Add VectorRenderModuleTests.TestRepeatDraw()
parent
2f4181623d
commit
06df03d98a
|
@ -0,0 +1,112 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Threading;
|
||||||
|
using log4net.Config;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using OpenMetaverse;
|
||||||
|
using OpenMetaverse.Assets;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
|
||||||
|
using OpenSim.Region.CoreModules.Scripting.VectorRender;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||||
|
using OpenSim.Tests.Common;
|
||||||
|
using OpenSim.Tests.Common.Mock;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class VectorRenderModuleTests : OpenSimTestCase
|
||||||
|
{
|
||||||
|
Scene m_scene;
|
||||||
|
DynamicTextureModule m_dtm;
|
||||||
|
VectorRenderModule m_vrm;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp()
|
||||||
|
{
|
||||||
|
m_scene = new SceneHelpers().SetupScene();
|
||||||
|
m_dtm = new DynamicTextureModule();
|
||||||
|
m_vrm = new VectorRenderModule();
|
||||||
|
SceneHelpers.SetupSceneModules(m_scene, m_dtm, m_vrm);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestDraw()
|
||||||
|
{
|
||||||
|
TestHelpers.InMethod();
|
||||||
|
|
||||||
|
SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene);
|
||||||
|
UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
|
||||||
|
|
||||||
|
m_dtm.AddDynamicTextureData(
|
||||||
|
m_scene.RegionInfo.RegionID,
|
||||||
|
so.UUID,
|
||||||
|
m_vrm.GetContentType(),
|
||||||
|
"PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;",
|
||||||
|
"",
|
||||||
|
0);
|
||||||
|
|
||||||
|
Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRepeatDraw()
|
||||||
|
{
|
||||||
|
TestHelpers.InMethod();
|
||||||
|
|
||||||
|
string dtText = "PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;";
|
||||||
|
|
||||||
|
SceneObjectGroup so = SceneHelpers.AddSceneObject(m_scene);
|
||||||
|
|
||||||
|
m_dtm.AddDynamicTextureData(
|
||||||
|
m_scene.RegionInfo.RegionID,
|
||||||
|
so.UUID,
|
||||||
|
m_vrm.GetContentType(),
|
||||||
|
dtText,
|
||||||
|
"",
|
||||||
|
0);
|
||||||
|
|
||||||
|
UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
|
||||||
|
|
||||||
|
m_dtm.AddDynamicTextureData(
|
||||||
|
m_scene.RegionInfo.RegionID,
|
||||||
|
so.UUID,
|
||||||
|
m_vrm.GetContentType(),
|
||||||
|
dtText,
|
||||||
|
"",
|
||||||
|
0);
|
||||||
|
|
||||||
|
Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue