return null;
}
/// <summary>
///
/// </summary>
/// <param name="item"></param>
public InventoryFolderBase queryInventoryFolder(UUID folder)
{
return null;
}
/// <summary>
/// Adds a new folder specified by folder
/// </summary>
/// <param name="folder">The inventory folder</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
}
/// <summary>
/// Updates a folder based on its ID with folder
/// </summary>
/// <param name="folder">The inventory folder</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
}
/// <summary>
/// Updates a folder based on its ID with folder
/// </summary>
/// <param name="folder">The inventory folder</param>
public void moveInventoryFolder(InventoryFolderBase folder)
{
}
/// <summary>
/// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
/// </summary>
/// <param name="folder">The id of the folder</param>
public void deleteInventoryFolder(UUID folder)
{
}
/// <summary>
/// Returns all activated gesture-items in the inventory of the specified avatar.
/// </summary>
/// <param name="avatarID">
/// The <see cref="UUID"/> of the avatar
/// </param>
/// <returns>
/// The list of gestures (<see cref="InventoryItemBase"/>s)
/// </returns>
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
{
return new List<InventoryItemBase>();
}
}
}

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@ -135,5 +135,26 @@ namespace OpenSim.Data.Null
return result;
}
public bool Delete(string field, string val)
{
// Only delete by PrincipalID
if (field.Equals("PrincipalID"))
{
UUID uuid = UUID.Zero;
if (UUID.TryParse(val, out uuid) && m_DataByUUID.ContainsKey(uuid))
{
UserAccountData account = m_DataByUUID[uuid];
m_DataByUUID.Remove(uuid);
if (m_DataByName.ContainsKey(account.FirstName + " " + account.LastName))
m_DataByName.Remove(account.FirstName + " " + account.LastName);
if (account.Data.ContainsKey("Email") && account.Data["Email"] != string.Empty && m_DataByEmail.ContainsKey(account.Data["Email"]))
m_DataByEmail.Remove(account.Data["Email"]);
return true;
}
}
return false;
}
}
}

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@ -2,7 +2,7 @@
-- useraccounts table
CREATE TABLE UserAccounts (
PrincipalID CHAR(36) NOT NULL,
PrincipalID CHAR(36) primary key,
ScopeID CHAR(36) NOT NULL,
FirstName VARCHAR(64) NOT NULL,
LastName VARCHAR(64) NOT NULL,

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@ -235,7 +235,7 @@ namespace OpenSim.Data.SQLite
if (System.Environment.TickCount - m_LastExpire > 30000)
DoExpire();
SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now, 'localtime', '+" + lifetime.ToString() +
SqliteCommand cmd = new SqliteCommand("update tokens set validity = datetime('now', 'localtime', '+" + lifetime.ToString() +
" minutes') where UUID = '" + principalID.ToString() + "' and token = '" + token + "' and validity > datetime('now', 'localtime')");
if (ExecuteNonQuery(cmd, m_Connection) > 0)

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@ -66,7 +66,7 @@ namespace OpenSim.Data.SQLite
if (words.Length == 1)
{
cmd.CommandText = String.Format("select * from {0} where ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
cmd.CommandText = String.Format("select * from {0} where (ScopeID='{1}' or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like '{2}%' or LastName like '{2}%')",
m_Realm, scopeID.ToString(), words[0]);
}
else

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@ -139,6 +139,9 @@ namespace OpenSim.Framework.Communications.Osp
/// </returns>
protected static UUID ResolveOspaName(string name, IUserAccountService userService)
{
if (userService == null)
return UUID.Zero;
int nameSeparatorIndex = name.IndexOf(OSPA_NAME_VALUE_SEPARATOR);
if (nameSeparatorIndex < 0)

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@ -105,14 +105,30 @@ namespace OpenSim.Framework.Console
int left = System.Console.CursorLeft;
if (left < 0)
{
System.Console.CursorLeft = 0;
else if (left >= System.Console.BufferWidth)
System.Console.CursorLeft = System.Console.BufferWidth - 1;
}
else
{
int bw = System.Console.BufferWidth;
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
if (bw > 0 && left >= bw)
System.Console.CursorLeft = bw - 1;
}
if (top < 0)
{
top = 0;
if (top >= System.Console.BufferHeight)
top = System.Console.BufferHeight - 1;
}
else
{
int bh = System.Console.BufferHeight;
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
if (bh > 0 && top >= bh)
top = bh - 1;
}
System.Console.CursorTop = top;
@ -138,14 +154,29 @@ namespace OpenSim.Framework.Console
int top = System.Console.CursorTop;
if (top < 0)
{
System.Console.CursorTop = 0;
else if (top >= System.Console.BufferHeight)
System.Console.CursorTop = System.Console.BufferHeight - 1;
}
else
{
int bh = System.Console.BufferHeight;
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
if (bh > 0 && top >= bh)
System.Console.CursorTop = bh - 1;
}
if (left < 0)
{
left = 0;
if (left >= System.Console.BufferWidth)
left = System.Console.BufferWidth - 1;
}
else
{
int bw = System.Console.BufferWidth;
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
if (bw > 0 && left >= bw)
left = bw - 1;
}
System.Console.CursorLeft = left;

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@ -236,6 +236,10 @@ namespace OpenSim.Framework
IClientAPI remoteClient, UUID transActionID, UUID folderID, uint callbackID, string description, string name,
sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask, int creationDate);
public delegate void LinkInventoryItem(
IClientAPI remoteClient, UUID transActionID, UUID folderID, uint callbackID, string description, string name,
sbyte invType, sbyte type, UUID olditemID);
public delegate void FetchInventoryDescendents(
IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder);
@ -930,6 +934,7 @@ namespace OpenSim.Framework
event ObjectPermissions OnObjectPermissions;
event CreateNewInventoryItem OnCreateNewInventoryItem;
event LinkInventoryItem OnLinkInventoryItem;
event CreateInventoryFolder OnCreateNewInventoryFolder;
event UpdateInventoryFolder OnUpdateInventoryFolder;
event MoveInventoryFolder OnMoveInventoryFolder;

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@ -188,6 +188,10 @@ namespace OpenSim.Framework
m_textureEntry = DEFAULT_TEXTURE;
}
/// <summary>
/// Construct a PrimitiveBaseShape object from a OpenMetaverse.Primitive object
/// </summary>
/// <param name="prim"></param>
public PrimitiveBaseShape(Primitive prim)
{
PCode = (byte)prim.PrimData.PCode;

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@ -106,6 +106,39 @@ namespace OpenSim.Framework
}
}
public static string SLInvTypeToContentType(int invType)
{
switch ((InventoryType)invType)
{
case InventoryType.Animation:
return "application/vnd.ll.animation";
case InventoryType.CallingCard:
return "application/vnd.ll.callingcard";
case InventoryType.Folder:
return "application/vnd.ll.folder";
case InventoryType.Gesture:
return "application/vnd.ll.gesture";
case InventoryType.Landmark:
return "application/vnd.ll.landmark";
case InventoryType.LSL:
return "application/vnd.ll.lsltext";
case InventoryType.Notecard:
return "application/vnd.ll.notecard";
case InventoryType.Attachment:
case InventoryType.Object:
return "application/vnd.ll.primitive";
case InventoryType.Sound:
return "application/ogg";
case InventoryType.Snapshot:
case InventoryType.Texture:
return "image/x-j2c";
case InventoryType.Wearable:
return "application/vnd.ll.clothing";
default:
return "application/octet-stream";
}
}
public static sbyte ContentTypeToSLAssetType(string contentType)
{
switch (contentType)

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@ -208,6 +208,8 @@ namespace OpenSim.Framework.Serialization
m_bw.Write(header);
// Write out data
// An IOException occurs if we try to write out an empty array in Mono 2.6
if (data.Length > 0)
m_bw.Write(data);
if (data.Length % 512 != 0)

5
OpenSim/Region/Application/OpenSim.cs Executable file → Normal file
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@ -251,8 +251,9 @@ namespace OpenSim
"Save named prim to XML2", SavePrimsXml2);
m_console.Commands.AddCommand("region", false, "load oar",
"load oar [--merge] <oar name>",
"Load a region's data from OAR archive", LoadOar);
"load oar [--merge] [--skip-assets] <oar name>",
"Load a region's data from OAR archive. --merge will merge the oar with the existing scene. --skip-assets will load the oar but ignore the assets it contains",
LoadOar);
m_console.Commands.AddCommand("region", false, "save oar",
"save oar <oar name>",

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@ -182,6 +182,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event TeleportLocationRequest OnSetStartLocationRequest;
public event UpdateAvatarProperties OnUpdateAvatarProperties;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;
@ -669,8 +670,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void ProcessSpecificPacketAsync(object state)
{
AsyncPacketProcess packetObject = (AsyncPacketProcess)state;
packetObject.result = packetObject.Method(packetObject.ClientView, packetObject.Pack);
try
{
packetObject.result = packetObject.Method(packetObject.ClientView, packetObject.Pack);
}
catch (Exception e)
{
// Make sure that we see any exception caused by the asynchronous operation.
m_log.Error(
string.Format("[LLCLIENTVIEW]: Caught exception while processing {0}", packetObject.Pack), e);
}
}
#endregion Packet Handling
@ -4740,6 +4750,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AddLocalPacketHandler(PacketType.UpdateInventoryFolder, HandleUpdateInventoryFolder);
AddLocalPacketHandler(PacketType.MoveInventoryFolder, HandleMoveInventoryFolder);
AddLocalPacketHandler(PacketType.CreateInventoryItem, HandleCreateInventoryItem);
AddLocalPacketHandler(PacketType.LinkInventoryItem, HandleLinkInventoryItem);
AddLocalPacketHandler(PacketType.FetchInventory, HandleFetchInventory);
AddLocalPacketHandler(PacketType.FetchInventoryDescendents, HandleFetchInventoryDescendents);
AddLocalPacketHandler(PacketType.PurgeInventoryDescendents, HandlePurgeInventoryDescendents);
@ -7058,6 +7069,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true;
}
/// <summary>
/// This is the entry point for the UDP route by which the client can retrieve asset data. If the request
/// is successful then a TransferInfo packet will be sent back, followed by one or more TransferPackets
/// </summary>
/// <param name="sender"></param>
/// <param name="Pack"></param>
/// <returns>This parameter may be ignored since we appear to return true whatever happens</returns>
private bool HandleTransferRequest(IClientAPI sender, Packet Pack)
{
//m_log.Debug("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
@ -7068,38 +7086,96 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Has to be done here, because AssetCache can't do it
//
UUID taskID = UUID.Zero;
if (transfer.TransferInfo.SourceType == 3)
if (transfer.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
{
taskID = new UUID(transfer.TransferInfo.Params, 48);
UUID itemID = new UUID(transfer.TransferInfo.Params, 64);
UUID requestID = new UUID(transfer.TransferInfo.Params, 80);
// m_log.DebugFormat(
// "[CLIENT]: Got request for asset {0} from item {1} in prim {2} by {3}",
// requestID, itemID, taskID, Name);
if (!(((Scene)m_scene).Permissions.BypassPermissions()))
{
if (taskID != UUID.Zero) // Prim
{
SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID);
if (part == null)
return true;
if (part.OwnerID != AgentId)
if (part == null)
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but prim does not exist",
Name, requestID, itemID, taskID);
return true;
}
TaskInventoryItem tii = part.Inventory.GetInventoryItem(itemID);
if (tii == null)
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item does not exist",
Name, requestID, itemID, taskID);
return true;
}
if (tii.Type == (int)AssetType.LSLText)
{
if (!((Scene)m_scene).Permissions.CanEditScript(itemID, taskID, AgentId))
return true;
}
else if (tii.Type == (int)AssetType.Notecard)
{
if (!((Scene)m_scene).Permissions.CanEditNotecard(itemID, taskID, AgentId))
return true;
}
else
{
// TODO: Change this code to allow items other than notecards and scripts to be successfully
// shared with group. In fact, this whole block of permissions checking should move to an IPermissionsModule
if (part.OwnerID != AgentId)
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the prim is owned by {4}",
Name, requestID, itemID, taskID, part.OwnerID);
return true;
}
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but modify permissions are not set",
Name, requestID, itemID, taskID);
return true;
}
TaskInventoryItem ti = part.Inventory.GetInventoryItem(itemID);
if (ti == null)
if (tii.OwnerID != AgentId)
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but the item is owned by {4}",
Name, requestID, itemID, taskID, tii.OwnerID);
return true;
}
if (ti.OwnerID != AgentId)
if ((
tii.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
!= ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but item permissions are not modify/copy/transfer",
Name, requestID, itemID, taskID);
return true;
}
if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
return true;
if (ti.AssetID != requestID)
if (tii.AssetID != requestID)
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} in prim {3} but this does not match item's asset {4}",
Name, requestID, itemID, taskID, tii.AssetID);
return true;
}
}
}
else // Agent
{
IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>();
@ -7118,7 +7194,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// only to notecards and scripts. All
// other asset types are always available
//
if (assetRequestItem.AssetType == 10)
if (assetRequestItem.AssetType == (int)AssetType.LSLText)
{
if (!((Scene)m_scene).Permissions.CanViewScript(itemID, UUID.Zero, AgentId))
{
@ -7126,7 +7202,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true;
}
}
else if (assetRequestItem.AssetType == 7)
else if (assetRequestItem.AssetType == (int)AssetType.Notecard)
{
if (!((Scene)m_scene).Permissions.CanViewNotecard(itemID, UUID.Zero, AgentId))
{
@ -7136,10 +7212,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
if (assetRequestItem.AssetID != requestID)
{
m_log.WarnFormat(
"[CLIENT]: {0} requested asset {1} from item {2} but this does not match item's asset {3}",
Name, requestID, itemID, assetRequestItem.AssetID);
return true;
}
}
}
}
//m_assetCache.AddAssetRequest(this, transfer);
@ -7339,6 +7420,38 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true;
}
private bool HandleLinkInventoryItem(IClientAPI sender, Packet Pack)
{
LinkInventoryItemPacket createLink = (LinkInventoryItemPacket)Pack;
#region Packet Session and User Check
if (m_checkPackets)
{
if (createLink.AgentData.SessionID != SessionId ||
createLink.AgentData.AgentID != AgentId)
return true;
}
#endregion
LinkInventoryItem linkInventoryItem = OnLinkInventoryItem;
if (linkInventoryItem != null)
{
linkInventoryItem(
this,
createLink.InventoryBlock.TransactionID,
createLink.InventoryBlock.FolderID,
createLink.InventoryBlock.CallbackID,
Util.FieldToString(createLink.InventoryBlock.Description),
Util.FieldToString(createLink.InventoryBlock.Name),
createLink.InventoryBlock.InvType,
createLink.InventoryBlock.Type,
createLink.InventoryBlock.OldItemID);
}
return true;
}
private bool HandleFetchInventory(IClientAPI sender, Packet Pack)
{
if (OnFetchInventory != null)
@ -7683,12 +7796,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
newTaskItem.GroupPermissions = updatetask.InventoryData.GroupMask;
newTaskItem.EveryonePermissions = updatetask.InventoryData.EveryoneMask;
newTaskItem.NextPermissions = updatetask.InventoryData.NextOwnerMask;
// Unused? Clicking share with group sets GroupPermissions instead, so perhaps this is something
// different
//newTaskItem.GroupOwned=updatetask.InventoryData.GroupOwned;
newTaskItem.Type = updatetask.InventoryData.Type;
newTaskItem.InvType = updatetask.InventoryData.InvType;
newTaskItem.Flags = updatetask.InventoryData.Flags;
//newTaskItem.SaleType=updatetask.InventoryData.SaleType;
//newTaskItem.SalePrice=updatetask.InventoryData.SalePrice;;
//newTaskItem.SalePrice=updatetask.InventoryData.SalePrice;
newTaskItem.Name = Util.FieldToString(updatetask.InventoryData.Name);
newTaskItem.Description = Util.FieldToString(updatetask.InventoryData.Description);
newTaskItem.CreationDate = (uint)updatetask.InventoryData.CreationDate;
@ -11290,12 +11406,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_groupPowers.Clear();
if (GroupMembership != null)
{
for (int i = 0; i < GroupMembership.Length; i++)
{
m_groupPowers[GroupMembership[i].GroupID] = GroupMembership[i].GroupPowers;
}
}
}
}
public string Report()
{
@ -11307,17 +11426,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return String.Empty;
}
public void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID)
/// <summary>
/// Make an asset request to the asset service in response to a client request.
/// </summary>
/// <param name="transferRequest"></param>
/// <param name="taskID"></param>
protected void MakeAssetRequest(TransferRequestPacket transferRequest, UUID taskID)
{
UUID requestID = UUID.Zero;
if (transferRequest.TransferInfo.SourceType == 2)
if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
{
//direct asset request
requestID = new UUID(transferRequest.TransferInfo.Params, 0);
}
else if (transferRequest.TransferInfo.SourceType == 3)
else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
{
//inventory asset request
requestID = new UUID(transferRequest.TransferInfo.Params, 80);
//m_log.Debug("[XXX] inventory asset request " + requestID);
//if (taskID == UUID.Zero) // Agent
@ -11330,29 +11452,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// }
}
//check to see if asset is in local cache, if not we need to request it from asset server.
//m_log.Debug("asset request " + requestID);
// m_log.DebugFormat("[CLIENT]: {0} requesting asset {1}", Name, requestID);
m_assetService.Get(requestID.ToString(), transferRequest, AssetReceived);
}
/// <summary>
/// When we get a reply back from the asset service in response to a client request, send back the data.
/// </summary>
/// <param name="id"></param>
/// <param name="sender"></param>
/// <param name="asset"></param>
protected void AssetReceived(string id, Object sender, AssetBase asset)
{
TransferRequestPacket transferRequest = (TransferRequestPacket)sender;
UUID requestID = UUID.Zero;
byte source = 2;
if ((transferRequest.TransferInfo.SourceType == 2) || (transferRequest.TransferInfo.SourceType == 2222))
byte source = (byte)SourceType.Asset;
if ((transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
|| (transferRequest.TransferInfo.SourceType == 2222))
{
//direct asset request
requestID = new UUID(transferRequest.TransferInfo.Params, 0);
}
else if ((transferRequest.TransferInfo.SourceType == 3) || (transferRequest.TransferInfo.SourceType == 3333))
else if ((transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
|| (transferRequest.TransferInfo.SourceType == 3333))
{
//inventory asset request
requestID = new UUID(transferRequest.TransferInfo.Params, 80);
source = 3;
source = (byte)SourceType.SimInventoryItem;
//m_log.Debug("asset request " + requestID);
}
@ -11365,9 +11492,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if ((userAssets != string.Empty) && (userAssets != m_hyperAssets.GetSimAssetServer()))
{
m_log.DebugFormat("[CLIENT]: asset {0} not found in local asset storage. Trying user's storage.", id);
if (transferRequest.TransferInfo.SourceType == 2)
if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset)
transferRequest.TransferInfo.SourceType = 2222; // marker
else if (transferRequest.TransferInfo.SourceType == 3)
else if (transferRequest.TransferInfo.SourceType == (int)SourceType.SimInventoryItem)
transferRequest.TransferInfo.SourceType = 3333; // marker
m_assetService.Get(userAssets + "/" + id, transferRequest, AssetReceived);
@ -11382,7 +11509,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
// Scripts cannot be retrieved by direct request
if (transferRequest.TransferInfo.SourceType == 2 && asset.Type == 10)
if (transferRequest.TransferInfo.SourceType == (int)SourceType.Asset && asset.Type == 10)
return;
// The asset is known to exist and is in our cache, so add it to the AssetRequests list
@ -11615,6 +11742,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public PacketMethod method;
public bool Async;
}
public class AsyncPacketProcess
{
public bool result = false;

