* Add ThreadTracker Tests, Tests default thread, Adding Testing and Removing a thread, a dead thread, and a null Thread

* Fix a null thread situation
arthursv
Teravus Ovares (Dan Olivares) 2009-08-13 22:12:37 -04:00
parent 7a761560c6
commit 0781ac9a5e
2 changed files with 216 additions and 12 deletions

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@ -0,0 +1,192 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using NUnit.Framework;
using System.Threading;
using System.Collections.Generic;
namespace OpenSim.Framework.Tests
{
[TestFixture]
public class ThreadTrackerTests
{
private bool running = true;
private bool running2 = true;
[Test]
public void DefaultThreadTrackerTest()
{
List<Thread> lThread = ThreadTracker.GetThreads();
/*
foreach (Thread t in lThread)
{
System.Console.WriteLine(t.Name);
}
*/
Assert.That(lThread.Count == 1);
Assert.That(lThread[0].Name == "ThreadTrackerThread");
}
/// <summary>
/// Validate that adding a thread to the thread tracker works
/// Validate that removing a thread from the thread tracker also works.
/// </summary>
[Test]
public void AddThreadToThreadTrackerTestAndRemoveTest()
{
Thread t = new Thread(run);
t.Name = "TestThread";
t.Priority = ThreadPriority.BelowNormal;
t.IsBackground = true;
t.SetApartmentState(ApartmentState.MTA);
t.Start();
ThreadTracker.Add(t);
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 2);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread" || tr.Name == "TestThread"));
}
running = false;
ThreadTracker.Remove(t);
lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
/// <summary>
/// Test a dead thread removal by aborting it and setting it's last seen active date to 50 seconds
/// </summary>
[Test]
public void DeadThreadTest()
{
Thread t = new Thread(run2);
t.Name = "TestThread";
t.Priority = ThreadPriority.BelowNormal;
t.IsBackground = true;
t.SetApartmentState(ApartmentState.MTA);
t.Start();
ThreadTracker.Add(t);
t.Abort();
Thread.Sleep(5000);
ThreadTracker.m_Threads[1].LastSeenActive = DateTime.Now.Ticks - (50*10000000);
ThreadTracker.CleanUp();
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
[Test]
public void UnstartedThreadTest()
{
Thread t = new Thread(run2);
t.Name = "TestThread";
t.Priority = ThreadPriority.BelowNormal;
t.IsBackground = true;
t.SetApartmentState(ApartmentState.MTA);
ThreadTracker.Add(t);
ThreadTracker.m_Threads[1].LastSeenActive = DateTime.Now.Ticks - (50 * 10000000);
ThreadTracker.CleanUp();
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
[Test]
public void NullThreadTest()
{
Thread t = null;
ThreadTracker.Add(t);
List<Thread> lThread = ThreadTracker.GetThreads();
Assert.That(lThread.Count == 1);
foreach (Thread tr in lThread)
{
Assert.That((tr.Name == "ThreadTrackerThread"));
}
}
/// <summary>
/// Worker thread 0
/// </summary>
/// <param name="o"></param>
public void run( object o)
{
while (running)
{
Thread.Sleep(5000);
}
}
/// <summary>
/// Worker thread 1
/// </summary>
/// <param name="o"></param>
public void run2(object o)
{
try
{
while (running2)
{
Thread.Sleep(5000);
}
}
catch (ThreadAbortException)
{
}
}
}
}

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@ -77,12 +77,15 @@ namespace OpenSim.Framework
public static void Add(Thread thread)
{
#if DEBUG
lock (m_Threads)
if (thread != null)
{
ThreadTrackerItem tti = new ThreadTrackerItem();
tti.Thread = thread;
tti.LastSeenActive = DateTime.Now.Ticks;
m_Threads.Add(tti);
lock (m_Threads)
{
ThreadTrackerItem tti = new ThreadTrackerItem();
tti.Thread = thread;
tti.LastSeenActive = DateTime.Now.Ticks;
m_Threads.Add(tti);
}
}
#endif
}
@ -107,16 +110,25 @@ namespace OpenSim.Framework
{
foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
{
if (tti.Thread.IsAlive)
try
{
// Its active
tti.LastSeenActive = DateTime.Now.Ticks;
if (tti.Thread.IsAlive)
{
// Its active
tti.LastSeenActive = DateTime.Now.Ticks;
}
else
{
// Its not active -- if its expired then remove it
if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks)
m_Threads.Remove(tti);
}
}
else
catch (NullReferenceException)
{
// Its not active -- if its expired then remove it
if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks)
m_Threads.Remove(tti);
m_Threads.Remove(tti);
}
}
}