Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

0.7.4.1
Diva Canto 2012-03-15 20:22:59 -07:00
commit 05bb2e4275
14 changed files with 191 additions and 227 deletions

View File

@ -26,8 +26,8 @@
*/
using System;
using System.Diagnostics;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
@ -46,8 +46,12 @@ namespace OpenSim.Framework.Statistics
sb.Append(Environment.NewLine);
sb.Append(
string.Format(
"Allocated to OpenSim : {0} MB" + Environment.NewLine,
"Allocated to OpenSim objects: {0} MB\n",
Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
sb.Append(
string.Format(
"Process memory : {0} MB\n",
Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0)));
return sb.ToString();
}

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@ -81,12 +81,15 @@ namespace OpenSim.Framework
private static uint nextXferID = 5000;
private static Random randomClass = new Random();
// Get a list of invalid file characters (OS dependent)
private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
private static object XferLock = new object();
/// <summary>Thread pool used for Util.FireAndForget if
/// FireAndForgetMethod.SmartThreadPool is used</summary>
/// <summary>
/// Thread pool used for Util.FireAndForget if FireAndForgetMethod.SmartThreadPool is used
/// </summary>
private static SmartThreadPool m_ThreadPool;
// Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.

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@ -503,7 +503,11 @@ namespace OpenSim
string currentCommand;
while ((currentCommand = readFile.ReadLine()) != null)
{
if (currentCommand != String.Empty)
currentCommand = currentCommand.Trim();
if (!(currentCommand == ""
|| currentCommand.StartsWith(";")
|| currentCommand.StartsWith("//")
|| currentCommand.StartsWith("#")))
{
m_log.Info("[COMMANDFILE]: Running '" + currentCommand + "'");
m_console.RunCommand(currentCommand);

