Add System.Xml back into AssetServer and into AssetLoader for the first time. Prebuild generation ran fine on my Linux box without these, so I presume this is a Windows

related problem if these are missing
afrisby
Justin Clarke Casey 2007-12-28 23:09:20 +00:00
parent 505067658a
commit 04f284e175
1 changed files with 2 additions and 0 deletions

View File

@ -170,6 +170,7 @@
<ReferencePath>../../../../bin/</ReferencePath> <ReferencePath>../../../../bin/</ReferencePath>
<Reference name="System"/> <Reference name="System"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework.Console"/> <Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="libsecondlife.dll"/> <Reference name="libsecondlife.dll"/>
@ -1022,6 +1023,7 @@
<ReferencePath>../../../bin/</ReferencePath> <ReferencePath>../../../bin/</ReferencePath>
<Reference name="System" localCopy="false"/> <Reference name="System" localCopy="false"/>
<Reference name="System.Data" localCopy="false"/> <Reference name="System.Data" localCopy="false"/>
<Reference name="System.Xml" localCopy="false"/>
<Reference name="OpenSim.Framework"/> <Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.AssetLoader.Filesystem"/> <Reference name="OpenSim.Framework.AssetLoader.Filesystem"/>
<Reference name="OpenSim.Framework.Console"/> <Reference name="OpenSim.Framework.Console"/>