Minor formatting cleanup.
parent
dddf7bba4e
commit
0718aa0b7f
|
@ -212,7 +212,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
|
|||
/// </summary>
|
||||
private void loadTests()
|
||||
{
|
||||
lock(tests)
|
||||
lock (tests)
|
||||
{
|
||||
if (!testsLoaded)
|
||||
{
|
||||
|
|
|
@ -185,7 +185,7 @@ namespace OpenSim.Data.MySQL
|
|||
else
|
||||
m_FieldMap[name].SetValue(es, false);
|
||||
}
|
||||
else if(m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID)
|
||||
else if (m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID)
|
||||
{
|
||||
LLUUID uuid = LLUUID.Zero;
|
||||
|
||||
|
|
|
@ -109,7 +109,7 @@ namespace OpenSim.Data.SQLite
|
|||
else
|
||||
m_FieldMap[name].SetValue(es, false);
|
||||
}
|
||||
else if(m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID)
|
||||
else if (m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID)
|
||||
{
|
||||
LLUUID uuid = LLUUID.Zero;
|
||||
|
||||
|
|
|
@ -295,7 +295,7 @@ namespace OpenSim.Region.ClientStack.FunSLUDP
|
|||
|
||||
public ulong GetGroupPowers(LLUUID groupID)
|
||||
{
|
||||
if(m_groupPowers.ContainsKey(groupID))
|
||||
if (m_groupPowers.ContainsKey(groupID))
|
||||
return m_groupPowers[groupID];
|
||||
return 0;
|
||||
}
|
||||
|
@ -6291,7 +6291,7 @@ namespace OpenSim.Region.ClientStack.FunSLUDP
|
|||
packet.ObjectData.ObjectID = objectID;
|
||||
SetFollowCamPropertiesPacket.CameraPropertyBlock[] camPropBlock = new SetFollowCamPropertiesPacket.CameraPropertyBlock[parameters.Count];
|
||||
uint idx = 0;
|
||||
foreach(KeyValuePair<int, float> pair in parameters)
|
||||
foreach (KeyValuePair<int, float> pair in parameters)
|
||||
{
|
||||
SetFollowCamPropertiesPacket.CameraPropertyBlock block = new SetFollowCamPropertiesPacket.CameraPropertyBlock();
|
||||
block.Type = pair.Key;
|
||||
|
|
|
@ -252,7 +252,7 @@ namespace OpenSim.Region.ClientStack.FunSLUDP
|
|||
// acks being appended to the payload, just don't send
|
||||
// any with this packet type until libsl is fixed.
|
||||
//
|
||||
if(packet is libsecondlife.Packets.ViewerEffectPacket)
|
||||
if (packet is libsecondlife.Packets.ViewerEffectPacket)
|
||||
return;
|
||||
|
||||
// Add acks to outgoing packets
|
||||
|
|
|
@ -295,7 +295,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public ulong GetGroupPowers(LLUUID groupID)
|
||||
{
|
||||
if(m_groupPowers.ContainsKey(groupID))
|
||||
if (m_groupPowers.ContainsKey(groupID))
|
||||
return m_groupPowers[groupID];
|
||||
return 0;
|
||||
}
|
||||
|
@ -6292,7 +6292,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
packet.ObjectData.ObjectID = objectID;
|
||||
SetFollowCamPropertiesPacket.CameraPropertyBlock[] camPropBlock = new SetFollowCamPropertiesPacket.CameraPropertyBlock[parameters.Count];
|
||||
uint idx = 0;
|
||||
foreach(KeyValuePair<int, float> pair in parameters)
|
||||
foreach (KeyValuePair<int, float> pair in parameters)
|
||||
{
|
||||
SetFollowCamPropertiesPacket.CameraPropertyBlock block = new SetFollowCamPropertiesPacket.CameraPropertyBlock();
|
||||
block.Type = pair.Key;
|
||||
|
|
|
@ -252,7 +252,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
// acks being appended to the payload, just don't send
|
||||
// any with this packet type until libsl is fixed.
|
||||
//
|
||||
if(packet is libsecondlife.Packets.ViewerEffectPacket)
|
||||
if (packet is libsecondlife.Packets.ViewerEffectPacket)
|
||||
return;
|
||||
|
||||
// Add acks to outgoing packets
|
||||
|
|
|
@ -121,7 +121,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
|
|||
|
||||
public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture)
|
||||
{
|
||||
if(texture == LLUUID.Zero)
|
||||
if (texture == LLUUID.Zero)
|
||||
return;
|
||||
|
||||
switch (corner)
|
||||
|
|
|
@ -130,7 +130,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
|
|||
set
|
||||
{
|
||||
// Will "fix" terrain hole problems. Although not fantastically.
