* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps
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5e36feada2
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035d807847
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@ -80,7 +80,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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private const uint m_regionWidth = 256;
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private const uint m_regionWidth = 256;
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private const uint m_regionHeight = 256;
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private const uint m_regionHeight = 256;
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private static float ODE_STEPSIZE = 0.025f;
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private static float ODE_STEPSIZE = 0.020f;
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private static bool RENDER_FLAG = false;
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private static bool RENDER_FLAG = false;
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private static float metersInSpace = 29.9f;
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private static float metersInSpace = 29.9f;
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private IntPtr contactgroup;
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private IntPtr contactgroup;
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