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@ -26,8 +26,10 @@
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Security;
using log4net;
@ -45,8 +47,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private delegate void LookupUUIDS(List<UUID> uuidLst);
public Scene Scene { get; private set; }
public IUserManagement UserManager { get; private set; }
@ -876,98 +876,77 @@ namespace OpenSim.Region.CoreModules.World.Estate
if (!Scene.Permissions.CanIssueEstateCommand(remoteClient.AgentId, false))
return;
Dictionary<uint, float> SceneData = new Dictionary<uint,float>();
Dictionary<uint, float> sceneData = null;
List<UUID> uuidNameLookupList = new List<UUID>();
if (reportType == 1)
{
SceneData = Scene.PhysicsScene.GetTopColliders();
sceneData = Scene.PhysicsScene.GetTopColliders();
}
else if (reportType == 0)
{
SceneData = Scene.SceneGraph.GetTopScripts();
IScriptModule scriptModule = Scene.RequestModuleInterface<IScriptModule>();
if (scriptModule != null)
sceneData = scriptModule.GetObjectScriptsExecutionTimes();
}
List<LandStatReportItem> SceneReport = new List<LandStatReportItem>();
lock (SceneData)
if (sceneData != null)
{
foreach (uint obj in SceneData.Keys)
var sortedSceneData
= sceneData.Select(
item => new { Measurement = item.Value, Part = Scene.GetSceneObjectPart(item.Key) });
sortedSceneData.OrderBy(item => item.Measurement);
int items = 0;
foreach (var entry in sortedSceneData)
{
SceneObjectPart prt = Scene.GetSceneObjectPart(obj);
if (prt != null)
// The object may have been deleted since we received the data.
if (entry.Part == null)
continue;
// Don't show scripts that haven't executed or where execution time is below one microsecond in
// order to produce a more readable report.
if (entry.Measurement < 0.001)
continue;
items++;
SceneObjectGroup so = entry.Part.ParentGroup;
LandStatReportItem lsri = new LandStatReportItem();
lsri.LocationX = so.AbsolutePosition.X;
lsri.LocationY = so.AbsolutePosition.Y;
lsri.LocationZ = so.AbsolutePosition.Z;
lsri.Score = entry.Measurement;
lsri.TaskID = so.UUID;
lsri.TaskLocalID = so.LocalId;
lsri.TaskName = entry.Part.Name;
lsri.OwnerName = UserManager.GetUserName(so.OwnerID);
if (filter.Length != 0)
{
SceneObjectGroup sog = prt.ParentGroup;
LandStatReportItem lsri = new LandStatReportItem();
lsri.LocationX = sog.AbsolutePosition.X;
lsri.LocationY = sog.AbsolutePosition.Y;
lsri.LocationZ = sog.AbsolutePosition.Z;
lsri.Score = SceneData[obj];
lsri.TaskID = sog.UUID;
lsri.TaskLocalID = sog.LocalId;
lsri.TaskName = sog.GetPartName(obj);
lsri.OwnerName = "waiting";
lock (uuidNameLookupList)
uuidNameLookupList.Add(sog.OwnerID);
if (filter.Length != 0)
if ((lsri.OwnerName.Contains(filter) || lsri.TaskName.Contains(filter)))
{
if ((lsri.OwnerName.Contains(filter) || lsri.TaskName.Contains(filter)))
{
}
else
{
continue;
}
}
SceneReport.Add(lsri);
else
{
continue;
}
}
SceneReport.Add(lsri);
if (items >= 100)
break;
}
}
remoteClient.SendLandStatReply(reportType, requestFlags, (uint)SceneReport.Count,SceneReport.ToArray());
if (uuidNameLookupList.Count > 0)
LookupUUID(uuidNameLookupList);
}
private static void LookupUUIDSCompleted(IAsyncResult iar)
{
LookupUUIDS icon = (LookupUUIDS)iar.AsyncState;
icon.EndInvoke(iar);
}
private void LookupUUID(List<UUID> uuidLst)
{
LookupUUIDS d = LookupUUIDsAsync;
d.BeginInvoke(uuidLst,
LookupUUIDSCompleted,
d);
}
private void LookupUUIDsAsync(List<UUID> uuidLst)
{
UUID[] uuidarr;
lock (uuidLst)
{
uuidarr = uuidLst.ToArray();
}
for (int i = 0; i < uuidarr.Length; i++)
{
// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
IUserManagement userManager = Scene.RequestModuleInterface<IUserManagement>();
if (userManager != null)
userManager.GetUserName(uuidarr[i]);
// we drop it. It gets cached though... so we're ready for the next request.
// diva commnent 11/21/2010: uh?!? wft?
// justincc comment 21/01/2011: A side effect of userManager.GetUserName() I presume.
}
}
#endregion
#region Outgoing Packets

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@ -27,6 +27,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
@ -74,5 +75,14 @@ namespace OpenSim.Region.Framework.Interfaces
/// Starts the processing threads.
/// </summary>
void StartProcessing();
/// <summary>
/// Get the execution times of all scripts in each object.
/// </summary>
/// <returns>
/// A dictionary where the key is the root object ID of a linkset
/// and the value is a representative execution time in milliseconds of all scripts in that linkset.
/// </returns>
Dictionary<uint, float> GetObjectScriptsExecutionTimes();
}
}
}

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@ -733,6 +733,7 @@ namespace OpenSim.Region.Framework.Scenes
#endregion
#region Get Methods
/// <summary>
/// Get the controlling client for the given avatar, if there is one.
///
@ -1074,36 +1075,6 @@ namespace OpenSim.Region.Framework.Scenes
return Entities.GetEntities();
}
public Dictionary<uint, float> GetTopScripts()
{
Dictionary<uint, float> topScripts = new Dictionary<uint, float>();
EntityBase[] EntityList = GetEntities();
int limit = 0;
foreach (EntityBase ent in EntityList)
{
if (ent is SceneObjectGroup)
{
SceneObjectGroup grp = (SceneObjectGroup)ent;
if ((grp.RootPart.GetEffectiveObjectFlags() & (uint)PrimFlags.Scripted) != 0)
{
if (grp.scriptScore >= 0.01)
{
topScripts.Add(grp.LocalId, grp.scriptScore);
limit++;
if (limit >= 100)
{
break;
}
}
grp.scriptScore = 0;
}
}
}
return topScripts;
}
#endregion
#region Other Methods