|
||||
if(Double.IsNaN(value) || Double.IsInfinity(value))
|
||||
if (Double.IsNaN(value) || Double.IsInfinity(value))
|
||||
return;
|
||||
|
||||
if (map[x, y] != value)
|
||||
|
|
|
@ -6924,7 +6924,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
|
||||
// the object we are in
|
||||
LLUUID objectID = m_host.ParentUUID;
|
||||
if(objectID == LLUUID.Zero) return;
|
||||
if (objectID == LLUUID.Zero) return;
|
||||
|
||||
// we need the permission first, to know which avatar we want to set the camera for
|
||||
LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter;
|
||||
|
@ -6934,16 +6934,16 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
ScenePresence presence = World.GetScenePresence(agentID);
|
||||
|
||||
// we are not interested in child-agents
|
||||
if(presence.IsChildAgent) return;
|
||||
if (presence.IsChildAgent) return;
|
||||
|
||||
SortedDictionary<int, float> parameters = new SortedDictionary<int, float>();
|
||||
object[] data = rules.Data;
|
||||
for(int i = 0; i < data.Length; ++i) {
|
||||
for (int i = 0; i < data.Length; ++i) {
|
||||
int type = Convert.ToInt32(data[i++]);
|
||||
if(i >= data.Length) break; // odd number of entries => ignore the last
|
||||
if (i >= data.Length) break; // odd number of entries => ignore the last
|
||||
|
||||
// some special cases: Vector parameters are split into 3 float parameters (with type+1, type+2, type+3)
|
||||
switch(type) {
|
||||
switch (type) {
|
||||
case BuiltIn_Commands_BaseClass.CAMERA_FOCUS:
|
||||
case BuiltIn_Commands_BaseClass.CAMERA_FOCUS_OFFSET:
|
||||
case BuiltIn_Commands_BaseClass.CAMERA_POSITION:
|
||||
|
@ -6954,15 +6954,15 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
break;
|
||||
default:
|
||||
// TODO: clean that up as soon as the implicit casts are in
|
||||
if(data[i] is LSL_Types.LSLFloat)
|
||||
if (data[i] is LSL_Types.LSLFloat)
|
||||
parameters.Add(type, (float)((LSL_Types.LSLFloat)data[i]).value);
|
||||
else if(data[i] is LSL_Types.LSLInteger)
|
||||
else if (data[i] is LSL_Types.LSLInteger)
|
||||
parameters.Add(type, (float)((LSL_Types.LSLInteger)data[i]).value);
|
||||
else parameters.Add(type, Convert.ToSingle(data[i]));
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters);
|
||||
if (parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters);
|
||||
}
|
||||
|
||||
public void llClearCameraParams()
|
||||
|
@ -6975,7 +6975,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
|
||||
// the object we are in
|
||||
LLUUID objectID = m_host.ParentUUID;
|
||||
if(objectID == LLUUID.Zero) return;
|
||||
if (objectID == LLUUID.Zero) return;
|
||||
|
||||
// we need the permission first, to know which avatar we want to clear the camera for
|
||||
LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter;
|
||||
|
@ -6985,7 +6985,7 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
ScenePresence presence = World.GetScenePresence(agentID);
|
||||
|
||||
// we are not interested in child-agents
|
||||
if(presence.IsChildAgent) return;
|
||||
if (presence.IsChildAgent) return;
|
||||
|
||||
presence.ControllingClient.SendClearFollowCamProperties(objectID);
|
||||
}
|
||||
|
|
|
@ -6702,7 +6702,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
// the object we are in
|
||||
LLUUID objectID = m_host.ParentUUID;
|
||||
if(objectID == LLUUID.Zero) return;
|
||||
if (objectID == LLUUID.Zero) return;
|
||||
|
||||
// we need the permission first, to know which avatar we want to set the camera for
|
||||
LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter;
|
||||
|
@ -6712,16 +6712,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
