diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index fd2b268c79..2e2bb628d1 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -746,10 +746,7 @@ namespace OpenSim.Region.Environment.Scenes // Are the collision requirements fulfilled? bool colliding = (m_physicsActor.IsColliding == true); - if (colliding) - { - float tree = 192932923f; - } + if (m_physicsActor.Flying && colliding && controlland) {