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@ -229,8 +229,6 @@ namespace OpenSim.Region.Framework.Scenes
get { return RootPart.VolumeDetectActive; }
}
public float scriptScore;
private Vector3 lastPhysGroupPos;
private Quaternion lastPhysGroupRot;
@ -1184,12 +1182,7 @@ namespace OpenSim.Region.Framework.Scenes
public void AddScriptLPS(int count)
{
if (scriptScore + count >= float.MaxValue - count)
scriptScore = 0;
scriptScore += (float)count;
SceneGraph d = m_scene.SceneGraph;
d.AddToScriptLPS(count);
m_scene.SceneGraph.AddToScriptLPS(count);
}
public void AddActiveScriptCount(int count)

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@ -78,12 +78,38 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
/// </summary>
string State { get; set; }
/// <summary>
/// Time the script was last started
/// </summary>
DateTime TimeStarted { get; }
/// <summary>
/// Tick the last measurement period was started.
/// </summary>
long MeasurementPeriodTickStart { get; }
/// <summary>
/// Ticks spent executing in the last measurement period.
/// </summary>
long MeasurementPeriodExecutionTime { get; }
IScriptEngine Engine { get; }
UUID AppDomain { get; set; }
string PrimName { get; }
string ScriptName { get; }
UUID ItemID { get; }
UUID ObjectID { get; }
/// <summary>
/// UUID of the root object for the linkset that the script is in.
/// </summary>
UUID RootObjectID { get; }
/// <summary>
/// Local id of the root object for the linkset that the script is in.
/// </summary>
uint RootLocalID { get; }
uint LocalID { get; }
UUID AssetID { get; }
Queue EventQueue { get; }

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@ -164,6 +164,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public uint LocalID { get; private set; }
public UUID RootObjectID { get; private set; }
public uint RootLocalID { get; private set; }
public UUID AssetID { get; private set; }
public Queue EventQueue { get; private set; }
@ -172,6 +176,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public TaskInventoryItem ScriptTask { get; private set; }
public DateTime TimeStarted { get; private set; }
public long MeasurementPeriodTickStart { get; private set; }
public long MeasurementPeriodExecutionTime { get; private set; }
public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute;
public void ClearQueue()
{
m_TimerQueued = false;
@ -190,6 +202,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
Engine = engine;
LocalID = part.LocalId;
ObjectID = part.UUID;
RootLocalID = part.ParentGroup.LocalId;
RootObjectID = part.ParentGroup.UUID;
ItemID = itemID;
AssetID = assetID;
PrimName = primName;
@ -458,6 +472,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
Running = true;
TimeStarted = DateTime.Now;
MeasurementPeriodTickStart = Util.EnvironmentTickCount();
MeasurementPeriodExecutionTime = 0;
if (EventQueue.Count > 0)
{
if (m_CurrentWorkItem == null)
@ -710,8 +728,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_EventStart = DateTime.Now;
m_InEvent = true;
int start = Util.EnvironmentTickCount();
// Reset the measurement period when we reach the end of the current one.
if (start - MeasurementPeriodTickStart > MaxMeasurementPeriod)
MeasurementPeriodTickStart = start;
m_Script.ExecuteEvent(State, data.EventName, data.Params);
MeasurementPeriodExecutionTime += Util.EnvironmentTickCount() - start;
m_InEvent = false;
m_CurrentEvent = String.Empty;
@ -720,7 +746,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
// This will be the very first event we deliver
// (state_entry) in default state
//
SaveState(m_Assembly);
m_SaveState = false;

