usability fixes for LightShare API
exception based error messages were cryptic for casual users Signed-off-by: BlueWall <jamesh@bluewallgroup.com>inv-download
parent
e520364f65
commit
061dd3385c
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@ -265,169 +265,438 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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int idx = 0;
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while (idx < rules.Length)
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{
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uint rule = (uint)rules.GetLSLIntegerItem(idx);
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uint rule;
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try
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{
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rule = (uint)rules.GetLSLIntegerItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule type: arg #{0} - parameter type must be integer", idx));
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}
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LSL_Types.Quaternion iQ;
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LSL_Types.Vector3 iV;
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switch (rule)
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{
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case (int)ScriptBaseClass.WL_SUN_MOON_POSITION:
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idx++;
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wl.sunMoonPosition = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.sunMoonPosition = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_SUN_MOON_POSITION: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_AMBIENT:
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idx++;
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iQ = rules.GetQuaternionItem(idx);
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try
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{
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iQ = rules.GetQuaternionItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_AMBIENT: arg #{0} - parameter 1 must be rotation", idx));
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}
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wl.ambient = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s);
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break;
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case (int)ScriptBaseClass.WL_BIG_WAVE_DIRECTION:
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idx++;
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iV = rules.GetVector3Item(idx);
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try
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{
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iV = rules.GetVector3Item(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_BIG_WAVE_DIRECTION: arg #{0} - parameter 1 must be vector", idx));
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}
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wl.bigWaveDirection = new Vector2((float)iV.x, (float)iV.y);
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break;
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case (int)ScriptBaseClass.WL_BLUE_DENSITY:
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idx++;
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iQ = rules.GetQuaternionItem(idx);
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try
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{
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iQ = rules.GetQuaternionItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_BLUE_DENSITY: arg #{0} - parameter 1 must be rotation", idx));
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}
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wl.blueDensity = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s);
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break;
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case (int)ScriptBaseClass.WL_BLUR_MULTIPLIER:
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idx++;
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wl.blurMultiplier = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.blurMultiplier = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_BLUR_MULTIPLIER: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_CLOUD_COLOR:
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idx++;
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iQ = rules.GetQuaternionItem(idx);
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try
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{
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iQ = rules.GetQuaternionItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_COLOR: arg #{0} - parameter 1 must be rotation", idx));
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}
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wl.cloudColor = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s);
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break;
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case (int)ScriptBaseClass.WL_CLOUD_COVERAGE:
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idx++;
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wl.cloudCoverage = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.cloudCoverage = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_COVERAGE: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_CLOUD_DETAIL_XY_DENSITY:
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idx++;
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iV = rules.GetVector3Item(idx);
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try
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{
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iV = rules.GetVector3Item(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_DETAIL_XY_DENSITY: arg #{0} - parameter 1 must be vector", idx));
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}
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wl.cloudDetailXYDensity = iV;
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break;
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case (int)ScriptBaseClass.WL_CLOUD_SCALE:
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idx++;
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wl.cloudScale = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.cloudScale = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_SCALE: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_CLOUD_SCROLL_X:
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idx++;
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wl.cloudScrollX = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.cloudScrollX = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_SCROLL_X: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_CLOUD_SCROLL_X_LOCK:
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idx++;
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wl.cloudScrollXLock = rules.GetLSLIntegerItem(idx).value == 1 ? true : false;
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try
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{
