* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps

ThreadPoolClientBranch
Teravus Ovares 2008-01-28 04:31:40 +00:00
parent 5e36feada2
commit 035d807847
1 changed files with 1 additions and 1 deletions

View File

@ -80,7 +80,7 @@ namespace OpenSim.Region.Physics.OdePlugin
private const uint m_regionWidth = 256;
private const uint m_regionHeight = 256;
private static float ODE_STEPSIZE = 0.025f;
private static float ODE_STEPSIZE = 0.020f;
private static bool RENDER_FLAG = false;
private static float metersInSpace = 29.9f;
private IntPtr contactgroup;