add LegacySitOffsets option to configuration file
parent
62cacff071
commit
059a09a684
|
@ -117,6 +117,13 @@
|
||||||
;; Allow child agents to see into the region even if their root counterpart isn't allowed in here
|
;; Allow child agents to see into the region even if their root counterpart isn't allowed in here
|
||||||
see_into_region = true
|
see_into_region = true
|
||||||
|
|
||||||
|
;; use legacy math for sittarget offset "correction"
|
||||||
|
;; set this option to false to use improved math more compatibility with SL.
|
||||||
|
;; keep it true if you have many old objects with sits set by scripts.
|
||||||
|
;; the offset in question is added to the SitTarget to find the sitting avatar position.
|
||||||
|
;; acording to its size, etc.
|
||||||
|
; LegacySitOffsets = true;
|
||||||
|
|
||||||
; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos
|
; Maximum number of position, rotation and scale changes for each prim that the simulator will store for later undos
|
||||||
; Increasing this number will increase memory usage.
|
; Increasing this number will increase memory usage.
|
||||||
MaxPrimUndos = 20
|
MaxPrimUndos = 20
|
||||||
|
|
Loading…
Reference in New Issue