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wl.cloudScrollXLock = rules.GetLSLIntegerItem(idx).value == 1 ? true : false;
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_SCROLL_Y_LOCK: arg #{0} - parameter 1 must be integer", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_CLOUD_SCROLL_Y:
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idx++;
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wl.cloudScrollY = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.cloudScrollY = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_SCROLL_Y: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_CLOUD_SCROLL_Y_LOCK:
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idx++;
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wl.cloudScrollYLock = rules.GetLSLIntegerItem(idx).value == 1 ? true : false;
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try
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{
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wl.cloudScrollYLock = rules.GetLSLIntegerItem(idx).value == 1 ? true : false;
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_SCROLL_Y_LOCK: arg #{0} - parameter 1 must be integer", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_CLOUD_XY_DENSITY:
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idx++;
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iV = rules.GetVector3Item(idx);
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try
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{
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iV = rules.GetVector3Item(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_CLOUD_XY_DENSITY: arg #{0} - parameter 1 must be vector", idx));
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}
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wl.cloudXYDensity = iV;
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break;
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case (int)ScriptBaseClass.WL_DENSITY_MULTIPLIER:
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idx++;
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wl.densityMultiplier = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.densityMultiplier = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_DENSITY_MULTIPLIER: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_DISTANCE_MULTIPLIER:
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idx++;
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wl.distanceMultiplier = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.distanceMultiplier = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_DISTANCE_MULTIPLIER: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_DRAW_CLASSIC_CLOUDS:
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idx++;
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wl.drawClassicClouds = rules.GetLSLIntegerItem(idx).value == 1 ? true : false;
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try
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{
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wl.drawClassicClouds = rules.GetLSLIntegerItem(idx).value == 1 ? true : false;
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_DRAW_CLASSIC_CLOUDS: arg #{0} - parameter 1 must be integer", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_EAST_ANGLE:
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idx++;
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wl.eastAngle = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.eastAngle = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_EAST_ANGLE: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_FRESNEL_OFFSET:
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idx++;
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wl.fresnelOffset = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.fresnelOffset = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_FRESNEL_OFFSET: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_FRESNEL_SCALE:
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idx++;
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wl.fresnelScale = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.fresnelScale = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_FRESNEL_SCALE: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_HAZE_DENSITY:
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idx++;
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wl.hazeDensity = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.hazeDensity = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_HAZE_DENSITY: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_HAZE_HORIZON:
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idx++;
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wl.hazeHorizon = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.hazeHorizon = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_HAZE_HORIZON: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_HORIZON:
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idx++;
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iQ = rules.GetQuaternionItem(idx);
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try
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{
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iQ = rules.GetQuaternionItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_HORIZON: arg #{0} - parameter 1 must be rotation", idx));
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}
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wl.horizon = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s);
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break;
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case (int)ScriptBaseClass.WL_LITTLE_WAVE_DIRECTION:
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idx++;
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iV = rules.GetVector3Item(idx);
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try
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{
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iV = rules.GetVector3Item(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_LITTLE_WAVE_DIRECTION: arg #{0} - parameter 1 must be vector", idx));
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}
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wl.littleWaveDirection = new Vector2((float)iV.x, (float)iV.y);
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break;
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case (int)ScriptBaseClass.WL_MAX_ALTITUDE:
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idx++;
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wl.maxAltitude = (ushort)rules.GetLSLIntegerItem(idx).value;
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try
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{
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wl.maxAltitude = (ushort)rules.GetLSLIntegerItem(idx).value;
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_MAX_ALTITUDE: arg #{0} - parameter 1 must be integer", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_NORMAL_MAP_TEXTURE:
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idx++;
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wl.normalMapTexture = new UUID(rules.GetLSLStringItem(idx).m_string);
