From 03382c55cbe0d327d6a9f0c4fa792f38d856f47c Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 10 Nov 2008 20:42:23 +0000 Subject: [PATCH] make things compile, but the test still fails because of the root part changes --- OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs b/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs index f4aa3d86fa..be12a32de3 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs @@ -87,7 +87,6 @@ namespace OpenSim.Region.Environment.Scenes.Tests //part.UpdatePrimFlags(false, false, true); part.ObjectFlags |= (uint)PrimFlags.Phantom; - sceneObject.RootPart = part; sceneObject.AddPart(part); scene.AddNewSceneObject(sceneObject, false); @@ -226,7 +225,6 @@ namespace OpenSim.Region.Environment.Scenes.Tests sop.ObjectFlags |= (uint)PrimFlags.Phantom; sog.AddPart(sop); - sog.RootPart = sop; scene.AddNewSceneObject(sog, false); @@ -246,7 +244,6 @@ namespace OpenSim.Region.Environment.Scenes.Tests sop.ObjectFlags |= (uint)PrimFlags.Phantom; sog.AddPart(sop); - sog.RootPart = sop; scene.AddNewSceneObject(sog, false);