XMR: there is no need for a slice thread, it also causes timing issues; BelowNormal mb 2 Below on win; cosmetics
parent
20ca517887
commit
04a8ec518d
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@ -250,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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}
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m_SleepThread = StartMyThread (RunSleepThread, "xmrengine sleep", ThreadPriority.Normal);
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m_SliceThread = StartMyThread (RunSliceThread, "xmrengine slice", ThreadPriority.Normal);
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// m_SliceThread = StartMyThread (RunSliceThread, "xmrengine slice", ThreadPriority.Normal);
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/*
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* Verify that our ScriptEventCode's match OpenSim's scriptEvent's.
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@ -895,8 +895,10 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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m_log.Error("[XMREngine]: XMREngine.SaveAllState() called!!");
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}
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#pragma warning disable 0067
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public event ScriptRemoved OnScriptRemoved;
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public event ObjectRemoved OnObjectRemoved;
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#pragma warning restore 0067
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// Events targeted at a specific script
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// ... like listen() for an llListen() call
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@ -63,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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private static readonly XMR_Array[] noArrays = new XMR_Array[0];
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private static readonly char[] noChars = new char[0];
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private static readonly double[] noFloats = new double[0];
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private static readonly double[] noFloats = new double[0];
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private static readonly int[] noIntegers = new int[0];
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private static readonly LSL_List[] noLists = new LSL_List[0];
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private static readonly object[] noObjects = new object[0];
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@ -97,7 +97,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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iarArrays = (ars.iasArrays > 0) ? new XMR_Array [ars.iasArrays] : noArrays;
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iarChars = (ars.iasChars > 0) ? new char [ars.iasChars] : noChars;
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iarFloats = (ars.iasFloats > 0) ? new double [ars.iasFloats] : noFloats;
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iarFloats = (ars.iasFloats > 0) ? new double [ars.iasFloats] : noFloats;
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iarIntegers = (ars.iasIntegers > 0) ? new int [ars.iasIntegers] : noIntegers;
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iarLists = (ars.iasLists > 0) ? new LSL_List [ars.iasLists] : noLists;
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iarObjects = (ars.iasObjects > 0) ? new object [ars.iasObjects] : noObjects;
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@ -170,7 +170,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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iarArrays = (XMR_Array[]) recver ();
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char[] chrs = (char[]) recver ();
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double[] flts = (double[]) recver ();
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double[] flts = (double[]) recver ();
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int[] ints = (int[]) recver ();
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LSL_List[] liss = (LSL_List[]) recver ();
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object[] objs = (object[]) recver ();
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@ -191,15 +191,14 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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newheapuse += dels.Length * HeapTrackerObject.HT_DELE;
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// lists, objects, strings are the sum of the size of each element
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foreach (LSL_List lis in liss) {
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foreach (LSL_List lis in liss)
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newheapuse += HeapTrackerList.Size (lis);
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}
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foreach (object obj in objs) {
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foreach (object obj in objs)
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newheapuse += HeapTrackerObject.Size (obj);
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}
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foreach (string str in strs) {
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foreach (string str in strs)
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newheapuse += HeapTrackerString.Size (str);
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}
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// others (XMR_Array, XMRSDTypeClObj) keep track of their own heap usage
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@ -222,46 +221,55 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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int newheapuse = heapUse;
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iarArrays = null;
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if (iarChars != null) {
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if (iarChars != null)
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{
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newheapuse -= iarChars.Length * HeapTrackerObject.HT_CHAR;
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iarChars = null;
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}
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if (iarFloats != null) {
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if (iarFloats != null)
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{
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newheapuse -= iarFloats.Length * HeapTrackerObject.HT_SFLT;
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iarFloats = null;
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}
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if (iarIntegers != null) {
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if (iarIntegers != null)
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{
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newheapuse -= iarIntegers.Length * HeapTrackerObject.HT_INT;
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iarIntegers = null;
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}
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if (iarLists != null) {
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foreach (LSL_List lis in iarLists) {
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if (iarLists != null)
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{
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foreach (LSL_List lis in iarLists)
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newheapuse -= HeapTrackerList.Size (lis);
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}
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iarLists = null;
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}
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if (iarObjects != null) {
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foreach (object obj in iarObjects) {
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if (iarObjects != null)
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{
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foreach (object obj in iarObjects)
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newheapuse -= HeapTrackerObject.Size (obj);
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}
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iarObjects = null;
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}
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if (iarRotations != null) {
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if (iarRotations != null)
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{
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newheapuse -= iarRotations.Length * HeapTrackerObject.HT_ROT;
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iarRotations = null;
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}
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if (iarStrings != null) {
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foreach (string str in iarStrings) {
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if (iarStrings != null)
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{
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foreach (string str in iarStrings)
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newheapuse -= HeapTrackerString.Size (str);
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}
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iarStrings = null;
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}
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if (iarVectors != null) {
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if (iarVectors != null)
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{
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newheapuse -= iarVectors.Length * HeapTrackerObject.HT_VEC;
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iarVectors = null;
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}
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iarSDTClObjs = null;
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if (iarSDTIntfObjs != null) {
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if (iarSDTIntfObjs != null)
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{
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newheapuse -= iarSDTIntfObjs.Length * HeapTrackerObject.HT_DELE;
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iarSDTIntfObjs = null;
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}
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@ -270,7 +278,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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}
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}
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public class XMRInstArSizes {
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public class XMRInstArSizes
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{
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public int iasArrays;
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public int iasChars;
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public int iasFloats;
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@ -327,7 +336,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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}
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}
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public class XMRStackFrame {
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public class XMRStackFrame
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{
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public XMRStackFrame nextSF;
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public string funcName;
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public int callNo;
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@ -478,8 +488,10 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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callMode = (stackFrames == null) ? XMRInstAbstract.CallMode_NORMAL :
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XMRInstAbstract.CallMode_RESTORE;
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while (true) {
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if (this.newStateCode < 0) {
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while (true)
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{
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if (this.newStateCode < 0)
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{
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/*
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* Process event given by 'stateCode' and 'eventCode'.
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@ -487,10 +499,14 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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*/
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int newState = this.stateCode;
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seh = this.m_ObjCode.scriptEventHandlerTable[newState,(int)this.eventCode];
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if (seh != null) {
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try {
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if (seh != null)
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{
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try
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{
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seh (this);
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} catch (ScriptChangeStateException scse) {
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}
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catch (ScriptChangeStateException scse)
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{
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newState = scse.newState;
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}
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}
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@ -503,7 +519,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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* It does not execute the state_exit() or state_entry() handlers.
