Add inventory.<url>.RequestsMade stat.
This gives a count of all requests made to the remote inventory service. This is finer grained than inventory.httpfetch.ProcessedFetchInventoryRequests since such a request can be comprised of many individual inv service calls. In addition, this will count requests that don't go through the HTTP inventory fetch (e.g. HG, archiving, etc.) Conflicts: OpenSim/Services/Connectors/Inventory/XInventoryServicesConnector.cs0.8.0.3
parent
95f3a9452d
commit
05dfc38f66
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@ -34,6 +34,7 @@ using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Monitoring;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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using OpenMetaverse;
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@ -46,6 +47,11 @@ namespace OpenSim.Services.Connectors
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LogManager.GetLogger(
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MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Number of requests made to the remote inventory service.
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/// </summary>
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public int RequestsMade { get; private set; }
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private string m_ServerURI = String.Empty;
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private object m_Lock = new object();
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@ -83,6 +89,19 @@ namespace OpenSim.Services.Connectors
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throw new Exception("Inventory connector init error");
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}
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m_ServerURI = serviceURI;
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StatsManager.RegisterStat(
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new Stat(
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"RequestsMade",
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"Requests made",
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"Number of requests made to the remove inventory service",
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"requests",
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"inventory",
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serviceURI,
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StatType.Pull,
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MeasuresOfInterest.AverageChangeOverTime,
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s => s.Value = RequestsMade,
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StatVerbosity.Debug));
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}
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private bool CheckReturn(Dictionary<string, object> ret)
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@ -502,6 +521,8 @@ namespace OpenSim.Services.Connectors
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foreach (KeyValuePair<string, object> kvp in temp)
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sendData.Add(kvp.Key, kvp.Value);
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RequestsMade++;
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string reply = string.Empty;
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lock (m_Lock)
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reply = SynchronousRestFormsRequester.MakeRequest("POST",
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@ -823,6 +823,7 @@
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<Reference name="OpenSim.Capabilities"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Monitoring"/>
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<Reference name="OpenSim.Framework.Servers.HttpServer"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Server.Base"/>
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