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@ -1083,7 +1083,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
if (!m_PrimObjects[localID].Contains(itemID))
m_PrimObjects[localID].Add(itemID);
}
if (!m_Assemblies.ContainsKey(assetID))
@ -1891,6 +1890,59 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
}
public Dictionary<uint, float> GetObjectScriptsExecutionTimes()
{
long tickNow = Util.EnvironmentTickCount();
Dictionary<uint, float> topScripts = new Dictionary<uint, float>();
lock (m_Scripts)
{
foreach (IScriptInstance si in m_Scripts.Values)
{
if (!topScripts.ContainsKey(si.LocalID))
topScripts[si.RootLocalID] = 0;
// long ticksElapsed = tickNow - si.MeasurementPeriodTickStart;
// float framesElapsed = ticksElapsed / (18.1818 * TimeSpan.TicksPerMillisecond);
// Execution time of the script adjusted by it's measurement period to make scripts started at
// different times comparable.
// float adjustedExecutionTime
// = (float)si.MeasurementPeriodExecutionTime
// / ((float)(tickNow - si.MeasurementPeriodTickStart) / ScriptInstance.MaxMeasurementPeriod)
// / TimeSpan.TicksPerMillisecond;
long ticksElapsed = tickNow - si.MeasurementPeriodTickStart;
// Avoid divide by zerp
if (ticksElapsed == 0)
ticksElapsed = 1;
// Scale execution time to the ideal 55 fps frame time for these reasons.
//
// 1) XEngine does not execute scripts per frame, unlike other script engines. Hence, there is no
// 'script execution time per frame', which is the original purpose of this value.
//
// 2) Giving the raw execution times is misleading since scripts start at different times, making
// it impossible to compare scripts.
//
// 3) Scaling the raw execution time to the time that the script has been running is better but
// is still misleading since a script that has just been rezzed may appear to have been running
// for much longer.
//
// 4) Hence, we scale execution time to an idealised frame time (55 fps). This is also not perfect
// since the figure does not represent actual execution time and very hard running scripts will
// never exceed 18ms (though this is a very high number for script execution so is a warning sign).
float adjustedExecutionTime
= ((float)si.MeasurementPeriodExecutionTime / ticksElapsed) * 18.1818f;
topScripts[si.RootLocalID] += adjustedExecutionTime;
}
}
return topScripts;
}
public void SuspendScript(UUID itemID)
{
// m_log.DebugFormat("[XEngine]: Received request to suspend script with ID {0}", itemID);

