diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index f5b9f2e6ac..46aba6874d 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -192,7 +192,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids);
}
- protected void SaveInvDir(InventoryFolderImpl inventoryFolder, string path)
+ ///
+ /// Save an inventory folder
+ ///
+ /// The inventory folder to save
+ /// The path to which the folder should be saved
+ protected void SaveInvFolder(InventoryFolderImpl inventoryFolder, string path)
{
path +=
string.Format(
@@ -200,6 +205,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
inventoryFolder.Name,
ArchiveConstants.INVENTORY_NODE_NAME_COMPONENT_SEPARATOR,
inventoryFolder.ID);
+
+ // We need to make sure that we record empty folders
m_archive.WriteDir(path);
List childFolders = inventoryFolder.RequestListOfFolderImpls();
@@ -228,7 +235,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
foreach (InventoryFolderImpl childFolder in childFolders)
{
- SaveInvDir(childFolder, path);
+ SaveInvFolder(childFolder, path);
}
foreach (InventoryItemBase item in items)
@@ -314,8 +321,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
"[INVENTORY ARCHIVER]: Found item {0} {1} at {2}",
inventoryItem.Name, inventoryItem.ID, m_invPath);
- //get and export item info
- SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH + m_invPath);
+ SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH);
}
}
else
@@ -325,7 +331,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
inventoryFolder.Name, inventoryFolder.ID, m_invPath);
//recurse through all dirs getting dirs and files
- SaveInvDir(inventoryFolder, ArchiveConstants.INVENTORY_PATH);
+ SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH);
}
SaveUsers();
@@ -334,7 +340,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
///
/// Save information for the users that we've collected.
- /// XXX: Doesn't actually do this yet.
///
protected void SaveUsers()
{
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
index fe6b0e7c24..d62ce1fc62 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
@@ -38,7 +38,6 @@ using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common.Mock;
using OpenSim.Tests.Common.Setup;
using log4net;
-using System.Reflection;
namespace OpenSim.Region.Framework.Scenes.Tests
{