View File

@ -513,6 +513,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
byte flags = buffer.Data[0];
bool isResend = (flags & Helpers.MSG_RESENT) != 0;
bool isReliable = (flags & Helpers.MSG_RELIABLE) != 0;
bool isZerocoded = (flags & Helpers.MSG_ZEROCODED) != 0;
LLUDPClient udpClient = outgoingPacket.Client;
if (!udpClient.IsConnected)
@ -522,6 +523,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
int dataLength = buffer.DataLength;
// NOTE: I'm seeing problems with some viewers when ACKs are appended to zerocoded packets so I've disabled that here
if (!isZerocoded)
{
// Keep appending ACKs until there is no room left in the buffer or there are
// no more ACKs to append
uint ackCount = 0;
@ -540,6 +544,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Set the appended ACKs flag on this packet
buffer.Data[0] = (byte)(buffer.Data[0] | Helpers.MSG_APPENDED_ACKS);
}
}
buffer.DataLength = dataLength;

View File

@ -181,10 +181,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
Manager.MyScene.AssetService.Store(asset);
if (part.Inventory.UpdateInventoryItem(item))
{
remoteClient.SendAgentAlertMessage("Notecard saved", false);
part.GetProperties(remoteClient);
}
}
}
}
public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID,

View File

@ -406,6 +406,11 @@ namespace Flotsam.RegionModules.AssetCache
return asset;
}
public AssetBase GetCached(string id)
{
return Get(id);
}
public void Expire(string id)
{
if (m_LogLevel >= 2)

View File

@ -0,0 +1,220 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
{
#region Stream Handler
public delegate byte[] StreamHandlerCallback(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse);
public class StreamHandler : BaseStreamHandler
{
StreamHandlerCallback m_callback;
public StreamHandler(string httpMethod, string path, StreamHandlerCallback callback)
: base(httpMethod, path)
{
m_callback = callback;
}
public override byte[] Handle(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
return m_callback(path, request, httpRequest, httpResponse);
}
}
#endregion Stream Handler
public class GetTextureModule : IRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private IAssetService m_assetService;
#region IRegionModule Members
public void Initialise(Scene pScene, IConfigSource pSource)
{
m_scene = pScene;
}
public void PostInitialise()
{
m_assetService = m_scene.RequestModuleInterface<IAssetService>();
m_scene.EventManager.OnRegisterCaps += RegisterCaps;
}
public void Close() { }
public string Name { get { return "GetTextureModule"; } }
public bool IsSharedModule { get { return false; } }
public void RegisterCaps(UUID agentID, Caps caps)
{
UUID capID = UUID.Random();
m_log.Info("[GETTEXTURE]: /CAPS/" + capID);
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
}
#endregion
private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
// TODO: Change this to a config option
const string REDIRECT_URL = null;
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{
AssetBase texture;
if (!String.IsNullOrEmpty(REDIRECT_URL))
{
// Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(textureID.ToString());
if (texture != null)
{
SendTexture(httpRequest, httpResponse, texture);
}
else
{
string textureUrl = REDIRECT_URL + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.RedirectLocation = textureUrl;
}
}
else
{
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
SendTexture(httpRequest, httpResponse, texture);
}
else
{
m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
}
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
httpResponse.Send();
return null;
}
private void SendTexture(OSHttpRequest request, OSHttpResponse response, AssetBase texture)
{
string range = request.Headers.GetOne("Range");
if (!String.IsNullOrEmpty(range))
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
end = Utils.Clamp(end, 1, texture.Data.Length);
start = Utils.Clamp(start, 0, end - 1);
m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
if (end - start < texture.Data.Length)
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentLength = end - start;
response.ContentType = texture.Metadata.ContentType;
response.Body.Write(texture.Data, start, end - start);
}
else
{
m_log.Warn("Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else
{
// Full content request
response.ContentLength = texture.Data.Length;
response.ContentType = texture.Metadata.ContentType;
response.Body.Write(texture.Data, 0, texture.Data.Length);
}
}
private bool TryParseRange(string header, out int start, out int end)
{
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (Int32.TryParse(rangeValues[0], out start) && Int32.TryParse(rangeValues[1], out end))
return true;
}
}
start = end = 0;
return false;
}
}
}

View File

@ -30,6 +30,7 @@ using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces;
@ -169,6 +170,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
return true;
}
public void RezMultipleAttachmentsFromInventory(
IClientAPI remoteClient,
RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects)
{
foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects)
{
RezSingleAttachmentFromInventory(remoteClient, obj.ItemID, obj.AttachmentPt);
}
}
public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
{
m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name);
@ -227,6 +239,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
// Fire after attach, so we don't get messy perms dialogs
// 3 == AttachedRez
objatt.CreateScriptInstances(0, true, m_scene.DefaultScriptEngine, 3);
objatt.ResumeScripts();
// Do this last so that event listeners have access to all the effects of the attachment
m_scene.EventManager.TriggerOnAttach(objatt.LocalId, itemID, remoteClient.AgentId);
@ -311,6 +324,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
}
}
public void DetachObject(uint objectLocalID, IClientAPI remoteClient)
{
SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID);
if (group != null)
{
//group.DetachToGround();
ShowDetachInUserInventory(group.GetFromItemID(), remoteClient);
}
}
public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient)
{
ScenePresence presence;
@ -329,6 +352,38 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
DetachSingleAttachmentToInv(itemID, remoteClient);
}
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
{
SceneObjectPart part = m_scene.GetSceneObjectPart(itemID);
if (part == null || part.ParentGroup == null)
return;
UUID inventoryID = part.ParentGroup.GetFromItemID();
ScenePresence presence;
if (m_scene.TryGetScenePresence(remoteClient.AgentId, out presence))
{
if (!m_scene.Permissions.CanRezObject(
part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition))
return;
presence.Appearance.DetachAttachment(itemID);
if (m_scene.AvatarFactory != null)
{
m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
}
part.ParentGroup.DetachToGround();
List<UUID> uuids = new List<UUID>();
uuids.Add(inventoryID);
m_scene.InventoryService.DeleteItems(remoteClient.AgentId, uuids);
remoteClient.SendRemoveInventoryItem(inventoryID);
}
m_scene.EventManager.TriggerOnAttach(part.ParentGroup.LocalId, itemID, UUID.Zero);
}
// What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards.
// To LocalId or UUID, *THAT* is the question. How now Brown UUID??
protected void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient)

View File

@ -601,6 +601,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
// Fire on_rez
group.CreateScriptInstances(0, true, m_Scene.DefaultScriptEngine, 0);
rootPart.ParentGroup.ResumeScripts();
rootPart.ScheduleFullUpdate();
}

View File

@ -173,11 +173,11 @@ namespace OpenSim.Region.CoreModules.Framework.Library
m_log.InfoFormat("[LIBRARY MODULE]: Loading library archive {0} ({1})...", iarFileName, simpleName);
simpleName = GetInventoryPathFromName(simpleName);
InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName);
try
{
InventoryArchiveReadRequest archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, simpleName, iarFileName);
List<InventoryNodeBase> nodes = archread.Execute();
if (nodes.Count == 0)
if (nodes != null && nodes.Count == 0)
{
// didn't find the subfolder with the given name; place it on the top
m_log.InfoFormat("[LIBRARY MODULE]: Didn't find {0} in library. Placing archive on the top level", simpleName);
@ -185,16 +185,33 @@ namespace OpenSim.Region.CoreModules.Framework.Library
archread = new InventoryArchiveReadRequest(m_MockScene, uinfo, "/", iarFileName);
archread.Execute();
}
archread.Close();
foreach (InventoryNodeBase node in nodes)
FixPerms(node);
}
catch (Exception e)
{
m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.Message);
m_log.DebugFormat("[LIBRARY MODULE]: Exception when processing archive {0}: {1}", iarFileName, e.StackTrace);
}
finally
{
archread.Close();
}
}
}
private void FixPerms(InventoryNodeBase node)
{
if (node is InventoryItemBase)
{
InventoryItemBase item = (InventoryItemBase)node;
item.BasePermissions = 0x7FFFFFFF;
item.EveryOnePermissions = 0x7FFFFFFF;
item.CurrentPermissions = 0x7FFFFFFF;
item.NextPermissions = 0x7FFFFFFF;
}
}
private void DumpLibrary()
{
InventoryFolderImpl lib = m_Library.LibraryRootFolder;

View File

@ -229,6 +229,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
return asset;
}
public AssetBase GetCached(string id)
{
if (m_Cache != null)
return m_Cache.Get(id);
return null;
}
public AssetMetadata GetMetadata(string id)
{
AssetBase asset = null;

View File

@ -165,6 +165,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
return asset;
}
public AssetBase GetCached(string id)
{
if (m_Cache != null)
return m_Cache.Get(id);
return null;
}
public AssetMetadata GetMetadata(string id)
{
AssetBase asset = null;

View File

@ -311,10 +311,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
{
// m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID);
UUID requestedItemId = item.ID;
item = m_InventoryService.GetItem(item);
if (null == item)
m_log.ErrorFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}", item.ID);
m_log.ErrorFormat(
"[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}", requestedItemId);
return item;
}

View File

@ -144,6 +144,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts
return account;
}
public override bool StoreUserAccount(UserAccount data)
{
// This remote connector refuses to serve this method
return false;
}
#endregion
}
}

View File

@ -53,25 +53,27 @@ namespace OpenSim.Region.CoreModules.World.Archiver
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static ASCIIEncoding m_asciiEncoding = new ASCIIEncoding();
private static UTF8Encoding m_utf8Encoding = new UTF8Encoding();
private Scene m_scene;
private Stream m_loadStream;
private Guid m_requestId;
private string m_errorMessage;
protected Scene m_scene;
protected Stream m_loadStream;
protected Guid m_requestId;
protected string m_errorMessage;
/// <value>
/// Should the archive being loaded be merged with what is already on the region?
/// </value>
private bool m_merge;
protected bool m_merge;
/// <value>
/// Should we ignore any assets when reloading the archive?
/// </value>
protected bool m_skipAssets;
/// <summary>
/// Used to cache lookups for valid uuids.
/// </summary>
private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>();
public ArchiveReadRequest(Scene scene, string loadPath, bool merge, Guid requestId)
public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId)
{
m_scene = scene;
@ -89,14 +91,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_errorMessage = String.Empty;
m_merge = merge;
m_skipAssets = skipAssets;
m_requestId = requestId;
}
public ArchiveReadRequest(Scene scene, Stream loadStream, bool merge, Guid requestId)
public ArchiveReadRequest(Scene scene, Stream loadStream, bool merge, bool skipAssets, Guid requestId)
{
m_scene = scene;
m_loadStream = loadStream;
m_merge = merge;
m_skipAssets = skipAssets;
m_requestId = requestId;
}
@ -133,9 +137,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver
if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
{
serialisedSceneObjects.Add(m_utf8Encoding.GetString(data));
serialisedSceneObjects.Add(Encoding.UTF8.GetString(data));
}
else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH))
else if (filePath.StartsWith(ArchiveConstants.ASSETS_PATH) && !m_skipAssets)
{
if (LoadAsset(filePath, data))
successfulAssetRestores++;
@ -155,7 +159,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
}
else if (!m_merge && filePath.StartsWith(ArchiveConstants.LANDDATA_PATH))
{
serialisedParcels.Add(m_utf8Encoding.GetString(data));
serialisedParcels.Add(Encoding.UTF8.GetString(data));
}
else if (filePath == ArchiveConstants.CONTROL_FILE_PATH)
{
@ -178,6 +182,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
archive.Close();
}
if (!m_skipAssets)
{
m_log.InfoFormat("[ARCHIVER]: Restored {0} assets", successfulAssetRestores);
if (failedAssetRestores > 0)
@ -185,6 +191,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
m_log.ErrorFormat("[ARCHIVER]: Failed to load {0} assets", failedAssetRestores);
m_errorMessage += String.Format("Failed to load {0} assets", failedAssetRestores);
}
}
if (!m_merge)
{
@ -277,6 +284,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
{
sceneObjectsLoadedCount++;
sceneObject.CreateScriptInstances(0, false, m_scene.DefaultScriptEngine, 0);
sceneObject.ResumeScripts();
}
}
@ -541,7 +549,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
XmlParserContext context = new XmlParserContext(null, nsmgr, null, XmlSpace.None);
XmlTextReader xtr
= new XmlTextReader(m_asciiEncoding.GetString(data), XmlNodeType.Document, context);
= new XmlTextReader(Encoding.ASCII.GetString(data), XmlNodeType.Document, context);
RegionSettings currentRegionSettings = m_scene.RegionInfo.RegionSettings;

View File

@ -94,8 +94,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
public void HandleLoadOarConsoleCommand(string module, string[] cmdparams)
{
bool mergeOar = false;
bool skipAssets = false;
OptionSet options = new OptionSet().Add("m|merge", delegate (string v) { mergeOar = v != null; });
options.Add("s|skip-assets", delegate (string v) { skipAssets = v != null; });
List<string> mainParams = options.Parse(cmdparams);
// m_log.DebugFormat("MERGE OAR IS [{0}]", mergeOar);
@ -105,11 +108,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver
if (mainParams.Count > 2)
{
DearchiveRegion(mainParams[2], mergeOar, Guid.Empty);
DearchiveRegion(mainParams[2], mergeOar, skipAssets, Guid.Empty);
}
else
{
DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, Guid.Empty);
DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, skipAssets, Guid.Empty);
}
}
@ -154,25 +157,25 @@ namespace OpenSim.Region.CoreModules.World.Archiver
public void DearchiveRegion(string loadPath)
{
DearchiveRegion(loadPath, false, Guid.Empty);
DearchiveRegion(loadPath, false, false, Guid.Empty);
}
public void DearchiveRegion(string loadPath, bool merge, Guid requestId)
public void DearchiveRegion(string loadPath, bool merge, bool skipAssets, Guid requestId)
{
m_log.InfoFormat(
"[ARCHIVER]: Loading archive to region {0} from {1}", m_scene.RegionInfo.RegionName, loadPath);
new ArchiveReadRequest(m_scene, loadPath, merge, requestId).DearchiveRegion();
new ArchiveReadRequest(m_scene, loadPath, merge, skipAssets, requestId).DearchiveRegion();
}
public void DearchiveRegion(Stream loadStream)
{
DearchiveRegion(loadStream, false, Guid.Empty);
DearchiveRegion(loadStream, false, false, Guid.Empty);
}
public void DearchiveRegion(Stream loadStream, bool merge, Guid requestId)
public void DearchiveRegion(Stream loadStream, bool merge, bool skipAssets, Guid requestId)
{
new ArchiveReadRequest(m_scene, loadStream, merge, requestId).DearchiveRegion();
new ArchiveReadRequest(m_scene, loadStream, merge, skipAssets, requestId).DearchiveRegion();
}
}
}