ScenePresence presence = World.GetScenePresence(agentID);
|
||||
|
||||
// we are not interested in child-agents
|
||||
if(presence.IsChildAgent) return;
|
||||
if (presence.IsChildAgent) return;
|
||||
|
||||
SortedDictionary<int, float> parameters = new SortedDictionary<int, float>();
|
||||
object[] data = rules.Data;
|
||||
for(int i = 0; i < data.Length; ++i) {
|
||||
for (int i = 0; i < data.Length; ++i) {
|
||||
int type = Convert.ToInt32(data[i++]);
|
||||
if(i >= data.Length) break; // odd number of entries => ignore the last
|
||||
if (i >= data.Length) break; // odd number of entries => ignore the last
|
||||
|
||||
// some special cases: Vector parameters are split into 3 float parameters (with type+1, type+2, type+3)
|
||||
switch(type) {
|
||||
switch (type) {
|
||||
case ScriptBaseClass.CAMERA_FOCUS:
|
||||
case ScriptBaseClass.CAMERA_FOCUS_OFFSET:
|
||||
case ScriptBaseClass.CAMERA_POSITION:
|
||||
|
@ -6732,15 +6732,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
break;
|
||||
default:
|
||||
// TODO: clean that up as soon as the implicit casts are in
|
||||
if(data[i] is LSL_Types.LSLFloat)
|
||||
if (data[i] is LSL_Types.LSLFloat)
|
||||
parameters.Add(type, (float)((LSL_Types.LSLFloat)data[i]).value);
|
||||
else if(data[i] is LSL_Types.LSLInteger)
|
||||
else if (data[i] is LSL_Types.LSLInteger)
|
||||
parameters.Add(type, (float)((LSL_Types.LSLInteger)data[i]).value);
|
||||
else parameters.Add(type, Convert.ToSingle(data[i]));
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters);
|
||||
if (parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters);
|
||||
}
|
||||
|
||||
public void llClearCameraParams()
|
||||
|
@ -6753,7 +6753,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
|
||||
// the object we are in
|
||||
LLUUID objectID = m_host.ParentUUID;
|
||||
if(objectID == LLUUID.Zero) return;
|
||||
if (objectID == LLUUID.Zero) return;
|
||||
|
||||
// we need the permission first, to know which avatar we want to clear the camera for
|
||||
LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter;
|
||||
|
@ -6763,7 +6763,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
ScenePresence presence = World.GetScenePresence(agentID);
|
||||
|
||||
// we are not interested in child-agents
|
||||
if(presence.IsChildAgent) return;
|
||||
if (presence.IsChildAgent) return;
|
||||
|
||||
presence.ControllingClient.SendClearFollowCamProperties(objectID);
|
||||
}
|
||||
|
|
|
@ -1401,7 +1401,7 @@ default
|
|||
{
|
||||
state_entry()
|
||||
{
|
||||
while(1<0);
|
||||
while (1<0);
|
||||
}
|
||||
}";
|
||||
|
||||
|
@ -1426,7 +1426,7 @@ default
|
|||
state_entry()
|
||||
{
|
||||
do;
|
||||
while(1<0);
|
||||
while (1<0);
|
||||
}
|
||||
}";
|
||||
|
||||
|
@ -1451,7 +1451,7 @@ default
|
|||
{
|
||||
state_entry()
|
||||
{
|
||||
if(1<0);
|
||||
if (1<0);
|
||||
}
|
||||
}";
|
||||
|
||||
|
@ -1475,7 +1475,7 @@ default
|
|||
{
|
||||
state_entry()
|
||||
{
|
||||
if(1<0);
|
||||
if (1<0);
|
||||
else;
|
||||
}
|
||||
}";
|
||||
|
@ -1502,7 +1502,7 @@ default
|
|||
{
|
||||
state_entry()
|
||||
{
|
||||
for(x = 4; 1<0; x += 2);
|
||||
for (x = 4; 1<0; x += 2);
|
||||
}
|
||||
}";
|
||||
|
||||
|
@ -1528,13 +1528,13 @@ default
|
|||
{
|
||||
integer x;
|
||||
|
||||
while(x = 14) llOwnerSay(""x is: "" + (string) x);
|
||||
while (x = 14) llOwnerSay(""x is: "" + (string) x);
|
||||
|
||||
if(x = 24) llOwnerSay(""x is: "" + (string) x);
|
||||
if (x = 24) llOwnerSay(""x is: "" + (string) x);
|
||||
|
||||
do
|
||||
llOwnerSay(""x is: "" + (string) x);
|
||||
while(x = 44);
|
||||
while (x = 44);
|
||||
}
|
||||
}";
|
||||
|
||||
|
|
Loading…
Reference in New Issue