* Committing first version of SVN Backup Module
This is a module which allows you to periodically export a serialised version of your region to a SVN repository and store it there. It is still a work in progress and is currently disabled and incomplete, but some of the functionality is demonstratable. * Enjoy.0.6.0-stable
parent
4f41988ef7
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@ -12,19 +12,17 @@ using System.IO;
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namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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{
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{
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public class ExportSerialisationModule : IRegionModule
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public class ExportSerialisationModule : IRegionModule, OpenSim.Region.Environment.Modules.ExportSerialiser.IRegionSerialiser
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{
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{
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private List<Scene> m_regions = new List<Scene>();
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private List<Scene> m_regions = new List<Scene>();
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private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
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private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
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private Commander m_commander = new Commander("Export");
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private Commander m_commander = new Commander("Export");
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private string m_savedir = "exports" + "/";
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private string m_savedir = "exports" + "/";
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private List<string> SerialiseRegion(Scene scene)
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public List<string> SerialiseRegion(Scene scene, string saveDir)
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{
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{
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List<string> results = new List<string>();
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List<string> results = new List<string>();
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string saveDir = m_savedir + scene.RegionInfo.RegionID.ToString() + "/";
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if (!Directory.Exists(saveDir))
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if (!Directory.Exists(saveDir))
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{
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{
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Directory.CreateDirectory(saveDir);
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Directory.CreateDirectory(saveDir);
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@ -62,6 +60,7 @@ namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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{
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{
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scene.RegisterModuleCommander("Export", m_commander);
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scene.RegisterModuleCommander("Export", m_commander);
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scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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scene.RegisterModuleInterface<IRegionSerialiser>(this);
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lock (m_regions)
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lock (m_regions)
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{
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{
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@ -88,7 +87,7 @@ namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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{
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{
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if (region.RegionInfo.RegionName == (string)args[0])
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if (region.RegionInfo.RegionName == (string)args[0])
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{
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{
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List<string> results = SerialiseRegion(region);
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List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
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}
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}
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}
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}
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}
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}
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@ -97,7 +96,7 @@ namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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{
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{
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foreach (Scene region in m_regions)
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foreach (Scene region in m_regions)
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{
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{
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List<string> results = SerialiseRegion(region);
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List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
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}
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}
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}
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}
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@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("SvnSerialiser")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("SvnSerialiser")]
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[assembly: AssemblyCopyright("Copyright © 2008")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("c0893655-0c18-4dd7-8b5b-5f58ab1ec6c7")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,137 @@
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using System;
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using System.Collections.Generic;
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using Nini.Config;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Modules.ExportSerialiser;
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using PumaCode.SvnDotNet.SubversionSharp;
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using PumaCode.SvnDotNet.AprSharp;
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namespace OpenSim.Region.Modules.SvnSerialiser
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{
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public class SvnBackupModule : IRegionModule
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private SvnClient m_svnClient;
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private bool m_installBackupOnLoad = false;
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private string m_svnurl = "svn://url.tld/repository/";
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private string m_svnuser = "user";
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private string m_svnpass = "password";
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private string m_svndir = "modsvn/";
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private IRegionSerialiser m_serialiser;
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private List<Scene> m_scenes = new List<Scene>();
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#region SvnModule Core
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public void SaveRegion(Scene scene)
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{
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List<string> filenames = m_serialiser.SerialiseRegion(scene, m_svndir);
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foreach (string filename in filenames)
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{
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m_svnClient.Add3(filename, false, true, false);
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}
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m_svnClient.Commit3(filenames, true, false);
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}
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#endregion
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#region SvnDotNet Callbacks
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private SvnError SimpleAuth(out SvnAuthCredSimple svnCredentials, IntPtr baton,
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AprString realm, AprString username, bool maySave, AprPool pool)
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{
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svnCredentials = SvnAuthCredSimple.Alloc(pool);
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svnCredentials.Username = new AprString(m_svnuser, pool);
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svnCredentials.Password = new AprString(m_svnpass, pool);
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svnCredentials.MaySave = false;
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return SvnError.NoError;
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}
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private SvnError GetCommitLogCallback(out AprString logMessage, out SvnPath tmpFile, AprArray commitItems, IntPtr baton, AprPool pool)
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{
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if (!commitItems.IsNull)
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{
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foreach (SvnClientCommitItem item in commitItems)
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{
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m_log.Debug("[SVNBACKUP]: Updated " + item.Path.ToString() + " (" + item.Kind.ToString() + ") " + item.Revision.ToString());
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m_log.Debug("[SVNBACKUP]: " + item.Url.ToString() + " -> " + item.CopyFromUrl.ToString());
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}
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}
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m_log.Debug("[SVNBACKUP]: Appending log message.");
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logMessage = new AprString("Automated Region Backup", pool);
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tmpFile = new SvnPath(pool);
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return (SvnError.NoError);
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}
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#endregion
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#region IRegionModule Members
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public void Initialise(Scene scene, IConfigSource source)
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{
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lock (m_scenes)
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{
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m_scenes.Add(scene);
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}
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scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole;
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}
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void EventManager_OnPluginConsole(string[] args)
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{
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if (args[0] == "testsvn")
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SaveRegion(m_scenes[0]);
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}
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public void PostInitialise()
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{
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m_log.Info("[SVNBACKUP]: Disabled.");
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return;
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m_log.Info("[SVNBACKUP]: Connecting...");
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m_svnClient = new SvnClient();
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m_svnClient.AddUsernameProvider();
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m_svnClient.AddPromptProvider(new SvnAuthProviderObject.SimplePrompt(SimpleAuth), IntPtr.Zero, 2);
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m_svnClient.OpenAuth();
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m_log.Info("[SVNBACKUP]: Checking out base directory...");
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if (!System.IO.Directory.Exists(m_svndir))
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System.IO.Directory.CreateDirectory(m_svndir);
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m_svnClient.Checkout2(m_svnurl, m_svndir, Svn.Revision.Head, Svn.Revision.Head, true, false);
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if (m_scenes.Count > 0)
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m_serialiser = m_scenes[0].RequestModuleInterface<IRegionSerialiser>();
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if (m_installBackupOnLoad)
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{
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}
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "SvnBackupModule"; }
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}
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public bool IsSharedModule
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{
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get { return true; }
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}
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#endregion
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}
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}
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30
prebuild.xml
30
prebuild.xml
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@ -928,6 +928,36 @@
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</Files>
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</Files>
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</Project>
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</Project>
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<Project name="OpenSim.Region.Modules.SvnSerialiser" path="OpenSim/Region/Modules/SvnSerialiser" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../../bin/</ReferencePath>
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<Reference name="System" localCopy="false"/>
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<Reference name="System.Xml"/>
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<Reference name="System.Data"/>
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<Reference name="libsecondlife.dll"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Data.Base" />
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<Reference name="OpenSim.Region.Environment"/>
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<Reference name="Nini.dll" />
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<Reference name="PumaCode.SvnDotNet.dll" />
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<Reference name="log4net"/>
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<Files>
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<Match pattern="*.cs" recurse="true"/>
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</Files>
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</Project>
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<Project name="OpenSim.DataStore.MSSQL" path="OpenSim/Region/Storage/OpenSim.DataStore.MSSQL" type="Library">
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<Project name="OpenSim.DataStore.MSSQL" path="OpenSim/Region/Storage/OpenSim.DataStore.MSSQL" type="Library">
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<Configuration name="Debug">
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<Configuration name="Debug">
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<Options>
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<Options>
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