Revert my previous SHA1 commit in favour of a better implementation
parent
63dcd44e87
commit
04c62c4959
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@ -435,16 +435,22 @@ namespace OpenSim.Framework
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/// </summary>
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/// </summary>
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/// <param name="data"></param>
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/// <param name="data"></param>
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/// <returns></returns>
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/// <returns></returns>
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public static string SHA1Hash(string data)
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public static string SHA1Hash(string data)
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{
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{
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byte[] hash = ComputeSHA1Hash(data);
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return SHA1Hash(data, Encoding.Default);
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}
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public static string SHA1Hash(string data, Encoding encoding)
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{
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byte[] hash = ComputeSHA1Hash(data, encoding);
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return BitConverter.ToString(hash).Replace("-", String.Empty);
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return BitConverter.ToString(hash).Replace("-", String.Empty);
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}
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}
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private static byte[] ComputeSHA1Hash(string src)
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private static byte[] ComputeSHA1Hash(string src, Encoding encoding)
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{
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{
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SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
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SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
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return SHA1.ComputeHash(Encoding.Default.GetBytes(src));
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return SHA1.ComputeHash(encoding.GetBytes(src));
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}
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}
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public static int fast_distance2d(int x, int y)
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public static int fast_distance2d(int x, int y)
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@ -32,7 +32,6 @@ using System.Diagnostics; //for [DebuggerNonUserCode]
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using System.Runtime.Remoting.Lifetime;
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using System.Runtime.Remoting.Lifetime;
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using System.Text;
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using System.Text;
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using System.Threading;
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using System.Threading;
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using System.Security.Cryptography;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using Nini.Config;
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using Nini.Config;
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using log4net;
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using log4net;
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@ -6945,8 +6944,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public LSL_String llSHA1String(string src)
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public LSL_String llSHA1String(string src)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
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return Util.SHA1Hash(src, Encoding.UTF8).ToLower();
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return BitConverter.ToString(SHA1.ComputeHash(Encoding.UTF8.GetBytes(src))).Replace("-", String.Empty).ToLower();
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}
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}
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protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist)
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protected ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist)
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