Merge commit '385c4a210deb63c25f082ab8a3f0c63c7bff8fb5' into bigmerge
commit
03d533dc1e
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@ -211,8 +211,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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// Process the visual params, this may change height as well
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// Process the visual params, this may change height as well
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if (visualParams != null)
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if (visualParams != null)
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{
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{
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float oldHeight = sp.Appearance.AvatarHeight;
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changed = sp.Appearance.SetVisualParams(visualParams);
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changed = sp.Appearance.SetVisualParams(visualParams);
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if (sp.Appearance.AvatarHeight > 0)
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if (sp.Appearance.AvatarHeight != oldHeight && sp.Appearance.AvatarHeight > 0)
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sp.SetHeight(sp.Appearance.AvatarHeight);
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sp.SetHeight(sp.Appearance.AvatarHeight);
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}
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}
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@ -3661,6 +3661,10 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// </summary>
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public void AddToPhysicalScene(bool isFlying)
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public void AddToPhysicalScene(bool isFlying)
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{
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{
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// m_log.DebugFormat(
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// "[SCENE PRESENCE]: Adding physics actor for {0}, ifFlying = {1} in {2}",
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// Name, isFlying, Scene.RegionInfo.RegionName);
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if (m_appearance.AvatarHeight == 0)
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if (m_appearance.AvatarHeight == 0)
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m_appearance.SetHeight();
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m_appearance.SetHeight();
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