diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs index fc493211ea..5eda422b16 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/MoapModule.cs @@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap SetPartMediaFlags(part, face, me != null); //part.ScheduleFullUpdate(); - part.ScheduleFullUpdate(new List(){SceneObjectPartProperties.MediaUrl}); + part.ScheduleFullUpdate(new List() { SceneObjectPartProperties.MediaUrl, SceneObjectPartProperties.Shape}); part.TriggerScriptChangedEvent(Changed.MEDIA); } diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index d8461d4052..4bcef483d2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs @@ -5513,7 +5513,7 @@ namespace OpenSim.Region.Framework.Scenes SceneObjectPart localPart = this; PhysicsActor pa = localPart.PhysActor; - m_log.DebugFormat("{0}: PhysicsBucketUpdateProcessor. pos={1}", "[SCENE OBJECT PART]", data["Position"].AsVector3().ToString()); + //m_log.DebugFormat("{0}: PhysicsBucketUpdateProcessor. pos={1}", "[SCENE OBJECT PART]", data["Position"].AsVector3().ToString()); lock (m_bucketUpdateLocks[bucketName]) {