Set appearance refresh to false by default.
This setting was originally added some time ago to deal with issues where appearance was not received properly by all users. However, it does not scale well with large numbers of agents. Disabling to see if the original problem has abated or whether this will have to be tackled in another way.ghosts
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@ -1018,7 +1018,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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// FIXME: Ultimately this should be in a module.
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// FIXME: Ultimately this should be in a module.
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SendPeriodicAppearanceUpdates = true;
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SendPeriodicAppearanceUpdates = false;
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IConfig appearanceConfig = m_config.Configs["Appearance"];
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IConfig appearanceConfig = m_config.Configs["Appearance"];
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if (appearanceConfig != null)
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if (appearanceConfig != null)
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@ -762,7 +762,7 @@
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; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
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; If true, avatar appearance information is resent to other avatars in the simulator every 60 seconds.
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; This may help with some situations where avatars are persistently grey, though it will not help
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; This may help with some situations where avatars are persistently grey, though it will not help
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; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
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; in other situations (e.g. appearance baking failures where the avatar only appears as a cloud to others).
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ResendAppearanceUpdates = true
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ResendAppearanceUpdates = false
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; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar
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; Turning this on responds to CachedTexture packets to possibly avoid rebaking the avatar
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; on every login
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; on every login
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