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@ -1,104 +0,0 @@
// autogenerated by generate_default_lsl.rb
integer touch_count = 0;
default {
touch_start(integer total_number) {
float angle45 = PI/4.0; // 45 degrees
float angle30 = PI/6.0; // 30 degrees
float sqrt2 = llSqrt(2.0);
if((llFabs(-1.5) != 1.5) || (llFabs(10.4) != 10.4)) {
llShout(0, "Houston, we have a big problem! llFabs() does not work! Need it for other tests!");
}
llSetText("This is a text by llSetText", <1,0,0>, 1);
llWhisper(0, "llWhispering a few random numbers between 0 and 100: " + llFrand(100) + "," + llFrand(100) + "," + llFrand(100) + "," + llFrand(100));
llShout(0, "llShouting the unix time: " + llGetUnixTime() + ", and region corner: " + llGetRegionCorner());
llShout(1, "Shouting a random number between 0 and 100 on the channel#1: " + llFrand(100));
if (llAbs(-1) != 1) {
llSay(0, "Assert failed: llAbs(-1) != 1");
}
if (llAbs(10) != 10) {
llSay(0, "Assert failed: llAbs(10) != 10");
}
if (llFabs((llCos(angle45) - sqrt2/2.0) - 0) > 0.000001) {
llSay(0, "Assert failed: (llCos(angle45) - sqrt2/2.0) differs from 0 by more than 0.000001");
llSay(0, " --> The actual result: " + (llCos(angle45) - sqrt2/2.0));
}
if (llFabs((llSin(angle30) - 0.5) - 0) > 0.000001) {
llSay(0, "Assert failed: (llSin(angle30) - 0.5) differs from 0 by more than 0.000001");
llSay(0, " --> The actual result: " + (llSin(angle30) - 0.5));
}
if (llFabs((llAtan2(1, 1)*4 - PI) - 0) > 0.000001) {
llSay(0, "Assert failed: (llAtan2(1, 1)*4 - PI) differs from 0 by more than 0.000001");
llSay(0, " --> The actual result: " + (llAtan2(1, 1)*4 - PI));
}
if (llFabs((llTan(PI)) - 0) > 0.000001) {
llSay(0, "Assert failed: (llTan(PI)) differs from 0 by more than 0.000001");
llSay(0, " --> The actual result: " + (llTan(PI)));
}
if (llFloor(2.4) != 2) {
llSay(0, "Assert failed: llFloor(2.4) != 2");
}
if (llCeil(2.4) != 3) {
llSay(0, "Assert failed: llCeil(2.4) != 3");
}
if (llRound(2.4) != 2) {
llSay(0, "Assert failed: llRound(2.4) != 2");
}
if (llFloor(2.5) != 2) {
llSay(0, "Assert failed: llFloor(2.5) != 2");
}
if (llCeil(2.5) != 3) {
llSay(0, "Assert failed: llCeil(2.5) != 3");
}
if (llRound(2.5) != 3) {
llSay(0, "Assert failed: llRound(2.5) != 3");
}
if (llFloor(2.51) != 2) {
llSay(0, "Assert failed: llFloor(2.51) != 2");
}
if (llCeil(2.51) != 3) {
llSay(0, "Assert failed: llCeil(2.51) != 3");
}
if (llRound(2.51) != 3) {
llSay(0, "Assert failed: llRound(2.51) != 3");
}
if (llFloor(3.49) != 3) {
llSay(0, "Assert failed: llFloor(3.49) != 3");
}
if (llCeil(3.49) != 4) {
llSay(0, "Assert failed: llCeil(3.49) != 4");
}
if (llRound(3.49) != 3) {
llSay(0, "Assert failed: llRound(3.49) != 3");
}
if (llFloor(3.5000001) != 3) {
llSay(0, "Assert failed: llFloor(3.5000001) != 3");
}
if (llCeil(3.5000001) != 4) {
llSay(0, "Assert failed: llCeil(3.5000001) != 4");
}
if (llRound(3.5000001) != 4) {
llSay(0, "Assert failed: llRound(3.5000001) != 4");
}
if (llFloor(3.51) != 3) {
llSay(0, "Assert failed: llFloor(3.51) != 3");
}
if (llCeil(3.51) != 4) {
llSay(0, "Assert failed: llCeil(3.51) != 4");
}
if (llRound(3.51) != 4) {
llSay(0, "Assert failed: llRound(3.51) != 4");
}
if ((llFabs(0-llPow(2, 16))) != 65536) {
llSay(0, "Assert failed: (llFabs(0-llPow(2, 16))) != 65536");
}
if (llMD5String("Hello, Avatar!",0) != "112abd47ceaae1c05a826828650434a6") {
llSay(0, "Assert failed: llMD5String('Hello, Avatar!',0) != '112abd47ceaae1c05a826828650434a6'");
}
if (llModPow(2, 16, 37) != 9) {
llSay(0, "Assert failed: llModPow(2, 16, 37) != 9");
}
touch_count++;
llSay(0, "Object was touched. Touch count: " + touch_count);
}
}

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@ -1 +1,3 @@
backup
; You can place simulator console commands here to execute when the simulator is shut down
; e.g. show stats
; Lines starting with ; are comments

3
bin/startup_commands.txt Normal file
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@ -0,0 +1,3 @@
; You can place region console commands here to execute once the simulator has finished starting up
; e.g. show stats
; Lines start with ; are comments.

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@ -1,4 +0,0 @@
terrain load-tile f32 islandterrain_1024x512.raw 512 1024 1000 1000
terrain multiply 0.1
terrain add 5