Make texture anims work right on singu
parent
0e809ab265
commit
036017bba7
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@ -1879,6 +1879,8 @@ namespace OpenSim.Region.Framework.Scenes
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}
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public void AddTextureAnimation(Primitive.TextureAnimation pTexAnim)
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{
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if (((int)pTexAnim.Flags & 1) == 0) // ANIM_ON
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{
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byte[] data = new byte[16];
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int pos = 0;
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@ -1897,6 +1899,11 @@ namespace OpenSim.Region.Framework.Scenes
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m_TextureAnimation = data;
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}
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else
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{
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m_TextureAnimation = Utils.EmptyBytes;
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}
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}
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public void AdjustSoundGain(double volume)
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{
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