Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. If in future anyone's patch hasn't been applied within a few days, please can someone kick one of the developers with svn access.
parent
bc86d33dbd
commit
04cf04600c
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@ -10,7 +10,7 @@ using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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@ -29,7 +29,6 @@ namespace OpenSim.Region.Environment.Scenes
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protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>();
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protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>();
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public LLUUID CreatorID;
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public LLUUID OwnerID;
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public LLUUID OwnerID;
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public LLUUID GroupID;
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public LLUUID GroupID;
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public LLUUID LastOwnerID;
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public LLUUID LastOwnerID;
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@ -56,6 +55,9 @@ namespace OpenSim.Region.Environment.Scenes
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#region Properties
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#region Properties
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public LLUUID CreatorID;
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public LLUUID ObjectCreator { get { return CreatorID; } }
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/// <summary>
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/// <summary>
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/// Serial count for inventory file , used to tell if inventory has changed
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/// Serial count for inventory file , used to tell if inventory has changed
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/// no need for this to be part of Database backup
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/// no need for this to be part of Database backup
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@ -210,6 +212,11 @@ namespace OpenSim.Region.Environment.Scenes
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get { return OwnerID; }
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get { return OwnerID; }
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}
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}
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public SceneObjectGroup ParentGroup
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{
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get { return m_parentGroup; }
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}
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#region Constructors
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#region Constructors
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/// <summary>
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/// <summary>
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///
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///
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@ -324,6 +331,15 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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public LLUUID GetRootPartUUID()
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{
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if (m_parentGroup != null)
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{
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return m_parentGroup.UUID;
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}
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return LLUUID.Zero;
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}
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#region Copying
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#region Copying
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/// <summary>
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/// <summary>
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///
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///
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@ -615,12 +631,14 @@ namespace OpenSim.Region.Environment.Scenes
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for (int i = 0; i < avatars.Count; i++)
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for (int i = 0; i < avatars.Count; i++)
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{
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{
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avatars[i].AddFullPart(this);
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avatars[i].AddFullPart(this);
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// avatars[i].QueuePartForUpdate(this);
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}
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}
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}
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}
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public void AddFullUpdateToAvatar(ScenePresence presence)
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public void AddFullUpdateToAvatar(ScenePresence presence)
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{
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{
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presence.AddFullPart(this);
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presence.AddFullPart(this);
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//presence.QueuePartForUpdate(this);
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}
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}
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/// <summary>
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/// <summary>
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@ -677,12 +695,14 @@ namespace OpenSim.Region.Environment.Scenes
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for (int i = 0; i < avatars.Count; i++)
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for (int i = 0; i < avatars.Count; i++)
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{
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{
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avatars[i].AddTersePart(this);
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avatars[i].AddTersePart(this);
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// avatars[i].QueuePartForUpdate(this);
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}
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}
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}
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}
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public void AddTerseUpdateToAvatar(ScenePresence presence)
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public void AddTerseUpdateToAvatar(ScenePresence presence)
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{
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{
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presence.AddTersePart(this);
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presence.AddTersePart(this);
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// presence.QueuePartForUpdate(this);
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}
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}
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/// <summary>
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/// <summary>
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@ -8,8 +8,12 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
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public interface IScriptHost