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* See http://wiki.secondlife.com/wiki/State
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*/
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if (newState == this.stateCode) break;
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if (newState == this.stateCode)
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break;
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/*
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* Save new state in a more permanent location in case we
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@ -517,10 +534,14 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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*/
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this.eventCode = ScriptEventCode.state_exit;
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seh = this.m_ObjCode.scriptEventHandlerTable[this.stateCode,(int)ScriptEventCode.state_exit];
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if (seh != null) {
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try {
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if (seh != null)
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{
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try
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{
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seh (this);
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} catch (ScriptChangeStateException scse) {
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}
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catch (ScriptChangeStateException scse)
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{
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this.newStateCode = scse.newState;
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}
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}
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@ -563,7 +584,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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*/
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public void CheckRunStack ()
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{
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if (xmrStackLeft () < stackLimit) {
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if (xmrStackLeft () < stackLimit)
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{
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throw new OutOfStackException ();
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}
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CheckRunQuick ();
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@ -574,9 +596,9 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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*/
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public void CheckRunQuick ()
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{
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if (suspendOnCheckRunHold || suspendOnCheckRunTemp) {
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// if (suspendOnCheckRunHold || suspendOnCheckRunTemp) {
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CheckRunWork ();
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}
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// }
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}
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/**
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@ -608,7 +630,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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public object[] RestoreStackFrame (string funcName, out int callNo)
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{
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XMRStackFrame sf = stackFrames;
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if (sf.funcName != funcName) {
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if (sf.funcName != funcName)
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{
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throw new Exception ("frame mismatch " + sf.funcName + " vs " + funcName);
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}
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callNo = sf.callNo;
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@ -625,7 +648,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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object[] oldarray = oldlist.Data;
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int len = oldarray.Length;
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object[] newarray = new object[len];
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for (int i = 0; i < len; i ++) {
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for (int i = 0; i < len; i ++)
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{
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object obj = oldarray[i];
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if (obj is LSL_Integer) obj = (int)(LSL_Integer)obj;
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newarray[i] = obj;
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int len = oldarray.Length;
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object[] newarray = new object[len];
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int verbatim = 0;
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for (int i = 0; i < len; i ++) {
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for (int i = 0; i < len; i ++)
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{
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object obj = oldarray[i];
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if (-- verbatim < 0) {
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if (obj is LSL_Integer) obj = (int)(LSL_Integer)obj;
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if (obj is int) {
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switch ((int)obj) {
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case ScriptBaseClass.PARCEL_MEDIA_COMMAND_AUTO_ALIGN: {
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if (-- verbatim < 0)
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{
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if (obj is LSL_Integer)
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obj = (int)(LSL_Integer)obj;
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if (obj is int)
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{
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switch ((int)obj)
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{
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case ScriptBaseClass.PARCEL_MEDIA_COMMAND_AUTO_ALIGN:
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{
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// leave next integer as LSL_Integer
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verbatim = 1;
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break;
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}
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case ScriptBaseClass.PARCEL_MEDIA_COMMAND_SIZE: {
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case ScriptBaseClass.PARCEL_MEDIA_COMMAND_SIZE:
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{
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// leave next two integers as LSL_Integer
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verbatim = 2;
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break;
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@ -715,7 +746,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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* class that is implementing the interface. This should let the next
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* step get the script-defined type name of the object.
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*/
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if (o is Delegate[]) {
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if (o is Delegate[])
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{
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o = ((Delegate[])o)[0].Target;
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}
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@ -723,7 +755,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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* If script-defined class instance, get the script-defined
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* type name.
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*/
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if (o is XMRSDTypeClObj) {
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if (o is XMRSDTypeClObj)
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{
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return ((XMRSDTypeClObj)o).sdtcClass.longName.val;
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}
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@ -731,7 +764,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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* If it's a delegate, maybe we can look up its script-defined type name.
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*/
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Type ot = o.GetType ();
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if (o is Delegate) {
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if (o is Delegate)
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{
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String os;
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if (m_ObjCode.sdDelTypes.TryGetValue (ot, out os)) return os;
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}
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@ -754,7 +788,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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object[] data = ev.Data;
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int evc = (int)(ev.GetLSLIntegerItem (0).value & 0xFFFFFFFF);
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ScriptEventHandler seh = m_ObjCode.scriptEventHandlerTable[stateCode,evc];
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if (seh != null) {
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if (seh != null)
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{
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int nargs = data.Length - 1;
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object[] args = new object[nargs];
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Array.Copy (data, 1, args, 0, nargs);
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@ -777,23 +812,30 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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*/
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public string xmrSubstring (string s, int offset)
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{
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if (offset >= s.Length) return "";
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if (offset >= s.Length)
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return "";
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return s.Substring (offset);
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}
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// C# style
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public string xmrSubstring (string s, int offset, int length)
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{
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if (length <= 0) return "";
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if (offset >= s.Length) return "";
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if (length > s.Length - offset) length = s.Length - offset;
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if (length <= 0)
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return "";
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if (offset >= s.Length)
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return "";
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if (length > s.Length - offset)
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length = s.Length - offset;
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return s.Substring (offset, length);
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}
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// java style
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public string xmrJSubstring (string s, int beg, int end)
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{
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if (end <= beg) return "";
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if (beg >= s.Length) return "";
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if (end > s.Length) end = s.Length;
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if (end <= beg)
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return "";
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if (beg >= s.Length)
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return "";
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if (end > s.Length)
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end = s.Length;
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return s.Substring (beg, end - beg);
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}
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@ -839,22 +881,22 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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public int xmrString2Integer (string s)
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{
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s = s.Trim ();
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if (s.StartsWith ("0x") || s.StartsWith ("0X")) {
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if (s.StartsWith ("0x") || s.StartsWith ("0X"))
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return int.Parse (s.Substring (2), NumberStyles.HexNumber);
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}
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return int.Parse (s, CultureInfo.InvariantCulture);
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}
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public LSL_Rotation xmrString2Rotation (string s)
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{
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s = s.Trim ();
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if (!s.StartsWith ("<") || !s.EndsWith (">")) {
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if (!s.StartsWith ("<") || !s.EndsWith (">"))
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throw new FormatException ("doesn't begin with < and end with >");
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}
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s = s.Substring (1, s.Length - 2);
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string[] splitup = s.Split (justacomma, 5);
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if (splitup.Length != 4) {
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if (splitup.Length != 4)
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throw new FormatException ("doesn't have exactly 3 commas");
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}
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double x = double.Parse (splitup[0], CultureInfo.InvariantCulture);
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double y = double.Parse (splitup[1], CultureInfo.InvariantCulture);
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double z = double.Parse (splitup[2], CultureInfo.InvariantCulture);
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@ -864,14 +906,14 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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public LSL_Vector xmrString2Vector (string s)
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{
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s = s.Trim ();
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if (!s.StartsWith ("<") || !s.EndsWith (">")) {
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if (!s.StartsWith ("<") || !s.EndsWith (">"))
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throw new FormatException ("doesn't begin with < and end with >");
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}
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s = s.Substring (1, s.Length - 2);
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string[] splitup = s.Split (justacomma, 4);
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if (splitup.Length != 3) {
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if (splitup.Length != 3)
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throw new FormatException ("doesn't have exactly 2 commas");
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}
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double x = double.Parse (splitup[0], CultureInfo.InvariantCulture);
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double y = double.Parse (splitup[1], CultureInfo.InvariantCulture);
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double z = double.Parse (splitup[2], CultureInfo.InvariantCulture);
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@ -933,14 +975,14 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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/*
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* If it is a script-defined interface object, convert to the original XMRSDTypeClObj.
