bring TestLoadIarV0_1AbsentUsers() back online
parent
a08ace300b
commit
0526d3a535
|
@ -364,76 +364,69 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
|||
///
|
||||
/// This may possibly one day get overtaken by the as yet incomplete temporary profiles feature
|
||||
/// (as tested in the a later commented out test)
|
||||
/// REFACTORING PROBLEM. Needs rewrite.
|
||||
// [Test]
|
||||
// public void TestLoadIarV0_1AbsentUsers()
|
||||
// {
|
||||
// TestHelper.InMethod();
|
||||
/// This test is currently disabled
|
||||
[Test]
|
||||
public void TestLoadIarV0_1AbsentUsers()
|
||||
{
|
||||
TestHelper.InMethod();
|
||||
//log4net.Config.XmlConfigurator.Configure();
|
||||
|
||||
// //log4net.Config.XmlConfigurator.Configure();
|
||||
string userFirstName = "Charlie";
|
||||
string userLastName = "Chan";
|
||||
UUID userUuid = UUID.Parse("00000000-0000-0000-0000-000000000999");
|
||||
string userItemCreatorFirstName = "Bat";
|
||||
string userItemCreatorLastName = "Man";
|
||||
//UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000008888");
|
||||
|
||||
// string userFirstName = "Charlie";
|
||||
// string userLastName = "Chan";
|
||||
// UUID userUuid = UUID.Parse("00000000-0000-0000-0000-000000000999");
|
||||
// string userItemCreatorFirstName = "Bat";
|
||||
// string userItemCreatorLastName = "Man";
|
||||
// //UUID userItemCreatorUuid = UUID.Parse("00000000-0000-0000-0000-000000008888");
|
||||
string itemName = "b.lsl";
|
||||
string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random());
|
||||
|
||||
// string itemName = "b.lsl";
|
||||
// string archiveItemName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random());
|
||||
MemoryStream archiveWriteStream = new MemoryStream();
|
||||
TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
|
||||
|
||||
// MemoryStream archiveWriteStream = new MemoryStream();
|
||||
// TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
|
||||
InventoryItemBase item1 = new InventoryItemBase();
|
||||
item1.Name = itemName;
|
||||
item1.AssetID = UUID.Random();
|
||||
item1.GroupID = UUID.Random();
|
||||
item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName);
|
||||
//item1.CreatorId = userUuid.ToString();
|
||||
//item1.CreatorId = "00000000-0000-0000-0000-000000000444";
|
||||
item1.Owner = UUID.Zero;
|
||||
|
||||
// InventoryItemBase item1 = new InventoryItemBase();
|
||||
// item1.Name = itemName;
|
||||
// item1.AssetID = UUID.Random();
|
||||
// item1.GroupID = UUID.Random();
|
||||
// item1.CreatorId = OspResolver.MakeOspa(userItemCreatorFirstName, userItemCreatorLastName);
|
||||
// //item1.CreatorId = userUuid.ToString();
|
||||
// //item1.CreatorId = "00000000-0000-0000-0000-000000000444";
|
||||
// item1.Owner = UUID.Zero;
|
||||
string item1FileName
|
||||
= string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
|
||||
tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
|
||||
tar.Close();
|
||||
|
||||
// string item1FileName
|
||||
// = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName);
|
||||
// tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1));
|
||||
// tar.Close();
|
||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
SerialiserModule serialiserModule = new SerialiserModule();
|
||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
||||
|
||||
// MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||
// SerialiserModule serialiserModule = new SerialiserModule();
|
||||
// InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
||||
// Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
||||
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
||||
|
||||
// // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
||||
// Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
||||
// IUserAdminService userAdminService = scene.CommsManager.UserAdminService;
|
||||
SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
|
||||
UserProfileTestUtils.CreateUserWithInventory(scene, userFirstName, userLastName, userUuid, "meowfood");
|
||||
|
||||
// SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
|
||||
// userAdminService.AddUser(
|
||||
// userFirstName, userLastName, "meowfood", String.Empty, 1000, 1000, userUuid);
|
||||
archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream);
|
||||
|
||||
// archiverModule.DearchiveInventory(userFirstName, userLastName, "/", "meowfood", archiveReadStream);
|
||||
InventoryItemBase foundItem1
|
||||
= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userUuid, itemName);
|
||||
|
||||
// CachedUserInfo userInfo
|
||||
// = scene.CommsManager.UserProfileCacheService.GetUserDetails(userFirstName, userLastName);
|
||||
|
||||
// InventoryItemBase foundItem1
|
||||
// = InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, itemName);
|
||||
|
||||
// Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
|
||||
//// Assert.That(
|
||||
//// foundItem1.CreatorId, Is.EqualTo(userUuid),
|
||||
//// "Loaded item non-uuid creator doesn't match that of the loading user");
|
||||
Assert.That(foundItem1, Is.Not.Null, "Didn't find loaded item 1");
|
||||
// Assert.That(
|
||||
// foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid),
|
||||
// "Loaded item uuid creator doesn't match that of the loading user");
|
||||
// }
|
||||
// foundItem1.CreatorId, Is.EqualTo(userUuid),
|
||||
// "Loaded item non-uuid creator doesn't match that of the loading user");
|
||||
Assert.That(
|
||||
foundItem1.CreatorIdAsUuid, Is.EqualTo(userUuid),
|
||||
"Loaded item uuid creator doesn't match that of the loading user");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test loading a V0.1 OpenSim Inventory Archive (subject to change since there is no fixed format yet) where
|
||||
/// no account exists with the creator name
|
||||
/// </summary>
|
||||
/// Disabled since temporary profiles have not yet been implemented.
|
||||
/// REFACTORING PROBLEM. Needs rewrite.
|
||||
///
|
||||
//[Test]
|
||||
//public void TestLoadIarV0_1TempProfiles()
|
||||
|
|
Loading…
Reference in New Issue