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public interface IScriptHost
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{
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{
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string Name { get; set;}
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string Name { get; set;}
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string SitName{ get; set;}
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string TouchName { get; set;}
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string Description { get; set; }
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LLUUID UUID { get; }
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LLUUID UUID { get; }
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LLUUID ObjectOwner { get;}
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LLUUID ObjectOwner { get;}
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LLUUID ObjectCreator { get; }
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LLVector3 AbsolutePosition { get; }
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LLVector3 AbsolutePosition { get; }
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void SetText(string text, Axiom.Math.Vector3 color, double alpha);
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void SetText(string text, Axiom.Math.Vector3 color, double alpha);
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}
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}
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@ -15,6 +15,24 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
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set { }
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set { }
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}
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}
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public string SitName
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{
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get { return ""; }
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set { }
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}
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public string TouchName
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{
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get { return ""; }
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set { }
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}
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public string Description
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{
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get { return ""; }
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set { }
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}
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public LLUUID UUID
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public LLUUID UUID
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{
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{
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get { return LLUUID.Zero; }
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get { return LLUUID.Zero; }
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@ -23,6 +41,8 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
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public LLUUID ObjectOwner
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public LLUUID ObjectOwner
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{ get { return LLUUID.Zero; } }
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{ get { return LLUUID.Zero; } }
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public LLUUID ObjectCreator { get { return LLUUID.Zero; } }
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public LLVector3 AbsolutePosition
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public LLVector3 AbsolutePosition
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{
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{
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get { return m_pos; }
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get { return m_pos; }
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@ -79,9 +79,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public double llFrand(double mag)
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public double llFrand(double mag)
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{
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{
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lock (OpenSim.Framework.Utilities.Util.RandomClass)
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lock (OpenSim.Framework.Util.RandomClass)
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{
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{
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return OpenSim.Framework.Utilities.Util.RandomClass.Next((int)mag);
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return OpenSim.Framework.Util.RandomClass.Next((int)mag);
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}
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}
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}
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}
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@ -217,7 +217,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public void llScaleTexture(double u, double v, int face) { return; }
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public void llScaleTexture(double u, double v, int face) { return; }
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public void llOffsetTexture(double u, double v, int face) { return; }
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public void llOffsetTexture(double u, double v, int face) { return; }
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public void llRotateTexture(double rotation, int face) { return; }
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public void llRotateTexture(double rotation, int face) { return; }
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public string llGetTexture(int face) { return ""; }
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public string llGetTexture(int face)
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{
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return "";
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}
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public void llSetPos(LSL_Types.Vector3 pos) { return; }
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public void llSetPos(LSL_Types.Vector3 pos) { return; }
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public LSL_Types.Vector3 llGetPos()
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public LSL_Types.Vector3 llGetPos()
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@ -265,11 +270,25 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public void llTriggerSound(string sound, double volume) { }
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public void llTriggerSound(string sound, double volume) { }
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public void llStopSound() { }
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public void llStopSound() { }
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public void llPreloadSound(string sound) { }
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public void llPreloadSound(string sound) { }
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public string llGetSubString(string src, int start, int end) { return src.Substring(start, end); }
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public string llGetSubString(string src, int start, int end)
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{
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return src.Substring(start, end);
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}
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public string llDeleteSubString(string src, int start, int end) {return "";}
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public string llDeleteSubString(string src, int start, int end) {return "";}
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public string llInsertString(string dst, int position, string src) { return ""; }
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public string llInsertString(string dst, int position, string src) { return ""; }
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public string llToUpper(string src) { return src.ToUpper(); }
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public string llToLower(string src) { return src.ToLower(); }
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public string llToUpper(string src)
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{
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return src.ToUpper();
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}
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public string llToLower(string src)
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{
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return src.ToLower();
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}
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public int llGiveMoney(string destination, int amount) { return 0; }
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public int llGiveMoney(string destination, int amount) { return 0; }
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public void llMakeExplosion() { }
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public void llMakeExplosion() { }
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public void llMakeFountain() { }
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public void llMakeFountain() { }
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@ -285,7 +304,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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m_ScriptEngine.myLSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec);
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m_ScriptEngine.myLSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec);
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}
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}
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public void llSleep(double sec) { System.Threading.Thread.Sleep((int)(sec * 1000)); }
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public void llSleep(double sec)
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{
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System.Threading.Thread.Sleep((int)(sec * 1000));
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}
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public double llGetMass() { return 0; }
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public double llGetMass() { return 0; }
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public void llCollisionFilter(string name, string id, int accept) { }
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public void llCollisionFilter(string name, string id, int accept) { }
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public void llTakeControls(int controls, int accept, int pass_on) { }
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public void llTakeControls(int controls, int accept, int pass_on) { }
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public void llDetachFromAvatar() { }
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public void llDetachFromAvatar() { }
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public void llTakeCamera() { }
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public void llTakeCamera() { }
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public void llReleaseCamera() { }
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public void llReleaseCamera() { }
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public string llGetOwner() { return m_host.ObjectOwner.ToStringHyphenated(); }
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public string llGetOwner()
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{
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return m_host.ObjectOwner.ToStringHyphenated();
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}
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public void llInstantMessage(string user, string message) { }
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public void llInstantMessage(string user, string message) { }
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public void llEmail(string address, string subject, string message) { }
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public void llEmail(string address, string subject, string message) { }
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public void llGetNextEmail(string address, string subject) { }
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public void llGetNextEmail(string address, string subject) { }
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public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { }
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public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { }
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public void llPassCollisions(int pass) { }
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public void llPassCollisions(int pass) { }
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public string llGetScriptName() { return ""; }
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public string llGetScriptName() { return ""; }
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public int llGetNumberOfSides() { return 0; }
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public int llGetNumberOfSides() { return 0; }
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public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); }
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public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); }
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public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); }
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public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); }
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public void llRot2Angle() { }
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public void llRot2Angle() { }
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public double llAcos(double val) { return (double)Math.Acos(val); }
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public double llAsin(double val) { return (double)Math.Asin(val); }
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public double llAcos(double val)
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{
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return (double)Math.Acos(val);
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}
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public double llAsin(double val)
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{
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return (double)Math.Asin(val);
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}
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public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; }
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public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; }
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public string llGetInventoryKey(string name) { return ""; }
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public string llGetInventoryKey(string name) { return ""; }
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public void llAllowInventoryDrop(int add) { }
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public void llAllowInventoryDrop(int add) { }
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return source.IndexOf(pattern);
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return source.IndexOf(pattern);
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}
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}
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public string llGetOwnerKey(string id) { return ""; }
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public string llGetOwnerKey(string id)
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{
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return "";
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}
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public LSL_Types.Vector3 llGetCenterOfMass() { return new LSL_Types.Vector3(); }
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public LSL_Types.Vector3 llGetCenterOfMass() { return new LSL_Types.Vector3(); }
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public List<string> llListSort(List<string> src, int stride, int ascending)
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public List<string> llListSort(List<string> src, int stride, int ascending)
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public List<string> llListInsertList(List<string> dest, List<string> src, int start)
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public List<string> llListInsertList(List<string> dest, List<string> src, int start)
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{ return new List<string>(); }
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{ return new List<string>(); }
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public int llListFindList(List<string> src, List<string> test) { return 0; }
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public int llListFindList(List<string> src, List<string> test) { return 0; }
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public string llGetObjectName() { return m_host.Name; }
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public void llSetObjectName(string name) { m_host.Name = name; }
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public string llGetObjectName()
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{
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return m_host.Name;
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}
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public void llSetObjectName(string name)
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{
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m_host.Name = name;
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}
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public string llGetDate()
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public string llGetDate()
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{
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{
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public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { }
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public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { }
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public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { }
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public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { }
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public void llEjectFromLand(string pest) { }
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public void llEjectFromLand(string pest) { }
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public void llParseString2List() { }
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public void llParseString2List() { }
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public int llOverMyLand(string id) { return 0; }
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public int llOverMyLand(string id) { return 0; }
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public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return ""; }
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public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { return ""; }
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public string llGetNotecardLine(string name, int line) { return ""; }
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public string llGetNotecardLine(string name, int line) { return ""; }
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public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); }
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public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { return new LSL_Types.Vector3(); }
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public int llGetAttached() { return 0; }
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public int llGetAttached() { return 0; }
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public int llGetFreeMemory() { return 0; }
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public int llGetFreeMemory() { return 0; }
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public string llGetRegionName() { return World.RegionInfo.RegionName; }
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public string llGetRegionName()
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{
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return World.RegionInfo.RegionName;
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}
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public double llGetRegionTimeDilation() { return 1.0f; }
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public double llGetRegionTimeDilation() { return 1.0f; }
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public double llGetRegionFPS() { return 10.0f; }
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public double llGetRegionFPS() { return 10.0f; }
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public void llParticleSystem(List<Object> rules) { }
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public void llParticleSystem(List<Object> rules) { }
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@ -505,13 +563,17 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
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public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { }
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public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) { }
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public string llAvatarOnSitTarget() { return ""; }
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public string llAvatarOnSitTarget() { return ""; }
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public void llAddToLandPassList(string avatar, double hours) { }
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public void llAddToLandPassList(string avatar, double hours) { }
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public void llSetTouchText(string text)
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public void llSetTouchText(string text)
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{
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{
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m_host.TouchName = text;
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}
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}
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public void llSetSitText(string text)
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public void llSetSitText(string text)
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{
|
{
|
||||||
|
m_host.SitName = text;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { }
|
public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) { }
|
||||||
public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { }
|
