clamp avatar standup position within region
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f394fabfc0
commit
0331159d2c
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@ -2565,6 +2565,8 @@ namespace OpenSim.Region.Framework.Scenes
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// "[SCENE PRESENCE]: Setting stand to pos {0}, (adjustmentForSitPosition {1}, adjustmentForSitPose {2}) rotation {3} for {4} in {5}",
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// "[SCENE PRESENCE]: Setting stand to pos {0}, (adjustmentForSitPosition {1}, adjustmentForSitPose {2}) rotation {3} for {4} in {5}",
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// standPos, adjustmentForSitPosition, adjustmentForSitPose, standRotation, Name, Scene.Name);
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// standPos, adjustmentForSitPosition, adjustmentForSitPose, standRotation, Name, Scene.Name);
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standPos.X = Util.Clamp<float>(standPos.X, 0.5f, (float)Constants.RegionSize - 0.5f);
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standPos.Y = Util.Clamp<float>(standPos.Y, 0.5f, (float)Constants.RegionSize - 0.5f);
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m_pos = standPos;
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m_pos = standPos;
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}
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}
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