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try
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{
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wl.normalMapTexture = new UUID(rules.GetLSLStringItem(idx).m_string);
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}
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catch (ArgumentException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_NORMAL_MAP_TEXTURE: arg #{0} - parameter 1 must be key", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_REFLECTION_WAVELET_SCALE:
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idx++;
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iV = rules.GetVector3Item(idx);
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try
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{
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iV = rules.GetVector3Item(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_REFLECTION_WAVELET_SCALE: arg #{0} - parameter 1 must be vector", idx));
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}
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wl.reflectionWaveletScale = iV;
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break;
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case (int)ScriptBaseClass.WL_REFRACT_SCALE_ABOVE:
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idx++;
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wl.refractScaleAbove = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.refractScaleAbove = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_REFRACT_SCALE_ABOVE: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_REFRACT_SCALE_BELOW:
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idx++;
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wl.refractScaleBelow = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.refractScaleBelow = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_REFRACT_SCALE_BELOW: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_SCENE_GAMMA:
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idx++;
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wl.sceneGamma = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.sceneGamma = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_SCENE_GAMMA: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_STAR_BRIGHTNESS:
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idx++;
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wl.starBrightness = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.starBrightness = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_STAR_BRIGHTNESS: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_SUN_GLOW_FOCUS:
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idx++;
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wl.sunGlowFocus = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.sunGlowFocus = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_SUN_GLOW_FOCUS: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_SUN_GLOW_SIZE:
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idx++;
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wl.sunGlowSize = (float)rules.GetLSLFloatItem(idx);
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try
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{
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wl.sunGlowSize = (float)rules.GetLSLFloatItem(idx);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_SUN_GLOW_SIZE: arg #{0} - parameter 1 must be float", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_SUN_MOON_COLOR:
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idx++;
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iQ = rules.GetQuaternionItem(idx);
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wl.sunMoonColor = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s);
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try
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{
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wl.sunMoonColor = new Vector4((float)iQ.x, (float)iQ.y, (float)iQ.z, (float)iQ.s);
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}
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catch (InvalidCastException)
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{
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throw new InvalidCastException(string.Format("Error running rule WL_SUN_MOON_COLOR: arg #{0} - parameter 1 must be rotation", idx));
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}
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break;
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case (int)ScriptBaseClass.WL_UNDERWATER_FOG_MODIFIER:
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idx++;
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wl.underwaterFogModifier = (float)rules.GetLSLFloatItem(idx);
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try
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{
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||||
wl.underwaterFogModifier = (float)rules.GetLSLFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
throw new InvalidCastException(string.Format("Error running rule WL_UNDERWATER_FOG_MODIFIER: arg #{0} - parameter 1 must be float", idx));
|
||||
}
|
||||
break;
|
||||
case (int)ScriptBaseClass.WL_WATER_COLOR:
|
||||
idx++;
|
||||
iV = rules.GetVector3Item(idx);
|
||||
try
|
||||
{
|
||||
iV = rules.GetVector3Item(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
throw new InvalidCastException(string.Format("Error running rule WL_WATER_COLOR: arg #{0} - parameter 1 must be vector", idx));
|
||||
}
|
||||
wl.waterColor = iV;
|
||||
break;
|
||||
case (int)ScriptBaseClass.WL_WATER_FOG_DENSITY_EXPONENT:
|
||||
idx++;
|
||||
wl.waterFogDensityExponent = (float)rules.GetLSLFloatItem(idx);
|
||||
try
|
||||
{
|
||||
wl.waterFogDensityExponent = (float)rules.GetLSLFloatItem(idx);
|
||||
}
|
||||
catch (InvalidCastException)
|
||||
{
|
||||
throw new InvalidCastException(string.Format("Error running rule WL_WATER_FOG_DENSITY_EXPONENT: arg #{0} - parameter 1 must be float", idx));
|
||||
}
|
||||
break;
|
||||
}
|
||||
idx++;
|
||||
|
@ -464,7 +733,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
if (LightShareModule.EnableWindlight)
|
||||
{
|
||||
RegionLightShareData wl = getWindlightProfileFromRules(rules);
|
||||
RegionLightShareData wl;
|
||||
try
|
||||
{
|
||||
wl = getWindlightProfileFromRules(rules);
|
||||
}
|
||||
catch(InvalidCastException e)
|
||||
{
|
||||
LSShoutError(e.Message);
|
||||
return 0;
|
||||
}
|
||||
wl.valid = true;
|
||||
m_host.ParentGroup.Scene.StoreWindlightProfile(wl);
|
||||
success = 1;
|
||||
|
@ -532,8 +810,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
m_host.AddScriptLPS(1);
|
||||
|
||||
if (LightShareModule.EnableWindlight)
|
||||
{
|
||||
RegionLightShareData wl = getWindlightProfileFromRules(rules);
|
||||
{
|
||||
RegionLightShareData wl;
|
||||
try
|
||||
{
|
||||
wl = getWindlightProfileFromRules(rules);
|
||||
}
|
||||
catch(InvalidCastException e)
|
||||
{
|
||||
LSShoutError(e.Message);
|
||||
return 0;
|
||||
}
|
||||
World.EventManager.TriggerOnSendNewWindlightProfileTargeted(wl, new UUID(target.m_string));
|
||||
success = 1;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue