Include config option to disable stats thread showing read/write stats in console.
Keeping default as true to retain current behaviour. Also checked to prevent counters being added to so there wont be any integer overflows over timemelanie
parent
1d998a770b
commit
05f7002445
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@ -77,6 +77,7 @@ namespace OpenSim.Services.FSAssetService
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protected int m_missingAssetsFS = 0;
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protected int m_missingAssetsFS = 0;
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protected string m_FSBase;
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protected string m_FSBase;
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protected bool m_useOsgridFormat = false;
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protected bool m_useOsgridFormat = false;
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protected bool m_showStats = true;
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private static bool m_Initialized;
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private static bool m_Initialized;
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private bool m_MainInstance;
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private bool m_MainInstance;
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@ -186,6 +187,9 @@ namespace OpenSim.Services.FSAssetService
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m_useOsgridFormat = assetConfig.GetBoolean("UseOsgridFormat", m_useOsgridFormat);
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m_useOsgridFormat = assetConfig.GetBoolean("UseOsgridFormat", m_useOsgridFormat);
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// Default is to show stats to retain original behaviour
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m_showStats = assetConfig.GetBoolean("ShowConsoleStats", m_showStats);
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if (m_MainInstance)
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if (m_MainInstance)
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{
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{
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string loader = assetConfig.GetString("DefaultAssetLoader", string.Empty);
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string loader = assetConfig.GetString("DefaultAssetLoader", string.Empty);
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@ -203,9 +207,13 @@ namespace OpenSim.Services.FSAssetService
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m_WriterThread = new Thread(Writer);
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m_WriterThread = new Thread(Writer);
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m_WriterThread.Start();
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m_WriterThread.Start();
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if (m_showStats)
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{
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m_StatsThread = new Thread(Stats);
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m_StatsThread = new Thread(Stats);
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m_StatsThread.Start();
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m_StatsThread.Start();
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}
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}
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}
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m_log.Info("[FSASSETS]: FS asset service enabled");
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m_log.Info("[FSASSETS]: FS asset service enabled");
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}
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}
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@ -441,7 +449,7 @@ namespace OpenSim.Services.FSAssetService
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Store(asset);
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Store(asset);
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}
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}
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}
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}
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if (asset == null)
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if (asset == null && m_showStats)
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{
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{
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// m_log.InfoFormat("[FSASSETS]: Asset {0} not found", id);
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// m_log.InfoFormat("[FSASSETS]: Asset {0} not found", id);
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m_missingAssets++;
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m_missingAssets++;
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@ -469,8 +477,11 @@ namespace OpenSim.Services.FSAssetService
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}
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}
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}
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}
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if (asset == null)
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if (asset == null)
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{
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if (m_showStats)
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m_missingAssetsFS++;
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m_missingAssetsFS++;
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// m_log.InfoFormat("[FSASSETS]: Asset {0}, hash {1} not found in FS", id, hash);
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// m_log.InfoFormat("[FSASSETS]: Asset {0}, hash {1} not found in FS", id, hash);
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}
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else
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else
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{
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{
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// Deal with bug introduced in Oct. 20 (1eb3e6cc43e2a7b4053bc1185c7c88e22356c5e8)
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// Deal with bug introduced in Oct. 20 (1eb3e6cc43e2a7b4053bc1185c7c88e22356c5e8)
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@ -484,11 +495,14 @@ namespace OpenSim.Services.FSAssetService
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}
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}
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}
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}
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if (m_showStats)
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{
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lock (m_statsLock)
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lock (m_statsLock)
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{
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{
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m_readTicks += Environment.TickCount - startTime;
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m_readTicks += Environment.TickCount - startTime;
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m_readCount++;
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m_readCount++;
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}
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}
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}
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// Deal with bug introduced in Oct. 20 (1eb3e6cc43e2a7b4053bc1185c7c88e22356c5e8)
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// Deal with bug introduced in Oct. 20 (1eb3e6cc43e2a7b4053bc1185c7c88e22356c5e8)
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// Fix bad assets before sending them elsewhere
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// Fix bad assets before sending them elsewhere
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@ -242,6 +242,9 @@
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;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
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;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
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;DaysBetweenAccessTimeUpdates = 30
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;DaysBetweenAccessTimeUpdates = 30
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;; Should FSAssets print read/write stats to the robust console, default is true
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;ShowConsoleStats = true
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;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
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;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
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;StorageProvider = ""
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;StorageProvider = ""
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;ConnectionString = ""
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;ConnectionString = ""
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@ -204,6 +204,9 @@
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;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
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;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
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;DaysBetweenAccessTimeUpdates = 30
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;DaysBetweenAccessTimeUpdates = 30
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;; Should FSAssets print read/write stats to the robust console, default is true
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;ShowConsoleStats = true
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;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
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;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
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;StorageProvider = ""
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;StorageProvider = ""
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;ConnectionString = ""
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;ConnectionString = ""
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