View File

@ -442,7 +442,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
byte[] archive = archiveWriteStream.ToArray();
MemoryStream archiveReadStream = new MemoryStream(archive);
m_archiverModule.DearchiveRegion(archiveReadStream, true, Guid.Empty);
m_archiverModule.DearchiveRegion(archiveReadStream, true, false, Guid.Empty);
SceneObjectPart object1Existing = m_scene.GetSceneObjectPart(part1.Name);
Assert.That(object1Existing, Is.Not.Null, "object1 was not present after merge");

View File

@ -162,7 +162,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
private Dictionary<string, bool> GrantVB = new Dictionary<string, bool>();
private Dictionary<string, bool> GrantJS = new Dictionary<string, bool>();
private Dictionary<string, bool> GrantYP = new Dictionary<string, bool>();
private IFriendsModule m_friendsModule = null;
private IFriendsModule m_friendsModule;
private IGroupsModule m_groupsModule;
#endregion
@ -386,9 +387,12 @@ namespace OpenSim.Region.CoreModules.World.Permissions
m_friendsModule = m_scene.RequestModuleInterface<IFriendsModule>();
if (m_friendsModule == null)
m_log.Error("[PERMISSIONS]: Friends module not found, friend permissions will not work");
else
m_log.Info("[PERMISSIONS]: Friends module found, friend permissions enabled");
m_log.Warn("[PERMISSIONS]: Friends module not found, friend permissions will not work");
m_groupsModule = m_scene.RequestModuleInterface<IGroupsModule>();
if (m_groupsModule == null)
m_log.Warn("[PERMISSIONS]: Groups module not found, group permissions will not work");
}
public void Close()
@ -423,14 +427,17 @@ namespace OpenSim.Region.CoreModules.World.Permissions
// with the powers requested (powers = 0 for no powers check)
protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers)
{
ScenePresence sp = m_scene.GetScenePresence(userID);
if (sp != null)
{
IClientAPI client = sp.ControllingClient;
if (null == m_groupsModule)
return false;
return ((groupID == client.ActiveGroupId) && (client.ActiveGroupPowers != 0) &&
((powers == 0) || ((client.ActiveGroupPowers & powers) == powers)));
GroupMembershipData gmd = m_groupsModule.GetMembershipData(groupID, userID);
if (gmd != null)
{
if (((gmd.GroupPowers != 0) && powers == 0) || (gmd.GroupPowers & powers) == powers)
return true;
}
return false;
}
@ -721,8 +728,17 @@ namespace OpenSim.Region.CoreModules.World.Permissions
permission = false;
}
// m_log.DebugFormat(
// "[PERMISSIONS]: group.GroupID = {0}, part.GroupMask = {1}, isGroupMember = {2} for {3}",
// group.GroupID,
// m_scene.GetSceneObjectPart(objId).GroupMask,
// IsGroupMember(group.GroupID, currentUser, 0),
// currentUser);
// Group members should be able to edit group objects
if ((group.GroupID != UUID.Zero) && ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0) && IsGroupMember(group.GroupID, currentUser, 0))
if ((group.GroupID != UUID.Zero)
&& ((m_scene.GetSceneObjectPart(objId).GroupMask & (uint)PermissionMask.Modify) != 0)
&& IsGroupMember(group.GroupID, currentUser, 0))
{
// Return immediately, so that the administrator can shares group objects
return true;
@ -957,7 +973,6 @@ namespace OpenSim.Region.CoreModules.World.Permissions
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
if (m_bypassPermissions) return m_bypassPermissionsValue;
return GenericObjectPermission(editorID, objectID, false);
}
@ -1064,7 +1079,9 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
return false;
} else {
}
else
{
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
return false;
}
@ -1585,7 +1602,9 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if ((part.GroupMask & (uint)PermissionMask.Modify) == 0)
return false;
} else {
}
else
{
if ((part.OwnerMask & (uint)PermissionMask.Modify) == 0)
return false;
}
@ -1840,7 +1859,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
return GenericObjectPermission(agentID, prim, false);
}
private bool CanCompileScript(UUID ownerUUID, int scriptType, Scene scene) {
private bool CanCompileScript(UUID ownerUUID, int scriptType, Scene scene)
{
//m_log.DebugFormat("check if {0} is allowed to compile {1}", ownerUUID, scriptType);
switch (scriptType) {
case 0:

View File

@ -94,7 +94,7 @@ namespace OpenSim.Region.DataSnapshot
if (!m_configLoaded)
{
m_configLoaded = true;
m_log.Info("[DATASNAPSHOT]: Loading configuration");
//m_log.Debug("[DATASNAPSHOT]: Loading configuration");
//Read from the config for options
lock (m_syncInit)
{
@ -123,7 +123,7 @@ namespace OpenSim.Region.DataSnapshot
}
catch (Exception)
{
m_log.Info("[DATASNAPSHOT]: Could not load configuration. DataSnapshot will be disabled.");
m_log.Warn("[DATASNAPSHOT]: Could not load configuration. DataSnapshot will be disabled.");
m_enabled = false;
return;
}
@ -179,7 +179,7 @@ namespace OpenSim.Region.DataSnapshot
}
else
{
m_log.Warn("[DATASNAPSHOT]: Data snapshot disabled, not adding scene to module (or anything else).");
//m_log.Debug("[DATASNAPSHOT]: Data snapshot disabled, not adding scene to module (or anything else).");
}
}

View File

@ -129,6 +129,7 @@ namespace OpenSim.Region.Examples.SimpleModule
public event Action<UUID> OnRemoveAvatar;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;

View File

@ -27,6 +27,7 @@
using System;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
@ -81,6 +82,34 @@ namespace OpenSim.Region.Framework.Interfaces
UUID RezSingleAttachmentFromInventory(
IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
/// <summary>
/// Rez multiple attachments from a user's inventory
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="header"></param>
/// <param name="objects"></param>
void RezMultipleAttachmentsFromInventory(
IClientAPI remoteClient,
RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
/// <summary>
/// Detach an object from the avatar.
/// </summary>
///
/// This method is called in response to a client's detach request, so we only update the information in
/// inventory
/// <param name="objectLocalID"></param>
/// <param name="remoteClient"></param>
void DetachObject(uint objectLocalID, IClientAPI remoteClient);
/// <summary>
/// Detach the given item to the ground.
/// </summary>
/// <param name="itemID"></param>
/// <param name="remoteClient"></param>
void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient);
/// <summary>
/// Update the user inventory to the attachment of an item
/// </summary>

View File

@ -74,6 +74,7 @@ namespace OpenSim.Region.Framework.Interfaces
void CreateScriptInstances(int startParam, bool postOnRez, string engine, int stateSource);
ArrayList GetScriptErrors(UUID itemID);
void ResumeScripts();
/// <summary>
/// Stop all the scripts in this entity.

View File

@ -0,0 +1,73 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.Framework.Interfaces
{
/// <summary>
/// Provide mechanisms for messaging groups.
/// </summary>
///
/// TODO: Provide a mechanism for receiving group messages as well as sending them
///
public interface IGroupsMessagingModule
{
/// <summary>
/// Start a group chat session.
/// </summary>
/// You must call this before calling SendMessageToGroup(). If a chat session for this group is already taking
/// place then the agent will added to that session.
/// <param name="agentID">
/// A UUID that represents the agent being added. If you are agentless (e.g. you are
/// a region module), then you can use any random ID.
/// </param>
/// <param name="groupID">
/// The ID for the group to join. Currently, the session ID used is identical to the
/// group ID.
/// </param>
/// <returns>
/// True if the chat session was started successfully, false otherwise.
/// </returns>
bool StartGroupChatSession(UUID agentID, UUID groupID);
/// <summary>
/// Send a message to an entire group.
/// </summary>
/// <param name="im">
/// The message itself. The fields that must be populated are
///
/// imSessionID - Populate this with the group ID (session ID and group ID are currently identical)
/// fromAgentName - Populate this with whatever arbitrary name you want to show up in the chat dialog
/// message - The message itself
/// dialog - This must be (byte)InstantMessageDialog.SessionSend
/// </param>
/// <param name="groupID"></param>
void SendMessageToGroup(GridInstantMessage im, UUID groupID);
}
}

View File

@ -90,8 +90,12 @@ namespace OpenSim.Region.Framework.Interfaces
/// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region
/// settings in the archive will be ignored.
/// </param>
/// <param name="skipAssets">
/// If true, the archive is loaded without loading any assets contained within it. This is useful if the
/// assets are already known to be present in the grid's asset service.
/// </param>
/// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
void DearchiveRegion(string loadPath, bool merge, Guid requestId);
void DearchiveRegion(string loadPath, bool merge, bool skipAssets, Guid requestId);
/// <summary>
/// Dearchive a region from a stream. This replaces the existing scene.
@ -113,7 +117,11 @@ namespace OpenSim.Region.Framework.Interfaces
/// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region
/// settings in the archive will be ignored.
/// </param>
/// <param name="skipAssets">
/// If true, the archive is loaded without loading any assets contained within it. This is useful if the
/// assets are already known to be present in the grid's asset service.
/// </param
/// <param name="requestId">If supplied, this request Id is later returned in the saved event</param>
void DearchiveRegion(Stream loadStream, bool merge, Guid requestId);
void DearchiveRegion(Stream loadStream, bool merge, bool skipAssets, Guid requestId);
}
}

View File

@ -41,6 +41,14 @@ namespace OpenSim.Region.Framework.Interfaces
bool PostScriptEvent(UUID itemID, string name, Object[] args);
bool PostObjectEvent(UUID itemID, string name, Object[] args);
// Suspend ALL scripts in a given scene object. The item ID
// is the UUID of a SOG, and the method acts on all contained
// scripts. This is different from the suspend/resume that
// can be issued by a client.
//
void SuspendScript(UUID itemID);
void ResumeScript(UUID itemID);
ArrayList GetScriptErrors(UUID itemID);
}
}

View File

@ -419,11 +419,12 @@ namespace OpenSim.Region.Framework.Scenes.Animation
if (m_scenePresence.IsChildAgent)
return;
m_scenePresence.Scene.ForEachScenePresence(
delegate(ScenePresence SP)
{
SP.Animator.SendAnimPack();
});
UUID[] animIDs;
int[] sequenceNums;
UUID[] objectIDs;
m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs);
client.SendAnimations(animIDs, sequenceNums, m_scenePresence.ControllingClient.AgentId, objectIDs);
}
/// <summary>

View File

@ -35,7 +35,6 @@ using OpenMetaverse;
using OpenMetaverse.Packets;
using log4net;
using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes.Serialization;
@ -64,6 +63,7 @@ namespace OpenSim.Region.Framework.Scenes
if (group is SceneObjectGroup)
{
((SceneObjectGroup) group).CreateScriptInstances(0, false, DefaultScriptEngine, 0);
((SceneObjectGroup) group).ResumeScripts();
}
}
}
@ -202,7 +202,9 @@ namespace OpenSim.Region.Framework.Scenes
// Update item with new asset
item.AssetID = asset.FullID;
group.UpdateInventoryItem(item);
if (group.UpdateInventoryItem(item))
remoteClient.SendAgentAlertMessage("Notecard saved", false);
part.GetProperties(remoteClient);
// Trigger rerunning of script (use TriggerRezScript event, see RezScript)
@ -219,6 +221,7 @@ namespace OpenSim.Region.Framework.Scenes
{
remoteClient.SendAgentAlertMessage("Script saved", false);
}
part.ParentGroup.ResumeScripts();
return errors;
}
@ -472,7 +475,6 @@ namespace OpenSim.Region.Framework.Scenes
return null;
}
if (recipientParentFolderId == UUID.Zero)
{
InventoryFolderBase recipientRootFolder = InventoryService.GetRootFolder(recipientId);
@ -722,6 +724,37 @@ namespace OpenSim.Region.Framework.Scenes
}
}
private void HandleLinkInventoryItem(IClientAPI remoteClient, UUID transActionID, UUID folderID,
uint callbackID, string description, string name,
sbyte invType, sbyte type, UUID olditemID)
{
m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item link {0} in folder {1} pointing to {2}", name, folderID, olditemID);
if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
return;
ScenePresence presence;
if (TryGetScenePresence(remoteClient.AgentId, out presence))
{
byte[] data = null;
AssetBase asset = new AssetBase();
asset.FullID = olditemID;
asset.Type = type;
asset.Name = name;
asset.Description = description;
CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
}
else
{
m_log.ErrorFormat(
"ScenePresence for agent uuid {0} unexpectedly not found in HandleLinkInventoryItem",
remoteClient.AgentId);
}
}
/// <summary>
/// Remove an inventory item for the client's inventory
/// </summary>
@ -1160,6 +1193,7 @@ namespace OpenSim.Region.Framework.Scenes
item = LibraryService.LibraryRootFolder.FindItem(itemID);
}
// If we've found the item in the user's inventory or in the library
if (item != null)
{
part.ParentGroup.AddInventoryItem(remoteClient, primLocalID, item, copyID);
@ -1194,9 +1228,12 @@ namespace OpenSim.Region.Framework.Scenes
remoteClient, part, transactionID, currentItem);
}
if (part.Inventory.UpdateInventoryItem(itemInfo))
{
remoteClient.SendAgentAlertMessage("Notecard saved", false);
part.GetProperties(remoteClient);
}
}
}
else
{
m_log.WarnFormat(
@ -1246,6 +1283,7 @@ namespace OpenSim.Region.Framework.Scenes
// "Rezzed script {0} into prim local ID {1} for user {2}",
// item.inventoryName, localID, remoteClient.Name);
part.GetProperties(remoteClient);
part.ParentGroup.ResumeScripts();
}
else
{
@ -1315,6 +1353,7 @@ namespace OpenSim.Region.Framework.Scenes
part.GetProperties(remoteClient);
part.Inventory.CreateScriptInstance(taskItem, 0, false, DefaultScriptEngine, 0);
part.ParentGroup.ResumeScripts();
}
}
@ -1418,6 +1457,8 @@ namespace OpenSim.Region.Framework.Scenes
destPart.Inventory.CreateScriptInstance(destTaskItem, start_param, false, DefaultScriptEngine, 0);
}
destPart.ParentGroup.ResumeScripts();
ScenePresence avatar;
if (TryGetScenePresence(srcTaskItem.OwnerID, out avatar))
@ -1838,50 +1879,6 @@ namespace OpenSim.Region.Framework.Scenes
EventManager.TriggerStopScript(part.LocalId, itemID);
}
internal void SendAttachEvent(uint localID, UUID itemID, UUID avatarID)
{
EventManager.TriggerOnAttach(localID, itemID, avatarID);
}
public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects)
{
foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects)
{
AttachmentsModule.RezSingleAttachmentFromInventory(remoteClient, obj.ItemID, obj.AttachmentPt);
}
}
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
{
SceneObjectPart part = GetSceneObjectPart(itemID);
if (part == null || part.ParentGroup == null)
return;
UUID inventoryID = part.ParentGroup.GetFromItemID();
ScenePresence presence;
if (TryGetScenePresence(remoteClient.AgentId, out presence))
{
if (!Permissions.CanRezObject(part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition))
return;
presence.Appearance.DetachAttachment(itemID);
IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>();
if (ava != null)
{
ava.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
}
part.ParentGroup.DetachToGround();
List<UUID> uuids = new List<UUID>();
uuids.Add(inventoryID);
InventoryService.DeleteItems(remoteClient.AgentId, uuids);
remoteClient.SendRemoveInventoryItem(inventoryID);
}
SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero);
}
public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)
{
EventManager.TriggerGetScriptRunning(controllingClient, objectID, itemID);