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*/
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if (thrown is Delegate[]) {
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if (thrown is Delegate[])
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thrown = ((Delegate[])thrown)[0].Target;
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}
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/*
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* If it is a script-defined delegate object, make sure it is an instance of the expected type.
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*/
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if (thrown is Delegate) {
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if (thrown is Delegate)
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{
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Type ot = thrown.GetType ();
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Type tt = sdType.GetSysType ();
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return (ot == tt) ? thrown : null;
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@ -949,15 +991,18 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
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/*
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* If it is a script-defined class object, make sure it is an instance of the expected class.
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*/
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if (thrown is XMRSDTypeClObj) {
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if (thrown is XMRSDTypeClObj)
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{
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/*
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* Step from the object's actual class rootward.
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* If we find the requested class along the way, the cast is valid.
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* If we run off the end of the root, the cast is not valid.
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*/
|
||||
for (TokenDeclSDTypeClass ac = ((XMRSDTypeClObj)thrown).sdtcClass; ac != null; ac = ac.extends) {
|
||||
if (ac == sdType) return thrown;
|
||||
for (TokenDeclSDTypeClass ac = ((XMRSDTypeClObj)thrown).sdtcClass; ac != null; ac = ac.extends)
|
||||
{
|
||||
if (ac == sdType)
|
||||
return thrown;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1015,10 +1060,11 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
int i = srctypename.IndexOf ('[');
|
||||
int j = dsttypename.IndexOf ('[');
|
||||
if ((i < 0) || (j < 0)) throw new InvalidCastException ("non-array passed: " + srctypename + " and/or " + dsttypename);
|
||||
if ((i != j) || !srctypename.StartsWith (dsttypename.Substring (0, j))) {
|
||||
if ((i < 0) || (j < 0))
|
||||
throw new InvalidCastException ("non-array passed: " + srctypename + " and/or " + dsttypename);
|
||||
if ((i != j) || !srctypename.StartsWith (dsttypename.Substring (0, j)))
|
||||
throw new ArrayTypeMismatchException (srctypename + " vs " + dsttypename);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* The number of brackets must match exactly.
|
||||
|
@ -1030,11 +1076,15 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
int dstlen = dsttypename.Length;
|
||||
int srcjags = 0;
|
||||
int dstjags = 0;
|
||||
while (++ i < srclen) if (srctypename[i] == ']') srcjags ++;
|
||||
while (++ j < dstlen) if (dsttypename[j] == ']') dstjags ++;
|
||||
if (dstjags != srcjags) {
|
||||
while (++ i < srclen)
|
||||
if (srctypename[i] == ']')
|
||||
srcjags ++;
|
||||
while (++ j < dstlen)
|
||||
if (dsttypename[j] == ']')
|
||||
dstjags ++;
|
||||
if (dstjags != srcjags)
|
||||
throw new ArrayTypeMismatchException (srctypename + " vs " + dsttypename);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Perform the copy.
|
||||
|
@ -1059,9 +1109,9 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
XMRSDTypeClObj array = (XMRSDTypeClObj)srcar;
|
||||
TokenDeclSDTypeClass sdtClass = array.sdtcClass;
|
||||
if (sdtClass.arrayOfRank == 0) {
|
||||
if (sdtClass.arrayOfRank == 0)
|
||||
throw new InvalidCastException ("only do arrays not " + sdtClass.longName.val);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Validate objects they want to put in the list.
|
||||
|
@ -1069,26 +1119,33 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
Array srcarray = (Array)array.instVars.iarObjects[0];
|
||||
object[] output = new object[count];
|
||||
for (int i = 0; i < count; i ++) {
|
||||
for (int i = 0; i < count; i ++)
|
||||
{
|
||||
object src = srcarray.GetValue (i + start);
|
||||
if (src == null) throw new NullReferenceException ("null element " + i);
|
||||
if (src is double) {
|
||||
if (src == null)
|
||||
throw new NullReferenceException ("null element " + i);
|
||||
if (src is double)
|
||||
{
|
||||
output[i] = new LSL_Float ((double)src);
|
||||
continue;
|
||||
}
|
||||
if (src is int) {
|
||||
if (src is int)
|
||||
{
|
||||
output[i] = new LSL_Integer ((int)src);
|
||||
continue;
|
||||
}
|
||||
if (src is LSL_Rotation) {
|
||||
if (src is LSL_Rotation)
|
||||
{
|
||||
output[i] = src;
|
||||
continue;
|
||||
}
|
||||
if (src is LSL_Vector) {
|
||||
if (src is LSL_Vector)
|
||||
{
|
||||
output[i] = src;
|
||||
continue;
|
||||
}
|
||||
if (src is string) {
|
||||
if (src is string)
|
||||
{
|
||||
output[i] = new LSL_String ((string)src);
|
||||
continue;
|
||||
}
|
||||
|
@ -1117,9 +1174,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
XMRSDTypeClObj dstarray = (XMRSDTypeClObj)dstobj;
|
||||
TokenDeclSDTypeClass sdtClass = dstarray.sdtcClass;
|
||||
if (sdtClass.arrayOfType == null) {
|
||||
if (sdtClass.arrayOfType == null)
|
||||
throw new InvalidCastException ("only do arrays not " + sdtClass.longName.val);
|
||||
}
|
||||
|
||||
/*
|
||||
* Copy from the immutable array to the mutable array.
