diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index 974429ac6b..144895ccfc 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs @@ -283,8 +283,6 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess // and place an entry in m_assetMap m_log.Debug("[HG ASSET MAPPER]: Posting object " + assetID + " to asset server " + userAssetURL); - Util.PrintCallStack(); - AssetBase asset = m_scene.AssetService.Get(assetID.ToString()); if (asset != null) {