diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 845c4c2dba..5c7f3b7225 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs @@ -618,7 +618,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions return objectOwnerMask; // Estate users should be able to edit anything in the sim if RegionOwnerIsGod is set - if (IsEstateManager(user) && m_RegionOwnerIsGod) + if (m_RegionOwnerIsGod && IsEstateManager(user) && !IsAdministrator(objectOwner)) return objectOwnerMask; // Admin should be able to edit anything in the sim (including admin objects)