|
||||
|
@ -1128,11 +1184,12 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
object[] srcarr = srclist.Data;
|
||||
Array dstarr = (Array)dstarray.instVars.iarObjects[0];
|
||||
|
||||
for (int i = 0; i < count; i ++) {
|
||||
for (int i = 0; i < count; i ++)
|
||||
{
|
||||
object obj = srcarr[i+srcstart];
|
||||
if (obj is LSL_Float) obj = ((LSL_Float)obj).value;
|
||||
if (obj is LSL_Integer) obj = ((LSL_Integer)obj).value;
|
||||
if (obj is LSL_String) obj = ((LSL_String)obj).m_string;
|
||||
else if (obj is LSL_Integer) obj = ((LSL_Integer)obj).value;
|
||||
else if (obj is LSL_String) obj = ((LSL_String)obj).m_string;
|
||||
dstarr.SetValue (obj, i + dststart);
|
||||
}
|
||||
}
|
||||
|
@ -1151,9 +1208,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
XMRSDTypeClObj array = (XMRSDTypeClObj)srcar;
|
||||
TokenDeclSDTypeClass sdtClass = array.sdtcClass;
|
||||
if (sdtClass.arrayOfRank == 0) {
|
||||
if (sdtClass.arrayOfRank == 0)
|
||||
throw new InvalidCastException ("only do arrays not " + sdtClass.longName.val);
|
||||
}
|
||||
|
||||
/*
|
||||
* We get a type cast error from mono if they didn't give us a character array.
|
||||
|
@ -1178,18 +1234,16 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
XMRSDTypeClObj dstarray = (XMRSDTypeClObj)dstobj;
|
||||
TokenDeclSDTypeClass sdtClass = dstarray.sdtcClass;
|
||||
if (sdtClass.arrayOfType == null) {
|
||||
if (sdtClass.arrayOfType == null)
|
||||
throw new InvalidCastException ("only do arrays not " + sdtClass.longName.val);
|
||||
}
|
||||
|
||||
/*
|
||||
* We get a type cast error from mono if they didn't give us a character array.
|
||||
* But if it is ok, copy from the string to the character array.
|
||||
*/
|
||||
char[] dstarr = (char[])dstarray.instVars.iarObjects[0];
|
||||
for (int i = 0; i < count; i ++) {
|
||||
for (int i = 0; i < count; i ++)
|
||||
dstarr[i+dststart] = srcstr[i+srcstart];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -1202,8 +1256,10 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
{
|
||||
XMR_Array dict = new XMR_Array (this);
|
||||
int idx = ParseJSON (dict, nullList, json, 0);
|
||||
while (idx < json.Length) {
|
||||
if (json[idx] > ' ') throw new Exception ("left-over json " + json);
|
||||
while (idx < json.Length)
|
||||
{
|
||||
if (json[idx] > ' ')
|
||||
throw new Exception ("left-over json " + json);
|
||||
idx ++;
|
||||
}
|
||||
return dict;
|
||||
|
@ -1214,35 +1270,46 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
char c;
|
||||
|
||||
while ((c = json[idx++]) <= ' ') { }
|
||||
switch (c) {
|
||||
switch (c)
|
||||
{
|
||||
|
||||
// '{' <keystring> ':' <value> [ ',' <keystring> ':' <value> ... ] '}'
|
||||
case '{': {
|
||||
do {
|
||||
case '{':
|
||||
{
|
||||
do
|
||||
{
|
||||
string key = ParseJSONString (json, ref idx);
|
||||
while ((c = json[idx++]) <= ' ') { }
|
||||
if (c != ':') throw new Exception ("missing : after key");
|
||||
if (c != ':')
|
||||
throw new Exception ("missing : after key");
|
||||
idx = ParseJSON (dict, ParseJSONKeyAdd (keys, key), json, idx);
|
||||
while ((c = json[idx++]) <= ' ') { }
|
||||
} while (c == ',');
|
||||
if (c != '}') throw new Exception ("missing , or } after value");
|
||||
|
||||
if (c != '}')
|
||||
throw new Exception ("missing , or } after value");
|
||||
break;
|
||||
}
|
||||
|
||||
// '[' <value> [ ',' <value> ... ] ']'
|
||||
case '[': {
|
||||
case '[':
|
||||
{
|
||||
int index = 0;
|
||||
do {
|
||||
do
|
||||
{
|
||||
object key = index ++;
|
||||
idx = ParseJSON (dict, ParseJSONKeyAdd (keys, key), json, idx);
|
||||
while ((c = json[idx++]) <= ' ') { }
|
||||
} while (c == ',');
|
||||
if (c != ']') throw new Exception ("missing , or ] after value");
|
||||
|
||||
if (c != ']')
|
||||
throw new Exception ("missing , or ] after value");
|
||||
break;
|
||||
}
|
||||
|
||||
// '"'<string>'"'
|
||||
case '"': {
|
||||
case '"':
|
||||
{
|
||||
-- idx;
|
||||
string val = ParseJSONString (json, ref idx);
|
||||
dict.SetByKey (keys, val);
|
||||
|
@ -1250,29 +1317,36 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
}
|
||||
|
||||
// true false null
|
||||
case 't': {
|
||||
if (json.Substring (idx, 3) != "rue") throw new Exception ("bad true in json");
|
||||
case 't':
|
||||
{
|
||||
if (json.Substring (idx, 3) != "rue")
|
||||
throw new Exception ("bad true in json");
|
||||
idx += 3;
|
||||
dict.SetByKey (keys, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'f': {
|
||||
if (json.Substring (idx, 4) != "alse") throw new Exception ("bad false in json");
|
||||
case 'f':
|
||||
{
|
||||
if (json.Substring (idx, 4) != "alse")
|
||||
throw new Exception ("bad false in json");
|
||||
idx += 4;
|
||||
dict.SetByKey (keys, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
case 'n': {
|
||||
if (json.Substring (idx, 3) != "ull") throw new Exception ("bad null in json");
|
||||
case 'n':
|
||||
{
|
||||
if (json.Substring (idx, 3) != "ull")
|
||||
throw new Exception ("bad null in json");
|
||||
idx += 3;
|
||||
dict.SetByKey (keys, null);
|
||||
break;
|
||||
}
|
||||
|
||||
// otherwise assume it's a number
|
||||
default: {
|
||||
default:
|
||||
{
|
||||
-- idx;
|
||||
object val = ParseJSONNumber (json, ref idx);
|
||||
dict.SetByKey (keys, val);
|
||||
