Delete unused BaseHttpServer.HandleAgentRequest()
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edbdbd44b9
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065d6d6fe1
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@ -1282,59 +1282,6 @@ namespace OpenSim.Framework.Servers.HttpServer
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map["login"] = OSD.FromString("false");
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map["login"] = OSD.FromString("false");
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return map;
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return map;
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}
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}
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/// <summary>
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/// A specific agent handler was provided. Such a handler is expecetd to have an
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/// intimate, and highly specific relationship with the client. Consequently,
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/// nothing is done here.
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/// </summary>
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/// <param name="handler"></param>
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/// <param name="request"></param>
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/// <param name="response"></param>
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private bool HandleAgentRequest(IHttpAgentHandler handler, OSHttpRequest request, OSHttpResponse response)
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{
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// In the case of REST, then handler is responsible for ALL aspects of
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// the request/response handling. Nothing is done here, not even encoding.
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try
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{
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return handler.Handle(request, response);
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}
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catch (Exception e)
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{
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// If the handler did in fact close the stream, then this will blow
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// chunks. So that that doesn't disturb anybody we throw away any
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// and all exceptions raised. We've done our best to release the
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// client.
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try
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{
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m_log.Warn("[HTTP-AGENT]: Error - " + e.Message);
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response.SendChunked = false;
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response.KeepAlive = true;
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response.StatusCode = (int)OSHttpStatusCode.ServerErrorInternalError;
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//response.OutputStream.Close();
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try
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{
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response.Send();
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//response.FreeContext();
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}
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catch (SocketException f)
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{
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// This has to be here to prevent a Linux/Mono crash
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m_log.Warn(
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String.Format("[BASE HTTP SERVER]: XmlRpcRequest issue {0}.\nNOTE: this may be spurious on Linux. ", f.Message), f);
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}
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}
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catch(Exception)
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{
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}
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}
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// Indicate that the request has been "handled"
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return true;
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}
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public byte[] HandleHTTPRequest(OSHttpRequest request, OSHttpResponse response)
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public byte[] HandleHTTPRequest(OSHttpRequest request, OSHttpResponse response)
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{
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{
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