On pCampbot, if we add the none (n) behaviour then make it actually stop any bots in motion.
Previously, adding this behaviour after physics (p) would leave the bot to drift off for ever in its last movement direction.ghosts
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4275342515
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064897be85
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@ -46,7 +46,10 @@ namespace pCampBot
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public override void Action()
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public override void Action()
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{
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{
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Bot.Client.Self.Jump(false);
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Bot.Client.Self.Movement.Stop = true;
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m_interruptEvent.WaitOne();
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m_interruptEvent.WaitOne();
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Bot.Client.Self.Movement.Stop = false;
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}
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}
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public override void Interrupt()
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public override void Interrupt()
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