|
@ -1302,36 +1376,39 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
if (c != '"') throw new Exception ("bad start of json string");
|
||||
|
||||
StringBuilder sb = new StringBuilder ();
|
||||
while ((c = json[idx++]) != '"') {
|
||||
if (c == '\\') {
|
||||
while ((c = json[idx++]) != '"')
|
||||
{
|
||||
if (c == '\\')
|
||||
{
|
||||
c = json[idx++];
|
||||
switch (c) {
|
||||
case 'b': {
|
||||
switch (c)
|
||||
{
|
||||
case 'b':
|
||||
c = '\b';
|
||||
break;
|
||||
}
|
||||
case 'f': {
|
||||
|
||||
case 'f':
|
||||
c = '\f';
|
||||
break;
|
||||
}
|
||||
case 'n': {
|
||||
|
||||
case 'n':
|
||||
c = '\n';
|
||||
break;
|
||||
}
|
||||
case 'r': {
|
||||
|
||||
case 'r':
|
||||
c = '\r';
|
||||
break;
|
||||
}
|
||||
case 't': {
|
||||
|
||||
case 't':
|
||||
c = '\t';
|
||||
break;
|
||||
}
|
||||
case 'u': {
|
||||
|
||||
case 'u':
|
||||
c = (char) Int32.Parse (json.Substring (idx, 4),
|
||||
System.Globalization.NumberStyles.HexNumber);
|
||||
idx += 4;
|
||||
break;
|
||||
}
|
||||
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
@ -1358,49 +1435,65 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
isneg = true;
|
||||
c = json[idx++];
|
||||
}
|
||||
if ((c < '0') || (c > '9')) {
|
||||
if ((c < '0') || (c > '9'))
|
||||
throw new Exception ("bad json number");
|
||||
}
|
||||
while ((c >= '0') && (c <= '9')) {
|
||||
|
||||
while ((c >= '0') && (c <= '9'))
|
||||
{
|
||||
dval *= 10;
|
||||
ival *= 10;
|
||||
dval += c - '0';
|
||||
ival += c - '0';
|
||||
c = '\0';
|
||||
if (idx < json.Length) c = json[idx++];
|
||||
if (idx < json.Length)
|
||||
c = json[idx++];
|
||||
}
|
||||
if (c == '.') {
|
||||
if (c == '.')
|
||||
{
|
||||
decpt = 0;
|
||||
c = '\0';
|
||||
if (idx < json.Length) c = json[idx++];
|
||||
if (idx < json.Length)
|
||||
c = json[idx++];
|
||||
while ((c >= '0') && (c <= '9')) {
|
||||
dval *= 10;
|
||||
dval += c - '0';
|
||||
decpt ++;
|
||||
c = '\0';
|
||||
if (idx < json.Length) c = json[idx++];
|
||||
if (idx < json.Length)
|
||||
c = json[idx++];
|
||||
}
|
||||
}
|
||||
if ((c == 'e') || (c == 'E')) {
|
||||
if (decpt < 0) decpt = 0;
|
||||
if ((c == 'e') || (c == 'E'))
|
||||
{
|
||||
if (decpt < 0)
|
||||
decpt = 0;
|
||||
c = json[idx++];
|
||||
if (c == '-') expneg = true;
|
||||
if ((c == '-') || (c == '+')) c = json[idx++];
|
||||
while ((c >= '0') && (c <= '9')) {
|
||||
if (c == '-')
|
||||
expneg = true;
|
||||
if ((c == '-') || (c == '+'))
|
||||
c = json[idx++];
|
||||
while ((c >= '0') && (c <= '9'))
|
||||
{
|
||||
expon *= 10;
|
||||
expon += c - '0';
|
||||
c = '\0';
|
||||
if (idx < json.Length) c = json[idx++];
|
||||
if (idx < json.Length)
|
||||
c = json[idx++];
|
||||
}
|
||||
if (expneg) expon = -expon;
|
||||
if (expneg)
|
||||
expon = -expon;
|
||||
}
|
||||
|
||||
if (c != 0) -- idx;
|
||||
if (decpt < 0) {
|
||||
if (isneg) ival = -ival;
|
||||
if (c != 0)
|
||||
--idx;
|
||||
if (decpt < 0)
|
||||
{
|
||||
if (isneg)
|
||||
ival = -ival;
|
||||
return ival;
|
||||
} else {
|
||||
if (isneg) dval = -dval;
|
||||
if (isneg)
|
||||
dval = -dval;
|
||||
dval *= Math.Pow (10, expon - decpt);
|
||||
return dval;
|
||||
}
|
||||
|
|
|
@ -27,17 +27,9 @@
|
|||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.Remoting.Lifetime;
|
||||
using System.Security.Policy;
|
||||
using System.IO;
|
||||
using System.Xml;
|
||||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
|
@ -331,7 +323,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
ScriptEventCode evc = ScriptEventCode.None;
|
||||
|
||||
callNo = -1;
|
||||
try {
|
||||
try
|
||||
{
|
||||
if (callMode == CallMode_NORMAL) goto findevent;
|
||||
|
||||
/*
|
||||
|
@ -344,9 +337,11 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
returnMask2 = (int)sv[2];
|
||||
mask1 = (int)sv[3];
|
||||
mask2 = (int)sv[4];
|
||||
switch (callNo) {
|
||||
switch (callNo)
|
||||
{
|
||||
case 0: goto __call0;
|
||||
case 1: {
|
||||
case 1:
|
||||
{
|
||||
evc1 = (int)sv[5];
|
||||
evc = (ScriptEventCode)(int)sv[6];
|
||||
DetectParams[] detprms = ObjArrToDetPrms ((object[])sv[7]);
|
||||
|
@ -362,13 +357,15 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
findevent:
|
||||
Monitor.Enter (m_QueueLock);
|
||||
for (lln = m_EventQueue.First; lln != null; lln = lln.Next) {
|
||||
for (lln = m_EventQueue.First; lln != null; lln = lln.Next)
|
||||
{
|
||||
evt = lln.Value;
|
||||
evc = (ScriptEventCode)Enum.Parse (typeof (ScriptEventCode), evt.EventName);
|
||||
evc1 = (int)evc;
|
||||
evc2 = evc1 - 32;
|
||||
if ((((uint)evc1 < (uint)32) && (((mask1 >> evc1) & 1) != 0)) ||
|
||||
(((uint)evc2 < (uint)32) && (((mask2 >> evc2) & 1) != 0))) goto remfromq;
|
||||
(((uint)evc2 < (uint)32) && (((mask2 >> evc2) & 1) != 0)))
|
||||
goto remfromq;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -389,9 +386,9 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
remfromq:
|
||||
m_EventQueue.Remove (lln);
|
||||
if ((uint)evc1 < (uint)m_EventCounts.Length) {
|
||||
if ((uint)evc1 < (uint)m_EventCounts.Length)
|
||||
m_EventCounts[evc1] --;
|
||||
}
|
||||
|
||||
Monitor.Exit (m_QueueLock);
|
||||
m_InstEHEvent ++;
|
||||
|
||||
|
@ -399,7 +396,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* See if returnable or background event.