public void llSetCameraAtOffset(LSL_Types.Vector3 offset) { }
|
||||||
public void llDumpList2String() { }
|
public void llDumpList2String() { }
|
||||||
|
@ -532,10 +594,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||||
public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; }
|
public string llSendRemoteData(string channel, string dest, int idata, string sdata) { return ""; }
|
||||||
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { }
|
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) { }
|
||||||
public void llCloseRemoteDataChannel(string channel) { }
|
public void llCloseRemoteDataChannel(string channel) { }
|
||||||
|
|
||||||
public string llMD5String(string src, int nonce)
|
public string llMD5String(string src, int nonce)
|
||||||
{
|
{
|
||||||
return OpenSim.Framework.Utilities.Util.Md5Hash(src + ":" + nonce.ToString());
|
return OpenSim.Framework.Util.Md5Hash(src + ":" + nonce.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llSetPrimitiveParams(List<string> rules) { }
|
public void llSetPrimitiveParams(List<string> rules) { }
|
||||||
public string llStringToBase64(string str) { return ""; }
|
public string llStringToBase64(string str) { return ""; }
|
||||||
public string llBase64ToString(string str) { return ""; }
|
public string llBase64ToString(string str) { return ""; }
|
||||||
|
@ -557,9 +621,21 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||||
return new LSL_Types.Quaternion();
|
return new LSL_Types.Quaternion();
|
||||||
}
|
}
|
||||||
|
|
||||||
public string llGetObjectDesc() { return ""; }
|
public string llGetObjectDesc()
|
||||||
public void llSetObjectDesc(string desc) { }
|
{
|
||||||
public string llGetCreator() { return ""; }
|
return m_host.Description;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void llSetObjectDesc(string desc)
|
||||||
|
{
|
||||||
|
m_host.Description = desc;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string llGetCreator()
|
||||||
|
{
|
||||||
|
return m_host.ObjectCreator.ToStringHyphenated();
|
||||||
|
}
|
||||||
|
|
||||||
public string llGetTimestamp() { return ""; }
|
public string llGetTimestamp() { return ""; }
|
||||||
public void llSetLinkAlpha(int linknumber, double alpha, int face) { }
|
public void llSetLinkAlpha(int linknumber, double alpha, int face) { }
|
||||||
public int llGetNumberOfPrims() { return 0; }
|
public int llGetNumberOfPrims() { return 0; }
|
||||||
|
@ -569,14 +645,26 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||||
public void llGetPrimitiveParams() { }
|
public void llGetPrimitiveParams() { }
|
||||||
public string llIntegerToBase64(int number) { return ""; }
|
public string llIntegerToBase64(int number) { return ""; }
|
||||||
public int llBase64ToInteger(string str) { return 0; }
|
public int llBase64ToInteger(string str) { return 0; }
|
||||||
public double llGetGMTclock() { return DateTime.UtcNow.TimeOfDay.TotalSeconds; }
|
|
||||||
public string llGetSimulatorHostname() { return System.Environment.MachineName; }
|
public double llGetGMTclock()
|
||||||
|
{
|
||||||
|
return DateTime.UtcNow.TimeOfDay.TotalSeconds;
|
||||||
|
}
|
||||||
|
|
||||||
|
public string llGetSimulatorHostname()
|
||||||
|
{
|
||||||
|
return System.Environment.MachineName;
|
||||||
|
}
|
||||||
|
|
||||||
public void llSetLocalRot(LSL_Types.Quaternion rot) { }
|
public void llSetLocalRot(LSL_Types.Quaternion rot) { }
|
||||||
public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers)
|
public List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers)
|
||||||
{ return new List<string>(); }
|
{ return new List<string>(); }
|
||||||
public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { }
|
public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param) { }
|
||||||
|
|
||||||
public int llGetObjectPermMask(int mask) { return 0; }
|
public int llGetObjectPermMask(int mask) { return 0; }
|
||||||
|
|
||||||
public void llSetObjectPermMask(int mask, int value) { }
|
public void llSetObjectPermMask(int mask, int value) { }
|
||||||
|
|
||||||
public void llGetInventoryPermMask(string item, int mask) { }
|
public void llGetInventoryPermMask(string item, int mask) { }
|
||||||
public void llSetInventoryPermMask(string item, int mask, int value) { }
|
public void llSetInventoryPermMask(string item, int mask, int value) { }
|
||||||
public string llGetInventoryCreator(string item) { return ""; }
|
public string llGetInventoryCreator(string item) { return ""; }
|
||||||
|
@ -585,11 +673,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||||
public void llForceMouselook(int mouselook) { }
|
public void llForceMouselook(int mouselook) { }
|
||||||
public double llGetObjectMass(string id) { return 0; }
|
public double llGetObjectMass(string id) { return 0; }
|
||||||
public void llListReplaceList() { }
|
public void llListReplaceList() { }
|
||||||
|
|
||||||
public void llLoadURL(string avatar_id, string message, string url)
|
public void llLoadURL(string avatar_id, string message, string url)
|
||||||
{
|
{
|
||||||
LLUUID avatarId = new LLUUID(avatar_id);
|
LLUUID avatarId = new LLUUID(avatar_id);
|
||||||
m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url);
|
m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, url);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void llParcelMediaCommandList(List<string> commandList) { }
|
public void llParcelMediaCommandList(List<string> commandList) { }
|
||||||
public void llParcelMediaQuery() { }
|
public void llParcelMediaQuery() { }
|
||||||
|
|
||||||
|
@ -601,11 +691,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||||
}
|
}
|
||||||
|
|
||||||
public int llGetInventoryType(string name) { return 0; }
|
public int llGetInventoryType(string name) { return 0; }
|
||||||
|
|
||||||
public void llSetPayPrice(int price, List<string> quick_pay_buttons) { }
|
public void llSetPayPrice(int price, List<string> quick_pay_buttons) { }
|
||||||
public LSL_Types.Vector3 llGetCameraPos() { return new LSL_Types.Vector3(); }
|
public LSL_Types.Vector3 llGetCameraPos() { return new LSL_Types.Vector3(); }
|
||||||
public LSL_Types.Quaternion llGetCameraRot() { return new LSL_Types.Quaternion(); }
|
public LSL_Types.Quaternion llGetCameraRot() { return new LSL_Types.Quaternion(); }
|
||||||
public void llSetPrimURL() { }
|
public void llSetPrimURL() { }
|
||||||
public void llRefreshPrimURL() { }
|
public void llRefreshPrimURL() { }
|
||||||
|
|
||||||
public string llEscapeURL(string url)
|
public string llEscapeURL(string url)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
|
@ -617,6 +709,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||||
return "llEscapeURL: " + ex.ToString();
|
return "llEscapeURL: " + ex.ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string llUnescapeURL(string url)
|
public string llUnescapeURL(string url)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
|
@ -635,10 +728,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
|
||||||
public void llSetCameraParams(List<string> rules) { }
|
public void llSetCameraParams(List<string> rules) { }
|
||||||
public void llClearCameraParams() { }
|
public void llClearCameraParams() { }
|
||||||
public double llListStatistics(int operation, List<string> src) { return 0; }
|
public double llListStatistics(int operation, List<string> src) { return 0; }
|
||||||
|
|
||||||
public int llGetUnixTime()
|
public int llGetUnixTime()
|
||||||
{
|
{
|
||||||
return OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
|
return OpenSim.Framework.Util.UnixTimeSinceEpoch();
|
||||||
}
|
}
|
||||||
|
|
||||||
public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; }
|
public int llGetParcelFlags(LSL_Types.Vector3 pos) { return 0; }
|
||||||
public int llGetRegionFlags() { return 0; }
|
public int llGetRegionFlags() { return 0; }
|
||||||
public string llXorBase64StringsCorrect(string str1, string str2) { return ""; }
|
public string llXorBase64StringsCorrect(string str1, string str2) { return ""; }
|
||||||
|
|
Loading…
Reference in New Issue