View File

@ -1131,7 +1131,6 @@ namespace OpenSim.Region.Framework.Scenes
{
if (m_scripts_enabled != !ScriptEngine)
{
// Tedd! Here's the method to disable the scripting engine!
if (ScriptEngine)
{
m_log.Info("Stopping all Scripts in Scene");
@ -1153,6 +1152,7 @@ namespace OpenSim.Region.Framework.Scenes
if (ent is SceneObjectGroup)
{
((SceneObjectGroup)ent).CreateScriptInstances(0, false, DefaultScriptEngine, 0);
((SceneObjectGroup)ent).ResumeScripts();
}
}
}
@ -2749,6 +2749,7 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void SubscribeToClientInventoryEvents(IClientAPI client)
{
client.OnCreateNewInventoryItem += CreateNewInventoryItem;
client.OnLinkInventoryItem += HandleLinkInventoryItem;
client.OnCreateNewInventoryFolder += HandleCreateInventoryFolder;
client.OnUpdateInventoryFolder += HandleUpdateInventoryFolder;
client.OnMoveInventoryFolder += HandleMoveInventoryFolder; // 2; //!!
@ -2769,13 +2770,12 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
{
client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments;
client.OnObjectDetach += m_sceneGraph.DetachObject;
if (AttachmentsModule != null)
{
client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
client.OnRezMultipleAttachmentsFromInv += AttachmentsModule.RezMultipleAttachmentsFromInventory;
client.OnObjectAttach += AttachmentsModule.AttachObject;
client.OnObjectDetach += AttachmentsModule.DetachObject;
client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
}
}
@ -2925,13 +2925,12 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
{
client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments;
client.OnObjectDetach -= m_sceneGraph.DetachObject;
if (AttachmentsModule != null)
{
client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
client.OnRezMultipleAttachmentsFromInv -= AttachmentsModule.RezMultipleAttachmentsFromInventory;
client.OnObjectAttach -= AttachmentsModule.AttachObject;
client.OnObjectDetach -= AttachmentsModule.DetachObject;
client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
}
}

View File

@ -443,9 +443,7 @@ namespace OpenSim.Region.Framework.Scenes
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if (group != null)
{
m_parentScene.DetachSingleAttachmentToGround(group.UUID, remoteClient);
}
m_parentScene.AttachmentsModule.DetachSingleAttachmentToGround(group.UUID, remoteClient);
}
protected internal void DetachObject(uint objectLocalID, IClientAPI remoteClient)
@ -1757,6 +1755,7 @@ namespace OpenSim.Region.Framework.Scenes
copy.CreateScriptInstances(0, false, m_parentScene.DefaultScriptEngine, 0);
copy.HasGroupChanged = true;
copy.ScheduleGroupForFullUpdate();
copy.ResumeScripts();
// required for physics to update it's position
copy.AbsolutePosition = copy.AbsolutePosition;

View File

@ -173,7 +173,9 @@ namespace OpenSim.Region.Framework.Scenes
item.NextPermissions;
taskItem.NextPermissions = item.NextPermissions;
taskItem.CurrentPermissions |= 8;
} else {
}
else
{
taskItem.BasePermissions = item.BasePermissions;
taskItem.CurrentPermissions = item.CurrentPermissions;
taskItem.CurrentPermissions |= 8;
@ -414,5 +416,13 @@ namespace OpenSim.Region.Framework.Scenes
scriptModule.SetXMLState(itemID, n.OuterXml);
}
}
public void ResumeScripts()
{
foreach (SceneObjectPart part in m_parts.Values)
{
part.Inventory.ResumeScripts();
}
}
}
}

View File

@ -282,9 +282,7 @@ namespace OpenSim.Region.Framework.Scenes
return;
}
m_part.ParentGroup.Scene.AssetService.Get(
item.AssetID.ToString(), this, delegate(string id, object sender, AssetBase asset)
{
AssetBase asset = m_part.ParentGroup.Scene.AssetService.Get(item.AssetID.ToString());
if (null == asset)
{
m_log.ErrorFormat(
@ -311,8 +309,6 @@ namespace OpenSim.Region.Framework.Scenes
m_part.ScheduleFullUpdate();
}
}
);
}
}
private void RestoreSavedScriptState(UUID oldID, UUID newID)
@ -527,6 +523,7 @@ namespace OpenSim.Region.Framework.Scenes
item.ParentID = m_part.UUID;
item.ParentPartID = m_part.UUID;
item.Name = name;
item.GroupID = m_part.GroupID;
lock (m_items)
{
@ -619,20 +616,16 @@ namespace OpenSim.Region.Framework.Scenes
item.ParentID = m_part.UUID;
item.ParentPartID = m_part.UUID;
item.Flags = m_items[item.ItemID].Flags;
// If group permissions have been set on, check that the groupID is up to date in case it has
// changed since permissions were last set.
if (item.GroupPermissions != (uint)PermissionMask.None)
item.GroupID = m_part.GroupID;
if (item.AssetID == UUID.Zero)
{
item.AssetID = m_items[item.ItemID].AssetID;
}
else if ((InventoryType)item.Type == InventoryType.Notecard)
{
ScenePresence presence = m_part.ParentGroup.Scene.GetScenePresence(item.OwnerID);
if (presence != null)
{
presence.ControllingClient.SendAgentAlertMessage(
"Notecard saved", false);
}
}
m_items[item.ItemID] = item;
m_inventorySerial++;
@ -770,6 +763,7 @@ namespace OpenSim.Region.Framework.Scenes
uint everyoneMask = 0;
uint baseMask = item.BasePermissions;
uint ownerMask = item.CurrentPermissions;
uint groupMask = item.GroupPermissions;
invString.AddItemStart();
invString.AddNameValueLine("item_id", item.ItemID.ToString());
@ -779,7 +773,7 @@ namespace OpenSim.Region.Framework.Scenes
invString.AddNameValueLine("base_mask", Utils.UIntToHexString(baseMask));
invString.AddNameValueLine("owner_mask", Utils.UIntToHexString(ownerMask));
invString.AddNameValueLine("group_mask", Utils.UIntToHexString(0));
invString.AddNameValueLine("group_mask", Utils.UIntToHexString(groupMask));
invString.AddNameValueLine("everyone_mask", Utils.UIntToHexString(everyoneMask));
invString.AddNameValueLine("next_owner_mask", Utils.UIntToHexString(item.NextPermissions));
@ -1034,5 +1028,28 @@ namespace OpenSim.Region.Framework.Scenes
return ret;
}
public void ResumeScripts()
{
IScriptModule[] engines = m_part.ParentGroup.Scene.RequestModuleInterfaces<IScriptModule>();
if (engines == null)
return;
lock (m_items)
{
foreach (TaskInventoryItem item in m_items.Values)
{
if (item.InvType == (int)InventoryType.LSL)
{
foreach (IScriptModule engine in engines)
{
if (engine != null)
engine.ResumeScript(item.ItemID);
}
}
}
}
}
}
}

View File

@ -912,6 +912,7 @@ namespace OpenSim.Region.Framework.Scenes
m_isChildAgent = false;
// send the animations of the other presences to me
m_scene.ForEachScenePresence(delegate(ScenePresence presence)
{
if (presence != this)

View File

@ -182,6 +182,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
foreach (SceneObjectGroup sceneObject in sceneObjects)
{
sceneObject.CreateScriptInstances(0, true, scene.DefaultScriptEngine, 0);
sceneObject.ResumeScripts();
}
}

View File

@ -724,6 +724,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
public event Action<UUID> OnRemoveAvatar;
public event ObjectPermissions OnObjectPermissions;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;

View File

@ -109,7 +109,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
}
else
{
m_log.WarnFormat("[IRC-Bridge] Not enabled. Connect for region {0} ignored", scene.RegionInfo.RegionName);
//m_log.DebugFormat("[IRC-Bridge] Not enabled. Connect for region {0} ignored", scene.RegionInfo.RegionName);
}
}

View File

@ -28,41 +28,30 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Region.CoreModules.Framework.EventQueue;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GroupsMessagingModule : ISharedRegionModule
public class GroupsMessagingModule : ISharedRegionModule, IGroupsMessagingModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_sceneList = new List<Scene>();
private IMessageTransferModule m_msgTransferModule = null;
private IGroupsModule m_groupsModule = null;
// TODO: Move this off to the Groups Server
public Dictionary<Guid, List<Guid>> m_agentsInGroupSession = new Dictionary<Guid, List<Guid>>();
public Dictionary<Guid, List<Guid>> m_agentsDroppedSession = new Dictionary<Guid, List<Guid>>();
private IGroupsServicesConnector m_groupData = null;
// Config Options
private bool m_groupMessagingEnabled = false;
@ -108,8 +97,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
public void AddRegion(Scene scene)
{
// NoOp
if (!m_groupMessagingEnabled)
return;
scene.RegisterModuleInterface<IGroupsMessagingModule>(this);
}
public void RegionLoaded(Scene scene)
{
if (!m_groupMessagingEnabled)
@ -117,12 +110,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
m_groupsModule = scene.RequestModuleInterface<IGroupsModule>();
m_groupData = scene.RequestModuleInterface<IGroupsServicesConnector>();
// No groups module, no groups messaging
if (m_groupsModule == null)
if (m_groupData == null)
{
m_log.Error("[GROUPS-MESSAGING]: Could not get IGroupsModule, GroupsMessagingModule is now disabled.");
m_log.Error("[GROUPS-MESSAGING]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled.");
Close();
m_groupMessagingEnabled = false;
return;
@ -144,7 +137,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
scene.EventManager.OnClientLogin += OnClientLogin;
}
public void RemoveRegion(Scene scene)
@ -172,7 +165,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_sceneList.Clear();
m_groupsModule = null;
m_groupData = null;
m_msgTransferModule = null;
}
@ -197,8 +190,84 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
#endregion
/// <summary>
/// Not really needed, but does confirm that the group exists.
/// </summary>
public bool StartGroupChatSession(UUID agentID, UUID groupID)
{
if (m_debugEnabled)
m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID, groupID, null);
if (groupInfo != null)
{
return true;
}
else
{
return false;
}
}
public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
{
if (m_debugEnabled)
m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
foreach (GroupMembersData member in m_groupData.GetGroupMembers(UUID.Zero, groupID))
{
if (m_groupData.hasAgentDroppedGroupChatSession(member.AgentID, groupID))
{
// Don't deliver messages to people who have dropped this session
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID);
continue;
}
// Copy Message
GridInstantMessage msg = new GridInstantMessage();
msg.imSessionID = groupID.Guid;
msg.fromAgentName = im.fromAgentName;
msg.message = im.message;
msg.dialog = im.dialog;
msg.offline = im.offline;
msg.ParentEstateID = im.ParentEstateID;
msg.Position = im.Position;
msg.RegionID = im.RegionID;
msg.binaryBucket = im.binaryBucket;
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
msg.fromAgentID = im.fromAgentID;
msg.fromGroup = true;
msg.toAgentID = member.AgentID.Guid;
IClientAPI client = GetActiveClient(member.AgentID);
if (client == null)
{
// If they're not local, forward across the grid
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} via Grid", member.AgentID);
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { });
}
else
{
// Deliver locally, directly
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name);
ProcessMessageFromGroupSession(msg);
}
}
}
#region SimGridEventHandlers
void OnClientLogin(IClientAPI client)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: OnInstantMessage registered for {0}", client.Name);
}
private void OnNewClient(IClientAPI client)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: OnInstantMessage registered for {0}", client.Name);
@ -236,42 +305,46 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Session message from {0} going to agent {1}", msg.fromAgentName, msg.toAgentID);
UUID AgentID = new UUID(msg.fromAgentID);
UUID GroupID = new UUID(msg.imSessionID);
switch (msg.dialog)
{
case (byte)InstantMessageDialog.SessionAdd:
AddAgentToGroupSession(msg.fromAgentID, msg.imSessionID);
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
break;
case (byte)InstantMessageDialog.SessionDrop:
RemoveAgentFromGroupSession(msg.fromAgentID, msg.imSessionID);
m_groupData.AgentDroppedFromGroupChatSession(AgentID, GroupID);
break;
case (byte)InstantMessageDialog.SessionSend:
if (!m_agentsInGroupSession.ContainsKey(msg.toAgentID)
&& !m_agentsDroppedSession.ContainsKey(msg.toAgentID))
if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID)
&& !m_groupData.hasAgentBeenInvitedToGroupChatSession(AgentID, GroupID)
)
{
// Agent not in session and hasn't dropped from session
// Add them to the session for now, and Invite them
AddAgentToGroupSession(msg.toAgentID, msg.imSessionID);
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
UUID toAgentID = new UUID(msg.toAgentID);
IClientAPI activeClient = GetActiveClient(toAgentID);
if (activeClient != null)
{
UUID groupID = new UUID(msg.fromAgentID);
GroupRecord groupInfo = m_groupsModule.GetGroupRecord(groupID);
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
if (groupInfo != null)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message");
// Force? open the group session dialog???
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
eq.ChatterboxInvitation(
groupID
GroupID
, groupInfo.GroupName
, new UUID(msg.fromAgentID)
, msg.message, new UUID(msg.toAgentID)
, msg.message
, new UUID(msg.toAgentID)
, msg.fromAgentName
, msg.dialog
, msg.timestamp
@ -285,7 +358,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
);
eq.ChatterBoxSessionAgentListUpdates(
new UUID(groupID)
new UUID(GroupID)
, new UUID(msg.fromAgentID)
, new UUID(msg.toAgentID)
, false //canVoiceChat
@ -295,7 +368,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
}
}
else if (!m_agentsDroppedSession.ContainsKey(msg.toAgentID))
else if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID))
{
// User hasn't dropped, so they're in the session,
// maybe we should deliver it.
@ -321,56 +394,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
#endregion
#region ClientEvents
private void RemoveAgentFromGroupSession(Guid agentID, Guid sessionID)
{
if (m_agentsInGroupSession.ContainsKey(sessionID))
{
// If in session remove
if (m_agentsInGroupSession[sessionID].Contains(agentID))
{
m_agentsInGroupSession[sessionID].Remove(agentID);
}
// If not in dropped list, add
if (!m_agentsDroppedSession[sessionID].Contains(agentID))
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Dropped {1} from session {0}", sessionID, agentID);
m_agentsDroppedSession[sessionID].Add(agentID);
}
}
}
private void AddAgentToGroupSession(Guid agentID, Guid sessionID)
{
// Add Session Status if it doesn't exist for this session
CreateGroupSessionTracking(sessionID);
// If nessesary, remove from dropped list
if (m_agentsDroppedSession[sessionID].Contains(agentID))
{
m_agentsDroppedSession[sessionID].Remove(agentID);
}
// If nessesary, add to in session list
if (!m_agentsInGroupSession[sessionID].Contains(agentID))
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Added {1} to session {0}", sessionID, agentID);
m_agentsInGroupSession[sessionID].Add(agentID);
}
}
private void CreateGroupSessionTracking(Guid sessionID)
{
if (!m_agentsInGroupSession.ContainsKey(sessionID))
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Creating session tracking for : {0}", sessionID);
m_agentsInGroupSession.Add(sessionID, new List<Guid>());
m_agentsDroppedSession.Add(sessionID, new List<Guid>());
}
}
private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
{
if (m_debugEnabled)
@ -383,21 +408,23 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Start group IM session
if ((im.dialog == (byte)InstantMessageDialog.SessionGroupStart))
{
UUID groupID = new UUID(im.toAgentID);
if (m_debugEnabled) m_log.InfoFormat("[GROUPS-MESSAGING]: imSessionID({0}) toAgentID({1})", im.imSessionID, im.toAgentID);
UUID GroupID = new UUID(im.imSessionID);
UUID AgentID = new UUID(im.fromAgentID);
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
GroupRecord groupInfo = m_groupsModule.GetGroupRecord(groupID);
if (groupInfo != null)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Start Group Session for {0}", groupInfo.GroupName);
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
AddAgentToGroupSession(im.fromAgentID, im.imSessionID);
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, groupID);
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
queue.ChatterBoxSessionAgentListUpdates(
new UUID(groupID)
, new UUID(im.fromAgentID)
GroupID
, AgentID
, new UUID(im.toAgentID)
, false //canVoiceChat
, false //isModerator
@ -409,64 +436,21 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Send a message from locally connected client to a group
if ((im.dialog == (byte)InstantMessageDialog.SessionSend))
{
UUID groupID = new UUID(im.toAgentID);
UUID GroupID = new UUID(im.imSessionID);
UUID AgentID = new UUID(im.fromAgentID);
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", groupID, im.imSessionID.ToString());
if (m_debugEnabled)
m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
SendMessageToGroup(im, groupID);
//If this agent is sending a message, then they want to be in the session
m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
SendMessageToGroup(im, GroupID);
}
}
#endregion
private void SendMessageToGroup(GridInstantMessage im, UUID groupID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
foreach (GroupMembersData member in m_groupsModule.GroupMembersRequest(null, groupID))
{
if (!m_agentsDroppedSession.ContainsKey(im.imSessionID) || m_agentsDroppedSession[im.imSessionID].Contains(member.AgentID.Guid))
{
// Don't deliver messages to people who have dropped this session
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID);
continue;
}
// Copy Message
GridInstantMessage msg = new GridInstantMessage();
msg.imSessionID = im.imSessionID;
msg.fromAgentName = im.fromAgentName;
msg.message = im.message;
msg.dialog = im.dialog;
msg.offline = im.offline;
msg.ParentEstateID = im.ParentEstateID;
msg.Position = im.Position;
msg.RegionID = im.RegionID;
msg.binaryBucket = im.binaryBucket;
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
// Updat Pertinate fields to make it a "group message"
msg.fromAgentID = groupID.Guid;
msg.fromGroup = true;
msg.toAgentID = member.AgentID.Guid;
IClientAPI client = GetActiveClient(member.AgentID);
if (client == null)
{
// If they're not local, forward across the grid
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} via Grid", member.AgentID);
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { });
}
else
{
// Deliver locally, directly
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name);
ProcessMessageFromGroupSession(msg);
}
}
}
void ChatterBoxSessionStartReplyViaCaps(IClientAPI remoteClient, string groupName, UUID groupID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@ -518,6 +502,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
/// </summary>
private IClientAPI GetActiveClient(UUID agentID)
{
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Looking for local client {0}", agentID);
IClientAPI child = null;
// Try root avatar first
@ -529,16 +515,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
ScenePresence user = (ScenePresence)scene.Entities[agentID];
if (!user.IsChildAgent)
{
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found root agent for client : {0}", user.ControllingClient.Name);
return user.ControllingClient;
}
else
{
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Found child agent for client : {0}", user.ControllingClient.Name);
child = user.ControllingClient;
}
}
}
// If we didn't find a root, then just return whichever child we found, or null if none
if (child == null)
{
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Could not find local client for agent : {0}", agentID);
}
else
{
if (m_debugEnabled) m_log.WarnFormat("[GROUPS-MESSAGING]: Returning child agent for client : {0}", child.Name);
}
return child;
}

View File

@ -89,16 +89,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private IGroupsServicesConnector m_groupData = null;
class GroupRequestIDInfo
{
public GroupRequestID RequestID = new GroupRequestID();
public DateTime LastUsedTMStamp = DateTime.MinValue;
}
private Dictionary<UUID, GroupRequestIDInfo> m_clientRequestIDInfo = new Dictionary<UUID, GroupRequestIDInfo>();
private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes
private Timer m_clientRequestIDFlushTimer;
// Configuration settings
private bool m_groupsEnabled = false;
private bool m_groupNoticesEnabled = true;
@ -135,30 +125,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true);
m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
m_clientRequestIDFlushTimer = new Timer();
m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut;
m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache;
m_clientRequestIDFlushTimer.AutoReset = true;
m_clientRequestIDFlushTimer.Start();
}
}
void FlushClientRequestIDInfoCache(object sender, ElapsedEventArgs e)
{
lock (m_clientRequestIDInfo)
{
TimeSpan cacheTimeout = new TimeSpan(0,0, m_clientRequestIDFlushTimeOut / 1000);
UUID[] CurrentKeys = new UUID[m_clientRequestIDInfo.Count];
foreach (UUID key in CurrentKeys)
{
if (m_clientRequestIDInfo.ContainsKey(key))
{
if (DateTime.Now - m_clientRequestIDInfo[key].LastUsedTMStamp > cacheTimeout)
{
m_clientRequestIDInfo.Remove(key);
}
}
}
}
}
@ -210,7 +176,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
scene.EventManager.OnNewClient += OnNewClient;
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
// The InstantMessageModule itself doesn't do this,
// so lets see if things explode if we don't do it
// scene.EventManager.OnClientClosed += OnClientClosed;
@ -236,8 +201,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return;
if (m_debugEnabled) m_log.Debug("[GROUPS]: Shutting down Groups module.");
m_clientRequestIDFlushTimer.Stop();
}
public Type ReplaceableInterface
@ -274,14 +237,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Used for Notices and Group Invites/Accept/Reject
client.OnInstantMessage += OnInstantMessage;
lock (m_clientRequestIDInfo)
{
if (m_clientRequestIDInfo.ContainsKey(client.AgentId))
{
// flush any old RequestID information
m_clientRequestIDInfo.Remove(client.AgentId);
}
}
// Send client thier groups information.
SendAgentGroupDataUpdate(client, client.AgentId);
}
@ -289,7 +245,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
//GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), avatarID).ToArray();
//GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetRequestingAgentID(remoteClient), avatarID).ToArray();
GroupMembershipData[] avatarGroups = GetProfileListedGroupMemberships(remoteClient, avatarID);
remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups);
}
@ -338,9 +294,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart);
// TODO: This currently ignores pretty much all the query flags including Mature and sort order
remoteClient.SendDirGroupsReply(
queryID, m_groupData.FindGroups(GetClientGroupRequestID(remoteClient), queryText).ToArray());
remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetRequestingAgentID(remoteClient), queryText).ToArray());
}
}
private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID)
@ -352,7 +308,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
string activeGroupName = string.Empty;
ulong activeGroupPowers = (ulong)GroupPowers.None;
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetClientGroupRequestID(remoteClient), dataForAgentID);
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetRequestingAgentID(remoteClient), dataForAgentID);
if (membership != null)
{
activeGroupID = membership.GroupID;
@ -371,7 +327,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
string GroupName;
GroupRecord group = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null);
GroupRecord group = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), GroupID, null);
if (group != null)
{
GroupName = group.GroupName;
@ -392,7 +348,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline))
{
UUID inviteID = new UUID(im.imSessionID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentID(remoteClient), inviteID);
if (inviteInfo == null)
{
@ -411,7 +367,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received an accept invite notice.");
// and the sessionid is the role
m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID, inviteInfo.RoleID);
m_groupData.AddAgentToGroup(GetRequestingAgentID(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID, inviteInfo.RoleID);
GridInstantMessage msg = new GridInstantMessage();
msg.imSessionID = UUID.Zero.Guid;
@ -435,14 +391,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// TODO: If the inviter is still online, they need an agent dataupdate
// and maybe group membership updates for the invitee
m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentID(remoteClient), inviteID);
}
// Reject
if (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received a reject invite notice.");
m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
m_groupData.RemoveAgentToGroupInvite(GetRequestingAgentID(remoteClient), inviteID);
}
}
}
@ -456,7 +412,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
UUID GroupID = new UUID(im.toAgentID);
if (m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null) != null)
if (m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), GroupID, null) != null)
{
UUID NoticeID = UUID.Random();
string Subject = im.message.Substring(0, im.message.IndexOf('|'));
@ -500,14 +456,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
m_groupData.AddGroupNotice(GetClientGroupRequestID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
m_groupData.AddGroupNotice(GetRequestingAgentID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
if (OnNewGroupNotice != null)
{
OnNewGroupNotice(GroupID, NoticeID);
}
// Send notice out to everyone that wants notices
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), GroupID))
foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), GroupID))
{
if (m_debugEnabled)
{
@ -553,7 +509,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
IClientAPI ejectee = GetActiveClient(ejecteeID);
if (ejectee != null)
{
UUID groupID = new UUID(im.fromAgentID);
UUID groupID = new UUID(im.imSessionID);
ejectee.SendAgentDropGroup(groupID);
}
}
@ -592,25 +548,25 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
public GroupRecord GetGroupRecord(UUID GroupID)
{
return m_groupData.GetGroupRecord(null, GroupID, null);
return m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
}
public GroupRecord GetGroupRecord(string name)
{
return m_groupData.GetGroupRecord(null, UUID.Zero, name);
return m_groupData.GetGroupRecord(UUID.Zero, UUID.Zero, name);
}
public void ActivateGroup(IClientAPI remoteClient, UUID groupID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
m_groupData.SetAgentActiveGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
m_groupData.SetAgentActiveGroup(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
// Changing active group changes title, active powers, all kinds of things
// anyone who is in any region that can see this client, should probably be
// updated with new group info. At a minimum, they should get ScenePresence
// updated with new title.
UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
UpdateAllClientsWithGroupInfo(GetRequestingAgentID(remoteClient));
}
/// <summary>
@ -620,10 +576,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
List<GroupRolesData> agentRoles = m_groupData.GetAgentGroupRoles(grID, remoteClient.AgentId, groupID);
GroupMembershipData agentMembership = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
List<GroupRolesData> agentRoles = m_groupData.GetAgentGroupRoles(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
GroupMembershipData agentMembership = m_groupData.GetAgentGroupMembership(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
List<GroupTitlesData> titles = new List<GroupTitlesData>();
foreach (GroupRolesData role in agentRoles)
@ -645,8 +600,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
public List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
List<GroupMembersData> data = m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), groupID);
List<GroupMembersData> data = m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), groupID);
if (m_debugEnabled)
{
foreach (GroupMembersData member in data)
{
m_log.DebugFormat("[GROUPS]: Member({0}) - IsOwner({1})", member.AgentID, member.IsOwner);
}
}
return data;
@ -656,7 +618,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
List<GroupRolesData> data = m_groupData.GetGroupRoles(GetClientGroupRequestID(remoteClient), groupID);
List<GroupRolesData> data = m_groupData.GetGroupRoles(GetRequestingAgentID(remoteClient), groupID);
return data;
}
@ -665,8 +627,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
List<GroupRoleMembersData> data = m_groupData.GetGroupRoleMembers(GetClientGroupRequestID(remoteClient), groupID);
List<GroupRoleMembersData> data = m_groupData.GetGroupRoleMembers(GetRequestingAgentID(remoteClient), groupID);
if (m_debugEnabled)
{
foreach (GroupRoleMembersData member in data)
{
m_log.DebugFormat("[GROUPS]: Member({0}) - Role({1})", member.MemberID, member.RoleID);
}
}
return data;
}
@ -676,17 +645,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
GroupProfileData profile = new GroupProfileData();
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), groupID, null);
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null);
if (groupInfo != null)
{
profile.AllowPublish = groupInfo.AllowPublish;
profile.Charter = groupInfo.Charter;
profile.FounderID = groupInfo.FounderID;
profile.GroupID = groupID;
profile.GroupMembershipCount = m_groupData.GetGroupMembers(grID, groupID).Count;
profile.GroupRolesCount = m_groupData.GetGroupRoles(grID, groupID).Count;
profile.GroupMembershipCount = m_groupData.GetGroupMembers(GetRequestingAgentID(remoteClient), groupID).Count;
profile.GroupRolesCount = m_groupData.GetGroupRoles(GetRequestingAgentID(remoteClient), groupID).Count;
profile.InsigniaID = groupInfo.GroupPicture;
profile.MaturePublish = groupInfo.MaturePublish;
profile.MembershipFee = groupInfo.MembershipFee;
@ -697,7 +665,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
profile.ShowInList = groupInfo.ShowInList;
}
GroupMembershipData memberInfo = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
GroupMembershipData memberInfo = m_groupData.GetAgentGroupMembership(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
if (memberInfo != null)
{
profile.MemberTitle = memberInfo.GroupTitle;
@ -711,7 +679,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
return m_groupData.GetAgentGroupMemberships(null, agentID).ToArray();
return m_groupData.GetAgentGroupMemberships(UUID.Zero, agentID).ToArray();
}
public GroupMembershipData GetMembershipData(UUID groupID, UUID agentID)
@ -721,33 +689,30 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
"[GROUPS]: {0} called with groupID={1}, agentID={2}",
System.Reflection.MethodBase.GetCurrentMethod().Name, groupID, agentID);
return m_groupData.GetAgentGroupMembership(null, agentID, groupID);
return m_groupData.GetAgentGroupMembership(UUID.Zero, agentID, groupID);
}
public void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// TODO: Security Check?
m_groupData.UpdateGroup(GetClientGroupRequestID(remoteClient), groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
// Note: Permissions checking for modification rights is handled by the Groups Server/Service
m_groupData.UpdateGroup(GetRequestingAgentID(remoteClient), groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
}
public void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile)
{
// TODO: Security Check?
// Note: Permissions checking for modification rights is handled by the Groups Server/Service
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
m_groupData.SetAgentGroupInfo(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, acceptNotices, listInProfile);
m_groupData.SetAgentGroupInfo(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID, acceptNotices, listInProfile);
}
public UUID CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
if (m_groupData.GetGroupRecord(grID, UUID.Zero, name) != null)
if (m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), UUID.Zero, name) != null)
{
remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists.");
return UUID.Zero;
@ -761,14 +726,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group.");
return UUID.Zero;
}
money.ApplyGroupCreationCharge(remoteClient.AgentId);
money.ApplyGroupCreationCharge(GetRequestingAgentID(remoteClient));
}
UUID groupID = m_groupData.CreateGroup(grID, name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, remoteClient.AgentId);
UUID groupID = m_groupData.CreateGroup(GetRequestingAgentID(remoteClient), name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, GetRequestingAgentID(remoteClient));
remoteClient.SendCreateGroupReply(groupID, true, "Group created successfullly");
// Update the founder with new group information.
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
return groupID;
}
@ -779,7 +744,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// ToDo: check if agent is a member of group and is allowed to see notices?
return m_groupData.GetGroupNotices(GetClientGroupRequestID(remoteClient), groupID).ToArray();
return m_groupData.GetGroupNotices(GetRequestingAgentID(remoteClient), groupID).ToArray();
}
/// <summary>
@ -789,7 +754,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(null, avatarID);
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(UUID.Zero, avatarID);
if (membership != null)
{
return membership.GroupTitle;
@ -804,13 +769,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
m_groupData.SetAgentActiveGroupRole(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, titleRoleID);
m_groupData.SetAgentActiveGroupRole(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID, titleRoleID);
// TODO: Not sure what all is needed here, but if the active group role change is for the group
// the client currently has set active, then we need to do a scene presence update too
// if (m_groupData.GetAgentActiveMembership(remoteClient.AgentId).GroupID == GroupID)
// if (m_groupData.GetAgentActiveMembership(GetRequestingAgentID(remoteClient)).GroupID == GroupID)
UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
UpdateAllClientsWithGroupInfo(GetRequestingAgentID(remoteClient));
}
@ -820,16 +785,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Security Checks are handled in the Groups Service.
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
switch ((OpenMetaverse.GroupRoleUpdate)updateType)
{
case OpenMetaverse.GroupRoleUpdate.Create:
m_groupData.AddGroupRole(grID, groupID, UUID.Random(), name, description, title, powers);
m_groupData.AddGroupRole(GetRequestingAgentID(remoteClient), groupID, UUID.Random(), name, description, title, powers);
break;
case OpenMetaverse.GroupRoleUpdate.Delete:
m_groupData.RemoveGroupRole(grID, groupID, roleID);
m_groupData.RemoveGroupRole(GetRequestingAgentID(remoteClient), groupID, roleID);
break;
case OpenMetaverse.GroupRoleUpdate.UpdateAll:
@ -840,7 +803,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
GroupPowers gp = (GroupPowers)powers;
m_log.DebugFormat("[GROUPS]: Role ({0}) updated with Powers ({1}) ({2})", name, powers.ToString(), gp.ToString());
}
m_groupData.UpdateGroupRole(grID, groupID, roleID, name, description, title, powers);
m_groupData.UpdateGroupRole(GetRequestingAgentID(remoteClient), groupID, roleID, name, description, title, powers);
break;
case OpenMetaverse.GroupRoleUpdate.NoUpdate:
@ -851,7 +814,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
// TODO: This update really should send out updates for everyone in the role that just got changed.
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void GroupRoleChanges(IClientAPI remoteClient, UUID groupID, UUID roleID, UUID memberID, uint changes)
@ -859,18 +822,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// Todo: Security check
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
switch (changes)
{
case 0:
// Add
m_groupData.AddAgentToGroupRole(grID, memberID, groupID, roleID);
m_groupData.AddAgentToGroupRole(GetRequestingAgentID(remoteClient), memberID, groupID, roleID);
break;
case 1:
// Remove
m_groupData.RemoveAgentFromGroupRole(grID, memberID, groupID, roleID);
m_groupData.RemoveAgentFromGroupRole(GetRequestingAgentID(remoteClient), memberID, groupID, roleID);
break;
default:
@ -879,25 +840,23 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
// TODO: This update really should send out updates for everyone in the role that just got changed.
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
GroupNoticeInfo data = m_groupData.GetGroupNotice(grID, groupNoticeID);
GroupNoticeInfo data = m_groupData.GetGroupNotice(GetRequestingAgentID(remoteClient), groupNoticeID);
if (data != null)
{
GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, data.GroupID, null);
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), data.GroupID, null);
GridInstantMessage msg = new GridInstantMessage();
msg.imSessionID = UUID.Zero.Guid;
msg.fromAgentID = data.GroupID.Guid;
msg.toAgentID = remoteClient.AgentId.Guid;
msg.toAgentID = GetRequestingAgentID(remoteClient).Guid;
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
msg.fromAgentName = "Group Notice : " + groupInfo == null ? "Unknown" : groupInfo.GroupName;
msg.message = data.noticeData.Subject + "|" + data.Message;
@ -909,7 +868,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg.RegionID = UUID.Zero.Guid;
msg.binaryBucket = data.BinaryBucket;
OutgoingInstantMessage(msg, remoteClient.AgentId);
OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient));
}
}
@ -929,7 +888,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg.Position = Vector3.Zero;
msg.RegionID = UUID.Zero.Guid;
GroupNoticeInfo info = m_groupData.GetGroupNotice(null, groupNoticeID);
GroupNoticeInfo info = m_groupData.GetGroupNotice(agentID, groupNoticeID);
if (info != null)
{
msg.fromAgentID = info.GroupID.Guid;
@ -956,7 +915,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// Send agent information about his groups
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void JoinGroupRequest(IClientAPI remoteClient, UUID groupID)
@ -964,19 +923,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
// Should check to see if OpenEnrollment, or if there's an outstanding invitation
m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, UUID.Zero);
m_groupData.AddAgentToGroup(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID, UUID.Zero);
remoteClient.SendJoinGroupReply(groupID, true);
// Should this send updates to everyone in the group?
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void LeaveGroupRequest(IClientAPI remoteClient, UUID groupID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
m_groupData.RemoveAgentFromGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
m_groupData.RemoveAgentFromGroup(GetRequestingAgentID(remoteClient), GetRequestingAgentID(remoteClient), groupID);
remoteClient.SendLeaveGroupReply(groupID, true);
@ -984,33 +943,32 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// SL sends out notifcations to the group messaging session that the person has left
// Should this also update everyone who is in the group?
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
SendAgentGroupDataUpdate(remoteClient, GetRequestingAgentID(remoteClient));
}
public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
{
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
// Todo: Security check?
m_groupData.RemoveAgentFromGroup(grID, ejecteeID, groupID);
m_groupData.RemoveAgentFromGroup(GetRequestingAgentID(remoteClient), ejecteeID, groupID);
remoteClient.SendEjectGroupMemberReply(remoteClient.AgentId, groupID, true);
remoteClient.SendEjectGroupMemberReply(GetRequestingAgentID(remoteClient), groupID, true);
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null);
GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, groupID, null);
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, ejecteeID);
if ((groupInfo == null) || (account == null))
{
return;
}
// Send Message to Ejectee
GridInstantMessage msg = new GridInstantMessage();
msg.imSessionID = UUID.Zero.Guid;
msg.fromAgentID = remoteClient.AgentId.Guid;
msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
// msg.fromAgentID = info.GroupID;
msg.toAgentID = ejecteeID.Guid;
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
@ -1036,8 +994,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg = new GridInstantMessage();
msg.imSessionID = UUID.Zero.Guid;
msg.fromAgentID = remoteClient.AgentId.Guid;
msg.toAgentID = remoteClient.AgentId.Guid;
msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
msg.toAgentID = GetRequestingAgentID(remoteClient).Guid;
msg.timestamp = 0;
msg.fromAgentName = remoteClient.Name;
if (account != null)
@ -1055,7 +1013,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg.Position = Vector3.Zero;
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
msg.binaryBucket = new byte[0];
OutgoingInstantMessage(msg, remoteClient.AgentId);
OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient));
// SL sends out messages to everyone in the group
@ -1069,13 +1027,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
// Todo: Security check, probably also want to send some kind of notification
UUID InviteID = UUID.Random();
GroupRequestID grid = GetClientGroupRequestID(remoteClient);
m_groupData.AddAgentToGroupInvite(grid, InviteID, groupID, roleID, invitedAgentID);
m_groupData.AddAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID, groupID, roleID, invitedAgentID);
// Check to see if the invite went through, if it did not then it's possible
// the remoteClient did not validate or did not have permission to invite.
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(grid, InviteID);
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID);
if (inviteInfo != null)
{
@ -1087,7 +1044,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
msg.imSessionID = inviteUUID;
// msg.fromAgentID = remoteClient.AgentId.Guid;
// msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
msg.fromAgentID = groupID.Guid;
msg.toAgentID = invitedAgentID.Guid;
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
@ -1140,57 +1097,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return child;
}
private GroupRequestID GetClientGroupRequestID(IClientAPI client)
{
if (client == null)
{
return new GroupRequestID();
}
lock (m_clientRequestIDInfo)
{
if (!m_clientRequestIDInfo.ContainsKey(client.AgentId))
{
GroupRequestIDInfo info = new GroupRequestIDInfo();
info.RequestID.AgentID = client.AgentId;
info.RequestID.SessionID = client.SessionId;
//UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(client.AgentId);
UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, client.AgentId);
if (account == null)
{
// This should be impossible. If I've been passed a reference to a client
// that client should be registered with the UserService. So something
// is horribly wrong somewhere.
m_log.WarnFormat("[GROUPS]: Could not find a user profile for {0} / {1}", client.Name, client.AgentId);
// Default to local user service and hope for the best?
// REFACTORING PROBLEM
//info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
}
else
{
string domain = string.Empty; //m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
object homeUriObj;
if (account.ServiceURLs.TryGetValue("HomeURI", out homeUriObj) && homeUriObj != null)
domain = homeUriObj.ToString();
// They're a local user, use this:
info.RequestID.UserServiceURL = domain;
}
m_clientRequestIDInfo.Add(client.AgentId, info);
}
m_clientRequestIDInfo[client.AgentId].LastUsedTMStamp = DateTime.Now;
return m_clientRequestIDInfo[client.AgentId].RequestID;
}
// Unreachable code!
// return new GroupRequestID();
}
/// <summary>
/// Send 'remoteClient' the group membership 'data' for agent 'dataForAgentID'.
/// </summary>
@ -1209,7 +1115,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
foreach (GroupMembershipData membership in data)
{
if (remoteClient.AgentId != dataForAgentID)
if (GetRequestingAgentID(remoteClient) != dataForAgentID)
{
if (!membership.ListInProfile)
{
@ -1239,11 +1145,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
llDataStruct.Add("GroupData", GroupData);
llDataStruct.Add("NewGroupData", NewGroupData);
if (m_debugEnabled)
{
m_log.InfoFormat("[GROUPS]: {0}", OSDParser.SerializeJsonString(llDataStruct));
}
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (queue != null)
{
queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), remoteClient.AgentId);
queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), GetRequestingAgentID(remoteClient));
}
}
@ -1316,7 +1227,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
/// <returns></returns>
private GroupMembershipData[] GetProfileListedGroupMemberships(IClientAPI requestingClient, UUID dataForAgentID)
{
List<GroupMembershipData> membershipData = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(requestingClient), dataForAgentID);
List<GroupMembershipData> membershipData = m_groupData.GetAgentGroupMemberships(requestingClient.AgentId, dataForAgentID);
GroupMembershipData[] membershipArray;
if (requestingClient.AgentId != dataForAgentID)
@ -1338,7 +1249,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_log.InfoFormat("[GROUPS]: Get group membership information for {0} requested by {1}", dataForAgentID, requestingClient.AgentId);
foreach (GroupMembershipData membership in membershipArray)
{
m_log.InfoFormat("[GROUPS]: {0} :: {1} - {2}", dataForAgentID, membership.GroupName, membership.GroupTitle);
m_log.InfoFormat("[GROUPS]: {0} :: {1} - {2} - {3}", dataForAgentID, membership.GroupName, membership.GroupTitle, membership.GroupPowers);
}
}
@ -1397,6 +1308,23 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
#endregion
private UUID GetRequestingAgentID(IClientAPI client)
{
UUID requestingAgentID = UUID.Zero;
if (client != null)
{
requestingAgentID = client.AgentId;
}
return requestingAgentID;
}
}
public class GroupNoticeInfo
{
public GroupNoticeData noticeData = new GroupNoticeData();
public UUID GroupID = UUID.Zero;
public string Message = string.Empty;
public byte[] BinaryBucket = new byte[0];
}
}