|
||||
*/
|
||||
if ((((uint)evc1 < (uint)32) && (((returnMask1 >> evc1) & 1) != 0)) ||
|
||||
(((uint)evc2 < (uint)32) && (((returnMask2 >> evc2) & 1) != 0))) {
|
||||
(((uint)evc2 < (uint)32) && (((returnMask2 >> evc2) & 1) != 0)))
|
||||
{
|
||||
|
||||
/*
|
||||
* Returnable event, return its parameters in a list.
|
||||
|
@ -408,11 +406,15 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
int plen = evt.Params.Length;
|
||||
object[] plist = new object[plen+1];
|
||||
plist[0] = (LSL_Integer)evc1;
|
||||
for (int i = 0; i < plen;) {
|
||||
for (int i = 0; i < plen;)
|
||||
{
|
||||
object ob = evt.Params[i];
|
||||
if (ob is int) ob = (LSL_Integer)(int)ob;
|
||||
else if (ob is double) ob = (LSL_Float)(double)ob;
|
||||
else if (ob is string) ob = (LSL_String)(string)ob;
|
||||
if (ob is int)
|
||||
ob = (LSL_Integer)(int)ob;
|
||||
else if (ob is double)
|
||||
ob = (LSL_Float)(double)ob;
|
||||
else if (ob is string)
|
||||
ob = (LSL_String)(string)ob;
|
||||
plist[++i] = ob;
|
||||
}
|
||||
m_DetectParams = evt.DetectParams;
|
||||
|
@ -426,7 +428,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
callNo = 1;
|
||||
__call1:
|
||||
ScriptEventHandler seh = m_ObjCode.scriptEventHandlerTable[stateCode,evc1];
|
||||
if (seh == null) goto checktmo;
|
||||
if (seh == null)
|
||||
goto checktmo;
|
||||
|
||||
DetectParams[] saveDetParams = this.m_DetectParams;
|
||||
object[] saveEHArgs = this.ehArgs;
|
||||
|
@ -436,26 +439,33 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
this.ehArgs = evt.Params;
|
||||
this.eventCode = evc;
|
||||
|
||||
try {
|
||||
try
|
||||
{
|
||||
seh (this);
|
||||
} finally {
|
||||
this.m_DetectParams = saveDetParams;
|
||||
this.ehArgs = saveEHArgs;
|
||||
this.eventCode = saveEventCode;
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_DetectParams = saveDetParams;
|
||||
ehArgs = saveEHArgs;
|
||||
eventCode = saveEventCode;
|
||||
}
|
||||
|
||||
/*
|
||||
* Keep waiting until we find a returnable event or timeout.
|
||||
*/
|
||||
checktmo:
|
||||
if (DateTime.UtcNow < sleepUntil) goto findevent;
|
||||
if (DateTime.UtcNow < sleepUntil)
|
||||
goto findevent;
|
||||
|
||||
/*
|
||||
* We timed out, return an empty list.
|
||||
*/
|
||||
return emptyList;
|
||||
} finally {
|
||||
if (callMode != CallMode_NORMAL) {
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (callMode != CallMode_NORMAL)
|
||||
{
|
||||
|
||||
/*
|
||||
* Stack frame is being saved by CheckRun...().
|
||||
|
@ -468,7 +478,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
sv[2] = returnMask2; // needed at __call0,__call1
|
||||
sv[3] = mask1; // needed at __call0,__call1
|
||||
sv[4] = mask2; // needed at __call0,__call1
|
||||
if (callNo == 1) {
|
||||
if (callNo == 1)
|
||||
{
|
||||
sv[5] = evc1; // needed at __call1
|
||||
sv[6] = (int)evc; // needed at __call1
|
||||
sv[7] = DetPrmsToObjArr (evt.DetectParams); // needed at __call1
|
||||
|
@ -515,7 +526,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
object[] obs = new object[len*16+1];
|
||||
int j = 0;
|
||||
obs[j++] = (LSL_Integer)saveDPVer;
|
||||
for (int i = 0; i < len; i ++) {
|
||||
for (int i = 0; i < len; i ++)
|
||||
{
|
||||
DetectParams dp = dps[i];
|
||||
obs[j++] = (LSL_String)dp.Key.ToString(); // UUID
|
||||
obs[j++] = dp.OffsetPos; // vector
|
||||
|
@ -550,14 +562,14 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
private static DetectParams[] ObjArrToDetPrms (object[] objs)
|
||||
{
|
||||
int j = 0;
|
||||
if ((objs.Length % 16 != 1) || (ListInt (objs[j++]) != saveDPVer)) {
|
||||
if ((objs.Length % 16 != 1) || (ListInt (objs[j++]) != saveDPVer))
|
||||
throw new Exception ("invalid detect param format");
|
||||
}
|
||||
|
||||
int len = objs.Length / 16;
|
||||
DetectParams[] dps = new DetectParams[len];
|
||||
|
||||
for (int i = 0; i < len; i ++) {
|
||||
for (int i = 0; i < len; i ++)
|
||||
{
|
||||
DetectParams dp = new DetectParams ();
|
||||
|
||||
dp.Key = new UUID (ListStr (objs[j++]));
|
||||
|
@ -612,9 +624,11 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
/*
|
||||
* Clear out any old events from the queue.
