From 03b2b5b77bef684536143ed509df444b859c26c0 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Thu, 19 Sep 2013 20:59:27 +0100 Subject: [PATCH] minor: Make log message at top of ScenePresence.CompleteMovement info level and comment out later log message in ScenePresence.MakeRootAgent() Need an info message since this is currently important in detecting teleport issue when not at debug log level. CompleteMovement message occurs before MakeRootAgent() one did --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 52ea8fe277..e247875eaf 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -900,9 +900,9 @@ namespace OpenSim.Region.Framework.Scenes /// public void MakeRootAgent(Vector3 pos, bool isFlying) { - m_log.InfoFormat( - "[SCENE]: Upgrading child to root agent for {0} in {1}", - Name, m_scene.RegionInfo.RegionName); +// m_log.InfoFormat( +// "[SCENE]: Upgrading child to root agent for {0} in {1}", +// Name, m_scene.RegionInfo.RegionName); //m_log.DebugFormat("[SCENE]: known regions in {0}: {1}", Scene.RegionInfo.RegionName, KnownChildRegionHandles.Count); @@ -1388,9 +1388,9 @@ namespace OpenSim.Region.Framework.Scenes { // DateTime startTime = DateTime.Now; - m_log.DebugFormat( + m_log.InfoFormat( "[SCENE PRESENCE]: Completing movement of {0} into region {1} in position {2}", - client.Name, Scene.RegionInfo.RegionName, AbsolutePosition); + client.Name, Scene.Name, AbsolutePosition); // Make sure it's not a login agent. We don't want to wait for updates during login if (PresenceType != PresenceType.Npc && (m_teleportFlags & TeleportFlags.ViaLogin) == 0)