View File

@ -36,41 +36,47 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
interface IGroupsServicesConnector
{
UUID CreateGroup(GroupRequestID requestID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
void UpdateGroup(GroupRequestID requestID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
GroupRecord GetGroupRecord(GroupRequestID requestID, UUID GroupID, string GroupName);
List<DirGroupsReplyData> FindGroups(GroupRequestID requestID, string search);
List<GroupMembersData> GetGroupMembers(GroupRequestID requestID, UUID GroupID);
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID);
void UpdateGroup(UUID RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish);
GroupRecord GetGroupRecord(UUID RequestingAgentID, UUID GroupID, string GroupName);
List<DirGroupsReplyData> FindGroups(UUID RequestingAgentID, string search);
List<GroupMembersData> GetGroupMembers(UUID RequestingAgentID, UUID GroupID);
void AddGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
void UpdateGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
void RemoveGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID);
List<GroupRolesData> GetGroupRoles(GroupRequestID requestID, UUID GroupID);
List<GroupRoleMembersData> GetGroupRoleMembers(GroupRequestID requestID, UUID GroupID);
void AddGroupRole(UUID RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
void UpdateGroupRole(UUID RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
void RemoveGroupRole(UUID RequestingAgentID, UUID groupID, UUID roleID);
List<GroupRolesData> GetGroupRoles(UUID RequestingAgentID, UUID GroupID);
List<GroupRoleMembersData> GetGroupRoleMembers(UUID RequestingAgentID, UUID GroupID);
void AddAgentToGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
void RemoveAgentFromGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID);
void AddAgentToGroup(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
void RemoveAgentFromGroup(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
void AddAgentToGroupInvite(GroupRequestID requestID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID);
GroupInviteInfo GetAgentToGroupInvite(GroupRequestID requestID, UUID inviteID);
void RemoveAgentToGroupInvite(GroupRequestID requestID, UUID inviteID);
void AddAgentToGroupInvite(UUID RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID);
GroupInviteInfo GetAgentToGroupInvite(UUID RequestingAgentID, UUID inviteID);
void RemoveAgentToGroupInvite(UUID RequestingAgentID, UUID inviteID);
void AddAgentToGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
void RemoveAgentFromGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
List<GroupRolesData> GetAgentGroupRoles(GroupRequestID requestID, UUID AgentID, UUID GroupID);
void AddAgentToGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
void RemoveAgentFromGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
List<GroupRolesData> GetAgentGroupRoles(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
void SetAgentActiveGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID);
GroupMembershipData GetAgentActiveMembership(GroupRequestID requestID, UUID AgentID);
void SetAgentActiveGroup(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
GroupMembershipData GetAgentActiveMembership(UUID RequestingAgentID, UUID AgentID);
void SetAgentActiveGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID);
void SetAgentGroupInfo(GroupRequestID requestID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile);
void SetAgentActiveGroupRole(UUID RequestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID);
void SetAgentGroupInfo(UUID RequestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile);
GroupMembershipData GetAgentGroupMembership(GroupRequestID requestID, UUID AgentID, UUID GroupID);
List<GroupMembershipData> GetAgentGroupMemberships(GroupRequestID requestID, UUID AgentID);
GroupMembershipData GetAgentGroupMembership(UUID RequestingAgentID, UUID AgentID, UUID GroupID);
List<GroupMembershipData> GetAgentGroupMemberships(UUID RequestingAgentID, UUID AgentID);
void AddGroupNotice(GroupRequestID requestID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket);
GroupNoticeInfo GetGroupNotice(GroupRequestID requestID, UUID noticeID);
List<GroupNoticeData> GetGroupNotices(GroupRequestID requestID, UUID GroupID);
void AddGroupNotice(UUID RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket);
GroupNoticeInfo GetGroupNotice(UUID RequestingAgentID, UUID noticeID);
List<GroupNoticeData> GetGroupNotices(UUID RequestingAgentID, UUID GroupID);
void ResetAgentGroupChatSessions(UUID agentID);
bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID);
bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID);
void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID);
void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID);
}
public class GroupInviteInfo
@ -80,11 +86,4 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
public UUID AgentID = UUID.Zero;
public UUID InviteID = UUID.Zero;
}
public class GroupRequestID
{
public UUID AgentID = UUID.Zero;
public string UserServiceURL = string.Empty;
public UUID SessionID = UUID.Zero;
}
}