|
||||
*/
|
||||
lock (m_QueueLock) {
|
||||
lock (m_QueueLock)
|
||||
{
|
||||
m_EventQueue.Clear();
|
||||
for (int i = m_EventCounts.Length; -- i >= 0;) m_EventCounts[i] = 0;
|
||||
for (int i = m_EventCounts.Length; -- i >= 0;)
|
||||
m_EventCounts[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -140,6 +140,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
public int m_InstEHEvent = 0; // number of events dequeued (StartEventHandler called)
|
||||
public int m_InstEHSlice = 0; // number of times handler timesliced (ResumeEx called)
|
||||
public double m_CPUTime = 0; // accumulated CPU time (milliseconds)
|
||||
public double m_SliceStart = 0; // when did current exec start
|
||||
|
||||
// If code needs to have both m_QueueLock and m_RunLock,
|
||||
// be sure to lock m_RunLock first then m_QueueLock, as
|
||||
|
|
|
@ -27,14 +27,7 @@
|
|||
|
||||
using System;
|
||||
using System.Threading;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection.Emit;
|
||||
using System.Runtime.Remoting.Lifetime;
|
||||
using System.Security.Policy;
|
||||
using System.IO;
|
||||
using System.Xml;
|
||||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
@ -140,22 +133,23 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* of all others so the m_DetachQuantum won't run out
|
||||
* before attach(NULL_KEY) is executed.
|
||||
*/
|
||||
case ScriptEventCode.attach: {
|
||||
case ScriptEventCode.attach:
|
||||
{
|
||||
if (evt.Params[0].ToString() == UUID.Zero.ToString())
|
||||
{
|
||||
LinkedListNode<EventParams> lln2 = null;
|
||||
for (lln2 = m_EventQueue.First; lln2 != null; lln2 = lln2.Next) {
|
||||
for (lln2 = m_EventQueue.First; lln2 != null; lln2 = lln2.Next)
|
||||
{
|
||||
EventParams evt2 = lln2.Value;
|
||||
ScriptEventCode evc2 = (ScriptEventCode)Enum.Parse (typeof (ScriptEventCode),
|
||||
evt2.EventName);
|
||||
if ((evc2 != ScriptEventCode.state_entry) &&
|
||||
(evc2 != ScriptEventCode.attach)) break;
|
||||
}
|
||||
if (lln2 == null) {
|
||||
if (lln2 == null)
|
||||
m_EventQueue.AddLast(lln);
|
||||
} else {
|
||||
else
|
||||
m_EventQueue.AddBefore(lln2, lln);
|
||||
}
|
||||
/* If we're detaching, limit the qantum. This will also
|
||||
* cause the script to self-suspend after running this
|
||||
* event
|
||||
|
@ -165,16 +159,15 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
m_DetachQuantum = 100;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_EventQueue.AddLast(lln);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
/*
|
||||
* All others just go on end in the order queued.
|
||||
*/
|
||||
default: {
|
||||
default:
|
||||
{
|
||||
m_EventQueue.AddLast(lln);
|
||||
break;
|
||||
}
|
||||
|
@ -187,7 +180,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* to do the same thing right now.
|
||||
* Dont' flag it if it's still suspended!
|
||||
*/
|
||||
if ((m_IState == XMRInstState.IDLE) && !m_Suspended) {
|
||||
if ((m_IState == XMRInstState.IDLE) && !m_Suspended)
|
||||
{
|
||||
m_IState = XMRInstState.ONSTARTQ;
|
||||
startIt = true;
|
||||
}
|
||||
|
@ -196,11 +190,13 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* If instance is sleeping (ie, possibly in xmrEventDequeue),
|
||||
* wake it up if event is in the mask.
|
||||
*/
|
||||
if ((m_SleepUntil > DateTime.UtcNow) && !m_Suspended) {
|
||||
if ((m_SleepUntil > DateTime.UtcNow) && !m_Suspended)
|
||||
{
|
||||
int evc1 = (int)evc;
|
||||
int evc2 = evc1 - 32;
|
||||
if ((((uint)evc1 < (uint)32) && (((m_SleepEventMask1 >> evc1) & 1) != 0)) ||
|
||||
(((uint)evc2 < (uint)32) && (((m_SleepEventMask2 >> evc2) & 1) != 0))) {
|
||||
(((uint)evc2 < (uint)32) && (((m_SleepEventMask2 >> evc2) & 1) != 0)))
|
||||
{
|
||||
wakeIt = true;
|
||||
}
|
||||
}
|
||||
|
@ -210,14 +206,14 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* If transitioned from IDLE->ONSTARTQ, actually go insert it
|
||||
* on m_StartQueue and give the RunScriptThread() a wake-up.
|
||||
*/
|
||||
if (startIt) {
|
||||
if (startIt)
|
||||
m_Engine.QueueToStart(this);
|
||||
}
|
||||
|
||||
/*
|
||||
* Likewise, if the event mask triggered a wake, wake it up.
|
||||
*/
|
||||
if (wakeIt) {
|
||||
if (wakeIt)
|
||||
{
|
||||
m_SleepUntil = DateTime.MinValue;
|
||||
m_Engine.WakeFromSleep(this);
|
||||
}
|
||||
|
@ -231,6 +227,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
public XMRInstState RunOne()
|
||||
{
|
||||
DateTime now = DateTime.UtcNow;
|
||||
m_SliceStart = Util.GetTimeStampMS();
|
||||
|
||||
/*
|
||||
* If script has called llSleep(), don't do any more until time is
|
||||
|
@ -247,7 +244,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* Also, someone may have called Suspend().
|
||||
*/
|
||||
m_RunOnePhase = "check m_SuspendCount";
|
||||
if (m_SuspendCount > 0) {
|
||||
if (m_SuspendCount > 0)
|
||||
{
|
||||
m_RunOnePhase = "return is suspended";
|
||||
return XMRInstState.SUSPENDED;
|
||||
}
|
||||
|
@ -258,7 +256,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* back right away, delay a bit so we don't get in infinite loop.
|
||||
*/
|
||||
m_RunOnePhase = "lock m_RunLock";
|
||||
if (!Monitor.TryEnter (m_RunLock)) {
|
||||
if (!Monitor.TryEnter (m_RunLock))
|
||||
{
|
||||
m_SleepUntil = now.AddMilliseconds(3);
|
||||
m_RunOnePhase = "return was locked";
|
||||
return XMRInstState.ONSLEEPQ;
|
||||
|
@ -282,7 +281,7 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
/*
|
||||
* Do some more of the last event if it didn't finish.
