If an NPC is unowned, then always auto-grant permissions requested via llRequestPermissions()
This is consistent with all other OSSL NPC functions that allow unowned avatars to be manipulated. Aims to address http://opensimulator.org/mantis/view.php?id=64830.7.4-extended
parent
16349c1368
commit
04ee863c33
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@ -3486,7 +3486,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
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INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
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if (npcModule != null && npcModule.IsNPC(agentID, World))
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if (npcModule != null && npcModule.IsNPC(agentID, World))
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{
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{
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if (agentID == m_host.ParentGroup.OwnerID || npcModule.GetOwner(agentID) == m_host.ParentGroup.OwnerID)
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if (npcModule.CheckPermissions(agentID, m_host.OwnerID))
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{
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{
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lock (m_host.TaskInventory)
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lock (m_host.TaskInventory)
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{
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{
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