View File

@ -29,6 +29,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Nwc.XmlRpc;
@ -40,7 +41,9 @@ using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
@ -59,13 +62,25 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private bool m_connectorEnabled = false;
private string m_serviceURL = string.Empty;
private string m_groupsServerURI = string.Empty;
private bool m_disableKeepAlive = false;
private string m_groupReadKey = string.Empty;
private string m_groupWriteKey = string.Empty;
private IUserAccountService m_accountService = null;
private ExpiringCache<string, XmlRpcResponse> m_memoryCache;
private int m_cacheTimeout = 30;
// Used to track which agents are have dropped from a group chat session
// Should be reset per agent, on logon
// TODO: move this to Flotsam XmlRpc Service
// SessionID, List<AgentID>
private Dictionary<UUID, List<UUID>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<UUID>>();
private Dictionary<UUID, List<UUID>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<UUID>>();
#region IRegionModuleBase Members
@ -100,13 +115,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return;
}
m_log.InfoFormat("[GROUPS-CONNECTOR]: Initializing {0}", this.Name);
m_log.InfoFormat("[XMLRPC-GROUPS-CONNECTOR]: Initializing {0}", this.Name);
m_serviceURL = groupsConfig.GetString("XmlRpcServiceURL", string.Empty);
if ((m_serviceURL == null) ||
(m_serviceURL == string.Empty))
m_groupsServerURI = groupsConfig.GetString("GroupsServerURI", string.Empty);
if ((m_groupsServerURI == null) ||
(m_groupsServerURI == string.Empty))
{
m_log.ErrorFormat("Please specify a valid URL for XmlRpcServiceURL in OpenSim.ini, [Groups]");
m_log.ErrorFormat("Please specify a valid URL for GroupsServerURI in OpenSim.ini, [Groups]");
m_connectorEnabled = false;
return;
}
@ -116,27 +131,50 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_groupReadKey = groupsConfig.GetString("XmlRpcServiceReadKey", string.Empty);
m_groupWriteKey = groupsConfig.GetString("XmlRpcServiceWriteKey", string.Empty);
m_cacheTimeout = groupsConfig.GetInt("GroupsCacheTimeout", 30);
if (m_cacheTimeout == 0)
{
m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: Groups Cache Disabled.");
}
else
{
m_log.InfoFormat("[XMLRPC-GROUPS-CONNECTOR]: Groups Cache Timeout set to {0}.", m_cacheTimeout);
}
// If we got all the config options we need, lets start'er'up
m_memoryCache = new ExpiringCache<string, XmlRpcResponse>();
m_connectorEnabled = true;
}
}
public void Close()
{
m_log.InfoFormat("[GROUPS-CONNECTOR]: Closing {0}", this.Name);
m_log.InfoFormat("[XMLRPC-GROUPS-CONNECTOR]: Closing {0}", this.Name);
}
public void AddRegion(OpenSim.Region.Framework.Scenes.Scene scene)
{
if (m_connectorEnabled)
{
if (m_accountService == null)
{
m_accountService = scene.UserAccountService;
}
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
}
}
public void RemoveRegion(OpenSim.Region.Framework.Scenes.Scene scene)
{
if (scene.RequestModuleInterface<IGroupsServicesConnector>() == this)
{
scene.UnregisterModuleInterface<IGroupsServicesConnector>(this);
}
}
public void RegionLoaded(OpenSim.Region.Framework.Scenes.Scene scene)
{
@ -155,14 +193,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
#endregion
#region IGroupsServicesConnector Members
/// <summary>
/// Create a Group, including Everyone and Owners Role, place FounderID in both groups, select Owner as selected role, and newly created group as agent's active role.
/// </summary>
public UUID CreateGroup(GroupRequestID requestID, string name, string charter, bool showInList, UUID insigniaID,
public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID,
int membershipFee, bool openEnrollment, bool allowPublish,
bool maturePublish, UUID founderID)
{
@ -234,7 +270,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
Hashtable respData = XmlRpcCall(requestID, "groups.createGroup", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.createGroup", param);
if (respData.Contains("error"))
{
@ -246,7 +282,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return UUID.Parse((string)respData["GroupID"]);
}
public void UpdateGroup(GroupRequestID requestID, UUID groupID, string charter, bool showInList,
public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList,
UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish)
{
@ -260,10 +296,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
param["AllowPublish"] = allowPublish == true ? 1 : 0;
param["MaturePublish"] = maturePublish == true ? 1 : 0;
XmlRpcCall(requestID, "groups.updateGroup", param);
XmlRpcCall(requestingAgentID, "groups.updateGroup", param);
}
public void AddGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description,
public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
string title, ulong powers)
{
Hashtable param = new Hashtable();
@ -274,19 +310,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
param["Title"] = title;
param["Powers"] = powers.ToString();
XmlRpcCall(requestID, "groups.addRoleToGroup", param);
XmlRpcCall(requestingAgentID, "groups.addRoleToGroup", param);
}
public void RemoveGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID)
public void RemoveGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID)
{
Hashtable param = new Hashtable();
param["GroupID"] = groupID.ToString();
param["RoleID"] = roleID.ToString();
XmlRpcCall(requestID, "groups.removeRoleFromGroup", param);
XmlRpcCall(requestingAgentID, "groups.removeRoleFromGroup", param);
}
public void UpdateGroupRole(GroupRequestID requestID, UUID groupID, UUID roleID, string name, string description,
public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
string title, ulong powers)
{
Hashtable param = new Hashtable();
@ -306,10 +342,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
param["Powers"] = powers.ToString();
XmlRpcCall(requestID, "groups.updateGroupRole", param);
XmlRpcCall(requestingAgentID, "groups.updateGroupRole", param);
}
public GroupRecord GetGroupRecord(GroupRequestID requestID, UUID GroupID, string GroupName)
public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID GroupID, string GroupName)
{
Hashtable param = new Hashtable();
if (GroupID != UUID.Zero)
@ -321,7 +357,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
param["Name"] = GroupName.ToString();
}
Hashtable respData = XmlRpcCall(requestID, "groups.getGroup", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroup", param);
if (respData.Contains("error"))
{
@ -332,12 +368,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
public GroupProfileData GetMemberGroupProfile(GroupRequestID requestID, UUID GroupID, UUID AgentID)
public GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID)
{
Hashtable param = new Hashtable();
param["GroupID"] = GroupID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getGroup", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroup", param);
if (respData.Contains("error"))
{
@ -345,7 +381,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return new GroupProfileData();
}
GroupMembershipData MemberInfo = GetAgentGroupMembership(requestID, AgentID, GroupID);
GroupMembershipData MemberInfo = GetAgentGroupMembership(requestingAgentID, AgentID, GroupID);
GroupProfileData MemberGroupProfile = GroupProfileHashtableToGroupProfileData(respData);
MemberGroupProfile.MemberTitle = MemberInfo.GroupTitle;
@ -354,26 +390,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return MemberGroupProfile;
}
public void SetAgentActiveGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID)
public void SetAgentActiveGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
XmlRpcCall(requestID, "groups.setAgentActiveGroup", param);
XmlRpcCall(requestingAgentID, "groups.setAgentActiveGroup", param);
}
public void SetAgentActiveGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
public void SetAgentActiveGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
param["SelectedRoleID"] = RoleID.ToString();
XmlRpcCall(requestID, "groups.setAgentGroupInfo", param);
XmlRpcCall(requestingAgentID, "groups.setAgentGroupInfo", param);
}
public void SetAgentGroupInfo(GroupRequestID requestID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
public void SetAgentGroupInfo(UUID requestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
@ -381,11 +417,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
param["AcceptNotices"] = AcceptNotices ? "1" : "0";
param["ListInProfile"] = ListInProfile ? "1" : "0";
XmlRpcCall(requestID, "groups.setAgentGroupInfo", param);
XmlRpcCall(requestingAgentID, "groups.setAgentGroupInfo", param);
}
public void AddAgentToGroupInvite(GroupRequestID requestID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID)
public void AddAgentToGroupInvite(UUID requestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID)
{
Hashtable param = new Hashtable();
param["InviteID"] = inviteID.ToString();
@ -393,16 +429,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
param["RoleID"] = roleID.ToString();
param["GroupID"] = groupID.ToString();
XmlRpcCall(requestID, "groups.addAgentToGroupInvite", param);
XmlRpcCall(requestingAgentID, "groups.addAgentToGroupInvite", param);
}
public GroupInviteInfo GetAgentToGroupInvite(GroupRequestID requestID, UUID inviteID)
public GroupInviteInfo GetAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
{
Hashtable param = new Hashtable();
param["InviteID"] = inviteID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentToGroupInvite", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentToGroupInvite", param);
if (respData.Contains("error"))
{
@ -418,59 +454,59 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return inviteInfo;
}
public void RemoveAgentToGroupInvite(GroupRequestID requestID, UUID inviteID)
public void RemoveAgentToGroupInvite(UUID requestingAgentID, UUID inviteID)
{
Hashtable param = new Hashtable();
param["InviteID"] = inviteID.ToString();
XmlRpcCall(requestID, "groups.removeAgentToGroupInvite", param);
XmlRpcCall(requestingAgentID, "groups.removeAgentToGroupInvite", param);
}
public void AddAgentToGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
public void AddAgentToGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
param["RoleID"] = RoleID.ToString();
XmlRpcCall(requestID, "groups.addAgentToGroup", param);
XmlRpcCall(requestingAgentID, "groups.addAgentToGroup", param);
}
public void RemoveAgentFromGroup(GroupRequestID requestID, UUID AgentID, UUID GroupID)
public void RemoveAgentFromGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
XmlRpcCall(requestID, "groups.removeAgentFromGroup", param);
XmlRpcCall(requestingAgentID, "groups.removeAgentFromGroup", param);
}
public void AddAgentToGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
public void AddAgentToGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
param["RoleID"] = RoleID.ToString();
XmlRpcCall(requestID, "groups.addAgentToGroupRole", param);
XmlRpcCall(requestingAgentID, "groups.addAgentToGroupRole", param);
}
public void RemoveAgentFromGroupRole(GroupRequestID requestID, UUID AgentID, UUID GroupID, UUID RoleID)
public void RemoveAgentFromGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
param["RoleID"] = RoleID.ToString();
XmlRpcCall(requestID, "groups.removeAgentFromGroupRole", param);
XmlRpcCall(requestingAgentID, "groups.removeAgentFromGroupRole", param);
}
public List<DirGroupsReplyData> FindGroups(GroupRequestID requestID, string search)
public List<DirGroupsReplyData> FindGroups(UUID requestingAgentID, string search)
{
Hashtable param = new Hashtable();
param["Search"] = search;
Hashtable respData = XmlRpcCall(requestID, "groups.findGroups", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.findGroups", param);
List<DirGroupsReplyData> findings = new List<DirGroupsReplyData>();
@ -492,13 +528,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return findings;
}
public GroupMembershipData GetAgentGroupMembership(GroupRequestID requestID, UUID AgentID, UUID GroupID)
public GroupMembershipData GetAgentGroupMembership(UUID requestingAgentID, UUID AgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentGroupMembership", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentGroupMembership", param);
if (respData.Contains("error"))
{
@ -510,12 +546,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return data;
}
public GroupMembershipData GetAgentActiveMembership(GroupRequestID requestID, UUID AgentID)
public GroupMembershipData GetAgentActiveMembership(UUID requestingAgentID, UUID AgentID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentActiveMembership", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentActiveMembership", param);
if (respData.Contains("error"))
{
@ -525,12 +561,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return HashTableToGroupMembershipData(respData);
}
public List<GroupMembershipData> GetAgentGroupMemberships(GroupRequestID requestID, UUID AgentID)
public List<GroupMembershipData> GetAgentGroupMemberships(UUID requestingAgentID, UUID AgentID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentGroupMemberships", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentGroupMemberships", param);
List<GroupMembershipData> memberships = new List<GroupMembershipData>();
@ -545,13 +581,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return memberships;
}
public List<GroupRolesData> GetAgentGroupRoles(GroupRequestID requestID, UUID AgentID, UUID GroupID)
public List<GroupRolesData> GetAgentGroupRoles(UUID requestingAgentID, UUID AgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["AgentID"] = AgentID.ToString();
param["GroupID"] = GroupID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getAgentRoles", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getAgentRoles", param);
List<GroupRolesData> Roles = new List<GroupRolesData>();
@ -577,12 +613,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
public List<GroupRolesData> GetGroupRoles(GroupRequestID requestID, UUID GroupID)
public List<GroupRolesData> GetGroupRoles(UUID requestingAgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["GroupID"] = GroupID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupRoles", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupRoles", param);
List<GroupRolesData> Roles = new List<GroupRolesData>();
@ -610,12 +646,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
public List<GroupMembersData> GetGroupMembers(GroupRequestID requestID, UUID GroupID)
public List<GroupMembersData> GetGroupMembers(UUID requestingAgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["GroupID"] = GroupID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupMembers", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupMembers", param);
List<GroupMembersData> members = new List<GroupMembersData>();
@ -643,12 +679,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
}
public List<GroupRoleMembersData> GetGroupRoleMembers(GroupRequestID requestID, UUID GroupID)
public List<GroupRoleMembersData> GetGroupRoleMembers(UUID requestingAgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["GroupID"] = GroupID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupRoleMembers", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupRoleMembers", param);
List<GroupRoleMembersData> members = new List<GroupRoleMembersData>();
@ -667,12 +703,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return members;
}
public List<GroupNoticeData> GetGroupNotices(GroupRequestID requestID, UUID GroupID)
public List<GroupNoticeData> GetGroupNotices(UUID requestingAgentID, UUID GroupID)
{
Hashtable param = new Hashtable();
param["GroupID"] = GroupID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupNotices", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupNotices", param);
List<GroupNoticeData> values = new List<GroupNoticeData>();
@ -694,12 +730,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return values;
}
public GroupNoticeInfo GetGroupNotice(GroupRequestID requestID, UUID noticeID)
public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID)
{
Hashtable param = new Hashtable();
param["NoticeID"] = noticeID.ToString();
Hashtable respData = XmlRpcCall(requestID, "groups.getGroupNotice", param);
Hashtable respData = XmlRpcCall(requestingAgentID, "groups.getGroupNotice", param);
if (respData.Contains("error"))
@ -725,7 +761,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return data;
}
public void AddGroupNotice(GroupRequestID requestID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
{
string binBucket = OpenMetaverse.Utils.BytesToHexString(binaryBucket, "");
@ -738,7 +774,70 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
param["BinaryBucket"] = binBucket;
param["TimeStamp"] = ((uint)Util.UnixTimeSinceEpoch()).ToString();
XmlRpcCall(requestID, "groups.addGroupNotice", param);
XmlRpcCall(requestingAgentID, "groups.addGroupNotice", param);
}
#endregion
#region GroupSessionTracking
public void ResetAgentGroupChatSessions(UUID agentID)
{
foreach (List<UUID> agentList in m_groupsAgentsDroppedFromChatSession.Values)
{
agentList.Remove(agentID);
}
}
public bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID)
{
// If we're tracking this group, and we can find them in the tracking, then they've been invited
return m_groupsAgentsInvitedToChatSession.ContainsKey(groupID)
&& m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID);
}
public bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID)
{
// If we're tracking drops for this group,
// and we find them, well... then they've dropped
return m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID)
&& m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID);
}
public void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID)
{
if (m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
{
// If not in dropped list, add
if (!m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
{
m_groupsAgentsDroppedFromChatSession[groupID].Add(agentID);
}
}
}
public void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID)
{
// Add Session Status if it doesn't exist for this session
CreateGroupChatSessionTracking(groupID);
// If nessesary, remove from dropped list
if (m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
{
m_groupsAgentsDroppedFromChatSession[groupID].Remove(agentID);
}
}
private void CreateGroupChatSessionTracking(UUID groupID)
{
if (!m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
{
m_groupsAgentsDroppedFromChatSession.Add(groupID, new List<UUID>());
m_groupsAgentsInvitedToChatSession.Add(groupID, new List<UUID>());
}
}
#endregion
@ -831,15 +930,44 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
/// <summary>
/// Encapsulate the XmlRpc call to standardize security and error handling.
/// </summary>
private Hashtable XmlRpcCall(GroupRequestID requestID, string function, Hashtable param)
private Hashtable XmlRpcCall(UUID requestingAgentID, string function, Hashtable param)
{
if (requestID == null)
XmlRpcResponse resp = null;
string CacheKey = null;
// Only bother with the cache if it isn't disabled.
if (m_cacheTimeout > 0)
{
requestID = new GroupRequestID();
if (!function.StartsWith("groups.get"))
{
// Any and all updates cause the cache to clear
m_memoryCache.Clear();
}
param.Add("RequestingAgentID", requestID.AgentID.ToString());
param.Add("RequestingAgentUserService", requestID.UserServiceURL);
param.Add("RequestingSessionID", requestID.SessionID.ToString());
else
{
StringBuilder sb = new StringBuilder(requestingAgentID + function);
foreach (object key in param.Keys)
{
if (param[key] != null)
{
sb.AppendFormat(",{0}:{1}", key.ToString(), param[key].ToString());
}
}
CacheKey = sb.ToString();
m_memoryCache.TryGetValue(CacheKey, out resp);
}
}
if( resp == null )
{
string UserService;
UUID SessionID;
GetClientGroupRequestID(requestingAgentID, out UserService, out SessionID);
param.Add("requestingAgentID", requestingAgentID.ToString());
param.Add("RequestingAgentUserService", UserService);
param.Add("RequestingSessionID", SessionID.ToString());
param.Add("ReadKey", m_groupReadKey);
@ -852,33 +980,37 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
ConfigurableKeepAliveXmlRpcRequest req;
req = new ConfigurableKeepAliveXmlRpcRequest(function, parameters, m_disableKeepAlive);
XmlRpcResponse resp = null;
try
{
resp = req.Send(m_serviceURL, 10000);
resp = req.Send(m_groupsServerURI, 10000);
if ((m_cacheTimeout > 0) && (CacheKey != null))
{
m_memoryCache.AddOrUpdate(CacheKey, resp, TimeSpan.FromSeconds(m_cacheTimeout));
}
}
catch (Exception e)
{
m_log.ErrorFormat("[XMLRPCGROUPDATA]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function);
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", e.ToString());
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: An error has occured while attempting to access the XmlRpcGroups server method: {0}", function);
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} ", e.ToString());
foreach (string ResponseLine in req.RequestResponse.Split(new string[] { Environment.NewLine }, StringSplitOptions.None))
{
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} ", ResponseLine);
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} ", ResponseLine);
}
foreach (string key in param.Keys)
{
m_log.WarnFormat("[XMLRPCGROUPDATA]: {0} :: {1}", key, param[key].ToString());
m_log.WarnFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} :: {1}", key, param[key].ToString());
}
Hashtable respData = new Hashtable();
respData.Add("error", e.ToString());
return respData;
}
}
if (resp.Value is Hashtable)
{
@ -891,21 +1023,21 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return respData;
}
m_log.ErrorFormat("[XMLRPCGROUPDATA]: The XmlRpc server returned a {1} instead of a hashtable for {0}", function, resp.Value.GetType().ToString());
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: The XmlRpc server returned a {1} instead of a hashtable for {0}", function, resp.Value.GetType().ToString());
if (resp.Value is ArrayList)
{
ArrayList al = (ArrayList)resp.Value;
m_log.ErrorFormat("[XMLRPCGROUPDATA]: Contains {0} elements", al.Count);
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: Contains {0} elements", al.Count);
foreach (object o in al)
{
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0} :: {1}", o.GetType().ToString(), o.ToString());
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0} :: {1}", o.GetType().ToString(), o.ToString());
}
}
else
{
m_log.ErrorFormat("[XMLRPCGROUPDATA]: Function returned: {0}", resp.Value.ToString());
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: Function returned: {0}", resp.Value.ToString());
}
Hashtable error = new Hashtable();
@ -915,30 +1047,64 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
private void LogRespDataToConsoleError(Hashtable respData)
{
m_log.Error("[XMLRPCGROUPDATA]: Error:");
m_log.Error("[XMLRPC-GROUPS-CONNECTOR]: Error:");
foreach (string key in respData.Keys)
{
m_log.ErrorFormat("[XMLRPCGROUPDATA]: Key: {0}", key);
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: Key: {0}", key);
string[] lines = respData[key].ToString().Split(new char[] { '\n' });
foreach (string line in lines)
{
m_log.ErrorFormat("[XMLRPCGROUPDATA]: {0}", line);
m_log.ErrorFormat("[XMLRPC-GROUPS-CONNECTOR]: {0}", line);
}
}
}
}
public class GroupNoticeInfo
/// <summary>
/// Group Request Tokens are an attempt to allow the groups service to authenticate
/// requests.
/// TODO: This broke after the big grid refactor, either find a better way, or discard this
/// </summary>
/// <param name="client"></param>
/// <returns></returns>
private void GetClientGroupRequestID(UUID AgentID, out string UserServiceURL, out UUID SessionID)
{
public GroupNoticeData noticeData = new GroupNoticeData();
public UUID GroupID = UUID.Zero;
public string Message = string.Empty;
public byte[] BinaryBucket = new byte[0];
UserServiceURL = "";
SessionID = UUID.Zero;
// Need to rework this based on changes to User Services
/*
UserAccount userAccount = m_accountService.GetUserAccount(UUID.Zero,AgentID);
if (userAccount == null)
{
// This should be impossible. If I've been passed a reference to a client
// that client should be registered with the UserService. So something
// is horribly wrong somewhere.
m_log.WarnFormat("[GROUPS]: Could not find a UserServiceURL for {0}", AgentID);
}
else if (userProfile is ForeignUserProfileData)
{
// They aren't from around here
ForeignUserProfileData fupd = (ForeignUserProfileData)userProfile;
UserServiceURL = fupd.UserServerURI;
SessionID = fupd.CurrentAgent.SessionID;
}
else
{
// They're a local user, use this:
UserServiceURL = m_commManager.NetworkServersInfo.UserURL;
SessionID = userProfile.CurrentAgent.SessionID;
}
*/
}
}
}

View File

@ -235,6 +235,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
public event Action<UUID> OnRemoveAvatar;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;

View File

@ -81,6 +81,9 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
void PostEvent(EventParams data);
void Suspend();
void Resume();
/// <summary>
/// Process the next event queued for this script
/// </summary>

View File

@ -95,6 +95,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
private bool m_startedFromSavedState;
private UUID m_CurrentStateHash;
private UUID m_RegionID;
private bool m_Suspended = false;
private Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>>
m_LineMap;
@ -638,6 +639,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
/// <returns></returns>
public object EventProcessor()
{
if (m_Suspended)
return 0;
lock (m_Script)
{
EventParams data = null;
@ -1011,5 +1015,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
{
get { return m_RegionID; }
}
public void Suspend()
{
m_Suspended = true;
}
public void Resume()
{
m_Suspended = false;
}
}
}

View File

@ -1488,5 +1488,23 @@ namespace OpenSim.Region.ScriptEngine.XEngine
return new ArrayList();
}
}
public void SuspendScript(UUID itemID)
{
IScriptInstance instance = GetInstance(itemID);
if (instance == null)
return;
instance.Suspend();
}
public void ResumeScript(UUID itemID)
{
IScriptInstance instance = GetInstance(itemID);
if (instance == null)
return;
instance.Resume();
}
}
}

View File

@ -176,18 +176,7 @@ namespace OpenSim.Server.Handlers.UserAccounts
byte[] StoreAccount(Dictionary<string, object> request)
{
//if (!request.ContainsKey("account"))
// return FailureResult();
//if (request["account"] == null)
// return FailureResult();
//if (!(request["account"] is Dictionary<string, object>))
// return FailureResult();
UserAccount account = new UserAccount(request);
if (m_UserAccountService.StoreUserAccount(account))
return SuccessResult();
// No can do. No changing user accounts from remote sims
return FailureResult();
}

View File

@ -47,7 +47,7 @@ namespace OpenSim.Server
protected static List<IServiceConnector> m_ServiceConnectors =
new List<IServiceConnector>();
static int Main(string[] args)
public static int Main(string[] args)
{
m_Server = new HttpServerBase("R.O.B.U.S.T.", args);

View File

@ -93,6 +93,11 @@ namespace OpenSim.Services.AssetService
return m_Database.GetAsset(assetID);
}
public AssetBase GetCached(string id)
{
return Get(id);
}
public AssetMetadata GetMetadata(string id)
{
UUID assetID;

View File

@ -111,6 +111,14 @@ namespace OpenSim.Services.Connectors
return asset;
}
public AssetBase GetCached(string id)
{
if (m_Cache != null)
return m_Cache.Get(id);
return null;
}
public AssetMetadata GetMetadata(string id)
{
if (m_Cache != null)

View File

@ -116,6 +116,20 @@ namespace OpenSim.Services.Connectors
return null;
}
public AssetBase GetCached(string id)
{
string url = string.Empty;
string assetID = string.Empty;
if (StringToUrlAndAssetID(id, out url, out assetID))
{
IAssetService connector = GetConnector(url);
return connector.GetCached(assetID);
}
return null;
}
public AssetMetadata GetMetadata(string id)
{
string url = string.Empty;

View File

@ -112,60 +112,24 @@ namespace OpenSim.Services.Connectors.SimianGrid
public AssetBase Get(string id)
{
AssetBase asset = null;
// Cache fetch
if (m_cache != null)
{
asset = m_cache.Get(id);
AssetBase asset = m_cache.Get(id);
if (asset != null)
return asset;
}
Uri url;
// Determine if id is an absolute URL or a grid-relative UUID
if (!Uri.TryCreate(id, UriKind.Absolute, out url))
url = new Uri(m_serverUrl + id);
try
{
HttpWebRequest request = UntrustedHttpWebRequest.Create(url);
using (WebResponse response = request.GetResponse())
{
using (Stream responseStream = response.GetResponseStream())
{
string creatorID = response.Headers.GetOne("X-Asset-Creator-Id") ?? String.Empty;
// Create the asset object
asset = new AssetBase(id, String.Empty, SLUtil.ContentTypeToSLAssetType(response.ContentType), creatorID);
UUID assetID;
if (UUID.TryParse(id, out assetID))
asset.FullID = assetID;
// Grab the asset data from the response stream
using (MemoryStream stream = new MemoryStream())
{
responseStream.CopyTo(stream, Int32.MaxValue);
asset.Data = stream.ToArray();
}
}
return GetRemote(id);
}
// Cache store
if (m_cache != null && asset != null)
m_cache.Cache(asset);
return asset;
}
catch (Exception ex)
public AssetBase GetCached(string id)
{
m_log.Warn("[SIMIAN ASSET CONNECTOR]: Asset GET from " + url + " failed: " + ex.Message);
if (m_cache != null)
return m_cache.Get(id);
return null;
}
}
/// <summary>
/// Get an asset's metadata
@ -245,10 +209,21 @@ namespace OpenSim.Services.Connectors.SimianGrid
/// <returns>True if the id was parseable, false otherwise</returns>
public bool Get(string id, Object sender, AssetRetrieved handler)
{
// Cache fetch
if (m_cache != null)
{
AssetBase asset = m_cache.Get(id);
if (asset != null)
{
handler(id, sender, asset);
return true;
}
}
Util.FireAndForget(
delegate(object o)
{
AssetBase asset = Get(id);
AssetBase asset = GetRemote(id);
handler(id, sender, asset);
}
);
@ -406,5 +381,53 @@ namespace OpenSim.Services.Connectors.SimianGrid
}
#endregion IAssetService
private AssetBase GetRemote(string id)
{
AssetBase asset = null;
Uri url;
// Determine if id is an absolute URL or a grid-relative UUID
if (!Uri.TryCreate(id, UriKind.Absolute, out url))
url = new Uri(m_serverUrl + id);
try
{
HttpWebRequest request = UntrustedHttpWebRequest.Create(url);
using (WebResponse response = request.GetResponse())
{
using (Stream responseStream = response.GetResponseStream())
{
string creatorID = response.Headers.GetOne("X-Asset-Creator-Id") ?? String.Empty;
// Create the asset object
asset = new AssetBase(id, String.Empty, SLUtil.ContentTypeToSLAssetType(response.ContentType), creatorID);
UUID assetID;
if (UUID.TryParse(id, out assetID))
asset.FullID = assetID;
// Grab the asset data from the response stream
using (MemoryStream stream = new MemoryStream())
{
responseStream.CopyTo(stream, Int32.MaxValue);
asset.Data = stream.ToArray();
}
}
}
// Cache store
if (m_cache != null && asset != null)
m_cache.Cache(asset);
return asset;
}
catch (Exception ex)
{
m_log.Warn("[SIMIAN ASSET CONNECTOR]: Asset GET from " + url + " failed: " + ex.Message);
return null;
}
}
}
}

View File

@ -104,6 +104,8 @@ namespace OpenSim.Services.Connectors.SimianGrid
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
if (response["Success"].AsBoolean() && response["Identities"] is OSDArray)
{
bool md5hashFound = false;
OSDArray identities = (OSDArray)response["Identities"];
for (int i = 0; i < identities.Count; i++)
{
@ -114,13 +116,19 @@ namespace OpenSim.Services.Connectors.SimianGrid
{
string credential = identity["Credential"].AsString();
if (password == credential || "$1$" + Utils.MD5String(password) == credential)
if (password == credential || "$1$" + Utils.MD5String(password) == credential || Utils.MD5String(password) == credential)
return Authorize(principalID);
md5hashFound = true;
break;
}
}
}
m_log.Warn("[SIMIAN AUTH CONNECTOR]: Authentication failed for " + principalID);
if (md5hashFound)
m_log.Warn("[SIMIAN AUTH CONNECTOR]: Authentication failed for " + principalID + " using md5hash $1$" + Utils.MD5String(password));
else
m_log.Warn("[SIMIAN AUTH CONNECTOR]: Authentication failed for " + principalID + ", no md5hash identity found");
}
else
{

View File

@ -583,6 +583,14 @@ namespace OpenSim.Services.Connectors.SimianGrid
{ "Permissions", permissions }
};
// Add different asset type only if it differs from inventory type
// (needed for links)
string invContentType = SLUtil.SLInvTypeToContentType(item.InvType);
string assetContentType = SLUtil.SLAssetTypeToContentType(item.AssetType);
if (invContentType != assetContentType)
extraData["LinkedItemType"] = OSD.FromString(assetContentType);
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "AddInventoryItem" },
@ -593,6 +601,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
{ "Name", item.Name },
{ "Description", item.Description },
{ "CreatorID", item.CreatorId },
{ "ContentType", invContentType },
{ "ExtraData", OSDParser.SerializeJsonString(extraData) }
};
@ -781,6 +790,9 @@ namespace OpenSim.Services.Connectors.SimianGrid
invItem.GroupPermissions = perms["GroupMask"].AsUInteger();
invItem.NextPermissions = perms["NextOwnerMask"].AsUInteger();
}
if (extraData.ContainsKey("LinkedItemType"))
invItem.AssetType = SLUtil.ContentTypeToSLAssetType(extraData["LinkedItemType"].AsString());
}
if (invItem.BasePermissions == 0)

View File

@ -395,7 +395,7 @@ namespace OpenSim.Services.Connectors.SimianGrid
}
else
{
m_log.Warn("[SIMIAN PRESENCE CONNECTOR]: Failed to retrieve sessions for " + userID + ": " + response["Message"].AsString());
m_log.Debug("[SIMIAN PRESENCE CONNECTOR]: No session returned for " + userID + ": " + response["Message"].AsString());
}
}

View File

@ -187,7 +187,7 @@ namespace OpenSim.Services.Connectors
return accounts;
}
public bool StoreUserAccount(UserAccount data)
public virtual bool StoreUserAccount(UserAccount data)
{
Dictionary<string, object> sendData = new Dictionary<string, object>();
//sendData["SCOPEID"] = scopeID.ToString();

View File

@ -51,7 +51,15 @@ namespace OpenSim.Services.Interfaces
byte[] GetData(string id);
/// <summary>
/// Get an asset asynchronously
/// Synchronously fetches an asset from the local cache only
/// </summary>
/// <param name="id">Asset ID</param>
/// <returns>The fetched asset, or null if it did not exist in the local cache</returns>
AssetBase GetCached(string id);
/// <summary>
/// Get an asset synchronously or asynchronously (depending on whether
/// it is locally cached) and fire a callback with the fetched asset
/// </summary>
/// <param name="id">The asset id</param>
/// <param name="sender">Represents the requester. Passed back via the handler</param>

View File

@ -134,6 +134,10 @@ namespace OpenSim.Services.UserAccountService
u.UserTitle = d.Data["UserTitle"].ToString();
else
u.UserTitle = string.Empty;
if (d.Data.ContainsKey("UserLevel") && d.Data["UserLevel"] != null)
Int32.TryParse(d.Data["UserLevel"], out u.UserLevel);
if (d.Data.ContainsKey("UserFlags") && d.Data["UserFlags"] != null)
Int32.TryParse(d.Data["UserFlags"], out u.UserFlags);
if (d.Data.ContainsKey("ServiceURLs") && d.Data["ServiceURLs"] != null)
{
@ -218,6 +222,10 @@ namespace OpenSim.Services.UserAccountService
d.Data = new Dictionary<string, string>();
d.Data["Email"] = data.Email;
d.Data["Created"] = data.Created.ToString();
d.Data["UserLevel"] = data.UserLevel.ToString();
d.Data["UserFlags"] = data.UserFlags.ToString();
if (data.UserTitle != null)
d.Data["UserTitle"] = data.UserTitle.ToString();
List<string> parts = new List<string>();

View File

@ -65,6 +65,11 @@ namespace OpenSim.Tests.Common.Mock
return asset;
}
public AssetBase GetCached(string id)
{
return Get(id);
}
public AssetMetadata GetMetadata(string id)
{
throw new System.NotImplementedException();

View File

@ -141,6 +141,7 @@ namespace OpenSim.Tests.Common.Mock
public event Action<UUID> OnRemoveAvatar;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;

View File

@ -0,0 +1,60 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using log4net;
namespace Robust._32BitLaunch
{
class Program
{
static void Main(string[] args)
{
log4net.Config.XmlConfigurator.Configure();
System.Console.WriteLine("32-bit OpenSim executor");
System.Console.WriteLine("-----------------------");
System.Console.WriteLine("");
System.Console.WriteLine("This application is compiled for 32-bit CPU and will run under WOW32 or similar.");
System.Console.WriteLine("All 64-bit incompatibilities should be gone.");
System.Console.WriteLine("");
System.Threading.Thread.Sleep(300);
try
{
global::OpenSim.Server.OpenSimServer.Main(args);
}
catch (Exception ex)
{
System.Console.WriteLine("OpenSim threw an exception:");
System.Console.WriteLine(ex.ToString());
System.Console.WriteLine("");
System.Console.WriteLine("Application will now terminate!");
System.Console.WriteLine("");
}
}
}
}

View File

@ -0,0 +1,63 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Robust.32BitLaunch")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("http://opensimulator.org")]
[assembly: AssemblyProduct("Robust.32BitLaunch")]
[assembly: AssemblyCopyright("Copyright (c) 2008")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("5072e919-46ab-47e6-8a63-08108324ccdf")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("0.6.3.*")]
[assembly: AssemblyVersion("0.6.3.*")]
[assembly: AssemblyFileVersion("1.0.0.0")]

View File

@ -0,0 +1,62 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{595D67F3-B413-4A43-8568-5B5930E3B31D}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Robust._32BitLaunch</RootNamespace>
<AssemblyName>Robust.32BitLaunch</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\bin\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="log4net, Version=1.2.10.0, Culture=neutral, PublicKeyToken=1b44e1d426115821, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\log4net.dll</HintPath>
</Reference>
<Reference Include="OpenSim.Server, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\bin\OpenSim.Server.exe</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

View File

@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C# Express 2008
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Robust.32BitLaunch", "Robust.32BitLaunch.csproj", "{595D67F3-B413-4A43-8568-5B5930E3B31D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{595D67F3-B413-4A43-8568-5B5930E3B31D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -59,7 +59,8 @@ Once you are presented with a prompt that looks like:
You have successfully started OpenSim.
Before you can log in you will need to create a user account. You can do
Before you can log in you will need to create a user account if you didn't already create
your user as the "Master Avatar" during the region configuration stage. You can do
this by running the "create user" command on the OpenSim console. This will
ask you a series of questions such as first name, last name and password.

View File

@ -1176,10 +1176,18 @@
;MessagingModule = GroupsMessagingModule
;MessagingEnabled = true
; Service connector to Groups Service [Select One]
; XmlRpc Service Connector to the Flotsam XmlRpc Groups Service Implementation
; Service connector to Groups Service [Select One] ServicesConnectorModule
; Simian Grid Service for Groups
;ServicesConnectorModule = SimianGroupsServicesConnector
;GroupsServerURI = http://mygridserver.com:82/Grid/
; XmlRpc Service Connector to the Flotsam XmlRpc Groups Service settings
;ServicesConnectorModule = XmlRpcGroupsServicesConnector
;XmlRpcServiceURL = http://yourxmlrpcserver.com/xmlrpc.php
;GroupsServerURI = http://yourxmlrpcserver.com/xmlrpc.php
; XmlRpc Service Settings
;XmlRpcServiceReadKey = 1234
;XmlRpcServiceWriteKey = 1234

BIN
bin/Robust.32BitLaunch.exe Normal file

Binary file not shown.

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@ -0,0 +1,32 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler,log4net" />
</configSections>
<runtime>
<gcConcurrent enabled="true" />
<gcServer enabled="true" />
</runtime>
<appSettings>
</appSettings>
<log4net>
<appender name="Console" type="OpenSim.Framework.Console.OpenSimAppender, OpenSim.Framework.Console">
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%date{HH:mm:ss} - %message%newline" />
</layout>
</appender>
<appender name="LogFileAppender" type="log4net.Appender.FileAppender">
<file value="Robust.32BitLaunch.log" />
<appendToFile value="true" />
<layout type="log4net.Layout.PatternLayout">
<conversionPattern value="%date %-5level - %logger %message%newline" />
</layout>
</appender>
<root>
<level value="DEBUG" />
<appender-ref ref="Console" />
<appender-ref ref="LogFileAppender" />
</root>
</log4net>
</configuration>

View File

@ -52,6 +52,12 @@
;
FriendsServerURI = "http://mygridserver.com:8003"
[Groups]
;
; change this to your grid-wide groups server
;
GroupsServerURI = "http://mygridserver.com:82/Grid/"
[Modules]
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.

View File

@ -15,6 +15,7 @@
; UserAccountServerURI = "http://www.mygrid.com/Grid/"
; AuthenticationServerURI = "http://www.mygrid.com/Grid/"
; FriendsServerURI = "http://www.mygrid.com/Grid/"
; GroupsServerURI = "http://www.mygrid.com/Grid/"
[Includes]
Include-Common = "config-include/GridCommon.ini"
@ -55,3 +56,12 @@
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
[Groups]
Enabled = true
Module = GroupsModule
DebugEnabled = false
NoticesEnabled = true
MessagingModule = GroupsMessagingModule
MessagingEnabled = true
ServicesConnectorModule = SimianGroupsServicesConnector