process AgentUpdates in order with rest of packets. Only give higher priority to chat
parent
20b3cab5d1
commit
0760fa3106
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@ -1595,11 +1595,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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incomingPacket = new IncomingPacket((LLClientView)client, packet);
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incomingPacket = new IncomingPacket((LLClientView)client, packet);
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}
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}
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if (incomingPacket.Packet.Type == PacketType.AgentUpdate ||
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// if (incomingPacket.Packet.Type == PacketType.AgentUpdate ||
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incomingPacket.Packet.Type == PacketType.ChatFromViewer)
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// incomingPacket.Packet.Type == PacketType.ChatFromViewer)
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if (incomingPacket.Packet.Type == PacketType.ChatFromViewer)
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packetInbox.EnqueueHigh(incomingPacket);
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packetInbox.EnqueueHigh(incomingPacket);
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else
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else
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packetInbox.EnqueueLow(incomingPacket);
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packetInbox.EnqueueLow(incomingPacket);
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}
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}
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#region BinaryStats
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#region BinaryStats
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