* Add ThreadTracker Tests, Tests default thread, Adding Testing and Removing a thread, a dead thread, and a null Thread
* Fix a null thread situationarthursv
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using NUnit.Framework;
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using System.Threading;
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using System.Collections.Generic;
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namespace OpenSim.Framework.Tests
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{
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[TestFixture]
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public class ThreadTrackerTests
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{
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private bool running = true;
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private bool running2 = true;
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[Test]
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public void DefaultThreadTrackerTest()
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{
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List<Thread> lThread = ThreadTracker.GetThreads();
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/*
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foreach (Thread t in lThread)
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{
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System.Console.WriteLine(t.Name);
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}
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*/
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Assert.That(lThread.Count == 1);
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Assert.That(lThread[0].Name == "ThreadTrackerThread");
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}
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/// <summary>
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/// Validate that adding a thread to the thread tracker works
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/// Validate that removing a thread from the thread tracker also works.
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/// </summary>
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[Test]
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public void AddThreadToThreadTrackerTestAndRemoveTest()
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{
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Thread t = new Thread(run);
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t.Name = "TestThread";
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t.Priority = ThreadPriority.BelowNormal;
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t.IsBackground = true;
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t.SetApartmentState(ApartmentState.MTA);
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t.Start();
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ThreadTracker.Add(t);
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List<Thread> lThread = ThreadTracker.GetThreads();
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Assert.That(lThread.Count == 2);
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foreach (Thread tr in lThread)
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{
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Assert.That((tr.Name == "ThreadTrackerThread" || tr.Name == "TestThread"));
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}
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running = false;
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ThreadTracker.Remove(t);
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lThread = ThreadTracker.GetThreads();
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Assert.That(lThread.Count == 1);
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foreach (Thread tr in lThread)
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{
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Assert.That((tr.Name == "ThreadTrackerThread"));
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}
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}
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/// <summary>
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/// Test a dead thread removal by aborting it and setting it's last seen active date to 50 seconds
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/// </summary>
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[Test]
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public void DeadThreadTest()
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{
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Thread t = new Thread(run2);
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t.Name = "TestThread";
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t.Priority = ThreadPriority.BelowNormal;
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t.IsBackground = true;
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t.SetApartmentState(ApartmentState.MTA);
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t.Start();
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ThreadTracker.Add(t);
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t.Abort();
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Thread.Sleep(5000);
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ThreadTracker.m_Threads[1].LastSeenActive = DateTime.Now.Ticks - (50*10000000);
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ThreadTracker.CleanUp();
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List<Thread> lThread = ThreadTracker.GetThreads();
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Assert.That(lThread.Count == 1);
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foreach (Thread tr in lThread)
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{
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Assert.That((tr.Name == "ThreadTrackerThread"));
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}
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}
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[Test]
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public void UnstartedThreadTest()
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{
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Thread t = new Thread(run2);
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t.Name = "TestThread";
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t.Priority = ThreadPriority.BelowNormal;
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t.IsBackground = true;
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t.SetApartmentState(ApartmentState.MTA);
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ThreadTracker.Add(t);
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ThreadTracker.m_Threads[1].LastSeenActive = DateTime.Now.Ticks - (50 * 10000000);
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ThreadTracker.CleanUp();
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List<Thread> lThread = ThreadTracker.GetThreads();
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Assert.That(lThread.Count == 1);
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foreach (Thread tr in lThread)
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{
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Assert.That((tr.Name == "ThreadTrackerThread"));
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}
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}
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[Test]
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public void NullThreadTest()
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{
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Thread t = null;
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ThreadTracker.Add(t);
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List<Thread> lThread = ThreadTracker.GetThreads();
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Assert.That(lThread.Count == 1);
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foreach (Thread tr in lThread)
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{
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Assert.That((tr.Name == "ThreadTrackerThread"));
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}
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}
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/// <summary>
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/// Worker thread 0
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/// </summary>
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/// <param name="o"></param>
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public void run( object o)
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{
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while (running)
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{
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Thread.Sleep(5000);
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}
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}
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/// <summary>
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/// Worker thread 1
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/// </summary>
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/// <param name="o"></param>
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public void run2(object o)
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{
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try
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{
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while (running2)
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{
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Thread.Sleep(5000);
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}
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}
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catch (ThreadAbortException)
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{
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}
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}
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}
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}
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@ -77,12 +77,15 @@ namespace OpenSim.Framework
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public static void Add(Thread thread)
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{
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#if DEBUG
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lock (m_Threads)
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if (thread != null)
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{
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ThreadTrackerItem tti = new ThreadTrackerItem();
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tti.Thread = thread;
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tti.LastSeenActive = DateTime.Now.Ticks;
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m_Threads.Add(tti);
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lock (m_Threads)
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{
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ThreadTrackerItem tti = new ThreadTrackerItem();
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tti.Thread = thread;
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tti.LastSeenActive = DateTime.Now.Ticks;
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m_Threads.Add(tti);
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}
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}
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#endif
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}
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@ -107,16 +110,25 @@ namespace OpenSim.Framework
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{
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foreach (ThreadTrackerItem tti in new ArrayList(m_Threads))
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{
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if (tti.Thread.IsAlive)
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try
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{
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// Its active
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tti.LastSeenActive = DateTime.Now.Ticks;
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if (tti.Thread.IsAlive)
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{
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// Its active
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tti.LastSeenActive = DateTime.Now.Ticks;
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}
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else
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{
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// Its not active -- if its expired then remove it
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if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks)
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m_Threads.Remove(tti);
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}
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}
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else
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catch (NullReferenceException)
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{
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// Its not active -- if its expired then remove it
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if (tti.LastSeenActive + ThreadTimeout < DateTime.Now.Ticks)
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m_Threads.Remove(tti);
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m_Threads.Remove(tti);
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}
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}
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}
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