|
||||
*/
|
||||
else if (this.eventCode != ScriptEventCode.None)
|
||||
else if (eventCode != ScriptEventCode.None)
|
||||
{
|
||||
lock (m_QueueLock)
|
||||
{
|
||||
|
@ -336,10 +335,10 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
if (m_EventQueue.First != null)
|
||||
{
|
||||
evt = m_EventQueue.First.Value;
|
||||
evc = (ScriptEventCode)Enum.Parse (typeof (ScriptEventCode),
|
||||
evt.EventName);
|
||||
if (m_DetachQuantum > 0)
|
||||
{
|
||||
evc = (ScriptEventCode)Enum.Parse (typeof (ScriptEventCode),
|
||||
evt.EventName);
|
||||
if (evc != ScriptEventCode.attach)
|
||||
{
|
||||
/*
|
||||
|
@ -356,9 +355,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
}
|
||||
}
|
||||
m_EventQueue.RemoveFirst();
|
||||
evc = (ScriptEventCode)Enum.Parse (typeof (ScriptEventCode),
|
||||
evt.EventName);
|
||||
if ((int)evc >= 0) m_EventCounts[(int)evc] --;
|
||||
if (evc >= 0)
|
||||
m_EventCounts[(int)evc] --;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -483,28 +481,25 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* We use this.eventCode == ScriptEventCode.None to indicate we are idle.
|
||||
* So trying to execute ScriptEventCode.None might make a mess.
|
||||
*/
|
||||
if (eventCode == ScriptEventCode.None) {
|
||||
if (eventCode == ScriptEventCode.None)
|
||||
return new Exception ("Can't process ScriptEventCode.None");
|
||||
}
|
||||
|
||||
/*
|
||||
* Silly to even try if there is no handler defined for this event.
|
||||
*/
|
||||
if (((int)eventCode >= 0) && (m_ObjCode.scriptEventHandlerTable[this.stateCode,(int)eventCode] == null)) {
|
||||
if ((eventCode >= 0) && (m_ObjCode.scriptEventHandlerTable[this.stateCode,(int)eventCode] == null))
|
||||
return null;
|
||||
}
|
||||
|
||||
/*
|
||||
* The microthread shouldn't be processing any event code.
|
||||
* These are assert checks so we throw them directly as exceptions.
|
||||
*/
|
||||
if (this.eventCode != ScriptEventCode.None) {
|
||||
if (this.eventCode != ScriptEventCode.None)
|
||||
throw new Exception ("still processing event " + this.eventCode.ToString ());
|
||||
}
|
||||
|
||||
int active = microthread.Active ();
|
||||
if (active != 0) {
|
||||
if (active != 0)
|
||||
throw new Exception ("microthread is active " + active.ToString ());
|
||||
}
|
||||
|
||||
/*
|
||||
* Save eventCode so we know what event handler to run in the microthread.
|
||||
|
@ -956,19 +951,28 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
*/
|
||||
public override void CheckRunWork ()
|
||||
{
|
||||
if(!suspendOnCheckRunHold && ! suspendOnCheckRunTemp)
|
||||
{
|
||||
if(Util.GetTimeStampMS() - m_SliceStart < 60.0)
|
||||
return;
|
||||
suspendOnCheckRunTemp = true;
|
||||
}
|
||||
|
||||
m_CheckRunPhase = "entered";
|
||||
|
||||
/*
|
||||
* Stay stuck in this loop as long as something wants us suspended.
|
||||
*/
|
||||
while (suspendOnCheckRunHold || suspendOnCheckRunTemp) {
|
||||
while (suspendOnCheckRunHold || suspendOnCheckRunTemp)
|
||||
{
|
||||
m_CheckRunPhase = "top of while";
|
||||
|
||||
/*
|
||||
* See if MigrateOutEventHandler() has been called.
|
||||
* If so, dump our stack to stackFrames and unwind.
|
||||
*/
|
||||
if (this.captureStackFrames) {
|
||||
if (this.captureStackFrames)
|
||||
{
|
||||
|
||||
/*
|
||||
* Puque our stack to the output stream.
|
||||
|
@ -986,7 +990,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* within the functions should do their normal processing instead of trying to
|
||||
* restore their state.
|
||||
*/
|
||||
if (this.callMode == CallMode_RESTORE) {
|
||||
if (this.callMode == CallMode_RESTORE)
|
||||
{
|
||||
stackFramesRestored = true;
|
||||
this.callMode = CallMode_NORMAL;
|
||||
}
|
||||
|
|
|
@ -39,7 +39,8 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
* Each sits in a loop checking the Start and Yield queues for
|
||||
* a script to run and calls the script as a microthread.
|
||||
*/
|
||||
public class XMRScriptThread {
|
||||
public class XMRScriptThread
|
||||
{
|
||||
private static int m_WakeUpOne = 0;
|
||||
public static object m_WakeUpLock = new object();
|
||||
private static Dictionary<Thread,XMRScriptThread> m_AllThreads = new Dictionary<Thread,XMRScriptThread> ();
|
||||
|
@ -81,10 +82,11 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
{
|
||||
engine = eng;
|
||||
m_Continuations = engine.uThreadCtor.DeclaringType == typeof (ScriptUThread_Con);
|
||||
thd = XMREngine.StartMyThread (RunScriptThread, "xmrengine script", ThreadPriority.BelowNormal);
|
||||
lock (m_AllThreads) {
|
||||
// thd = XMREngine.StartMyThread (RunScriptThread, "xmrengine script", ThreadPriority.BelowNormal);
|
||||
thd = XMREngine.StartMyThread (RunScriptThread, "xmrengine script", ThreadPriority.Normal);
|
||||
lock (m_AllThreads)
|
||||
m_AllThreads.Add (thd, this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void SuspendThread()
|
||||
|
@ -104,18 +106,17 @@ namespace OpenSim.Region.ScriptEngine.XMREngine
|
|||
m_Exiting = true;
|
||||
WakeUpScriptThread();
|
||||
thd.Join();
|
||||
lock (m_AllThreads) {
|
||||
lock (m_AllThreads)
|
||||
m_AllThreads.Remove (thd);
|
||||
}
|
||||
|
||||
thd = null;
|
||||
}
|
||||
|
||||
public void TimeSlice()
|
||||
{
|
||||
XMRInstance instance = m_RunInstance;
|
||||
if (instance != null) {
|
||||
if (instance != null)
|
||||
instance.suspendOnCheckRunTemp = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue