Revert "Enforce a 0.2 second sleep on llDie() before the command is executed - this should get rid of ghost prims (which are much rarer, but still occuring)"

This reverts commit 85fd2def9c.

The sleep helps in only one case: static prims rezzed by script.
In other cases (physical prims, bullets) it's harmful.
avinationmerge
Melanie Thielker 2010-08-05 18:45:17 +02:00
parent 0eda6714f3
commit 05520d676c
1 changed files with 1 additions and 6 deletions

View File

@ -1173,12 +1173,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public virtual void llDie()
{
m_host.AddScriptLPS(1);
if (!m_host.IsAttachment)
{
//Enforce a sleep here to avoid ghost prims
llSleep(0.2d);
throw new SelfDeleteException();
}
if (!m_host.IsAttachment) throw new SelfDeleteException();
}
public LSL_Float llGround(LSL_Vector offset)