From: Alan Webb <alan_webb@us.ibm.com>

Cleanup tabs and spacing.
0.6.5-rc1
Dr Scofield 2009-04-23 14:38:55 +00:00
parent 4b7a208559
commit 07b435b2b9
2 changed files with 70 additions and 70 deletions

View File

@ -443,49 +443,49 @@ namespace OpenSim.Region.Framework.Scenes
try
{
StringReader sr;
XmlTextReader reader;
XmlNodeList parts;
XmlDocument doc;
StringReader sr;
XmlTextReader reader;
XmlNodeList parts;
XmlDocument doc;
int linkNum;
doc = new XmlDocument();
doc.LoadXml(xmlData);
parts = doc.GetElementsByTagName("RootPart");
doc = new XmlDocument();
doc.LoadXml(xmlData);
parts = doc.GetElementsByTagName("RootPart");
if(parts.Count == 0)
if (parts.Count == 0)
{
throw new Exception("[SCENE] Invalid Xml format - no root part");
}
else
{
sr = new StringReader(parts[0].InnerXml);
reader = new XmlTextReader(sr);
sr = new StringReader(parts[0].InnerXml);
reader = new XmlTextReader(sr);
SetRootPart(SceneObjectPart.FromXml(fromUserInventoryItemID, reader));
reader.Close();
sr.Close();
reader.Close();
sr.Close();
}
parts = doc.GetElementsByTagName("Part");
parts = doc.GetElementsByTagName("Part");
for (int i=0; i<parts.Count ; i++)
{
sr = new StringReader(parts[i].InnerXml);
reader = new XmlTextReader(sr);
sr = new StringReader(parts[i].InnerXml);
reader = new XmlTextReader(sr);
SceneObjectPart part = SceneObjectPart.FromXml(reader);
linkNum = part.LinkNum;
AddPart(part);
part.LinkNum = linkNum;
part.TrimPermissions();
part.StoreUndoState();
reader.Close();
sr.Close();
reader.Close();
sr.Close();
}
// Script state may, or may not, exist. Not having any, is NOT
// ever a problem.
// Script state may, or may not, exist. Not having any, is NOT
// ever a problem.
LoadScriptState(doc);
LoadScriptState(doc);
}
catch (Exception e)
@ -521,37 +521,37 @@ namespace OpenSim.Region.Framework.Scenes
try
{
XmlDocument doc = new XmlDocument();
doc.LoadXml(xmlData);
XmlDocument doc = new XmlDocument();
doc.LoadXml(xmlData);
XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart");
XmlNodeList parts = doc.GetElementsByTagName("SceneObjectPart");
// Process the root part first
if(parts.Count > 0)
{
StringReader sr = new StringReader(parts[0].OuterXml);
XmlTextReader reader = new XmlTextReader(sr);
SetRootPart(CreatePartFromXml(reader));
reader.Close();
sr.Close();
}
// Process the root part first
if (parts.Count > 0)
{
StringReader sr = new StringReader(parts[0].OuterXml);
XmlTextReader reader = new XmlTextReader(sr);
SetRootPart(CreatePartFromXml(reader));
reader.Close();
sr.Close();
}
// Then deal with the rest
for(int i=1; i<parts.Count; i++)
{
StringReader sr = new StringReader(parts[i].OuterXml);
XmlTextReader reader = new XmlTextReader(sr);
SceneObjectPart part = CreatePartFromXml(reader);
AddPart(part);
part.StoreUndoState();
reader.Close();
sr.Close();
}
// Then deal with the rest
for (int i=1; i<parts.Count; i++)
{
StringReader sr = new StringReader(parts[i].OuterXml);
XmlTextReader reader = new XmlTextReader(sr);
SceneObjectPart part = CreatePartFromXml(reader);
AddPart(part);
part.StoreUndoState();
reader.Close();
sr.Close();
}
// Script state may, or may not, exist. Not having any, is NOT
// ever a problem.
// Script state may, or may not, exist. Not having any, is NOT
// ever a problem.
LoadScriptState(doc);
LoadScriptState(doc);
}
catch (Exception e)
@ -587,18 +587,18 @@ namespace OpenSim.Region.Framework.Scenes
private void LoadScriptState(XmlDocument doc)
{
XmlNodeList nodes = doc.GetElementsByTagName("SavedScriptState");
if(nodes.Count > 0)
XmlNodeList nodes = doc.GetElementsByTagName("SavedScriptState");
if (nodes.Count > 0)
{
m_savedScriptState = new Dictionary<UUID, string>();
foreach(XmlNode node in nodes)
{
if(node.Attributes["UUID"] != null)
{
UUID itemid = new UUID(node.Attributes["UUID"].Value);
m_savedScriptState.Add(itemid, node.InnerXml);
}
}
foreach (XmlNode node in nodes)
{
if (node.Attributes["UUID"] != null)
{
UUID itemid = new UUID(node.Attributes["UUID"].Value);
m_savedScriptState.Add(itemid, node.InnerXml);
}
}
}
}
@ -851,19 +851,19 @@ namespace OpenSim.Region.Framework.Scenes
}
}
if(states.Count > 0)
if (states.Count > 0)
{
// Now generate the necessary XML wrappings
writer.WriteStartElement(String.Empty, "GroupScriptStates", String.Empty);
foreach(UUID itemid in states.Keys)
{
doc.LoadXml(states[itemid]);
writer.WriteStartElement(String.Empty, "SavedScriptState", String.Empty);
writer.WriteAttributeString(String.Empty, "UUID", String.Empty, itemid.ToString());
writer.WriteRaw(doc.DocumentElement.OuterXml); // Writes ScriptState element
writer.WriteEndElement(); // End of SavedScriptState
}
writer.WriteEndElement(); // End of GroupScriptStates
// Now generate the necessary XML wrappings
writer.WriteStartElement(String.Empty, "GroupScriptStates", String.Empty);
foreach (UUID itemid in states.Keys)
{
doc.LoadXml(states[itemid]);
writer.WriteStartElement(String.Empty, "SavedScriptState", String.Empty);
writer.WriteAttributeString(String.Empty, "UUID", String.Empty, itemid.ToString());
writer.WriteRaw(doc.DocumentElement.OuterXml); // Writes ScriptState element
writer.WriteEndElement(); // End of SavedScriptState
}
writer.WriteEndElement(); // End of GroupScriptStates
}
}

View File

@ -265,7 +265,7 @@ namespace OpenSim.Region.Framework.Scenes
}
else
{
if(m_part.ParentGroup.m_savedScriptState != null)
if (m_part.ParentGroup.m_savedScriptState != null)
RestoreSavedScriptState(item.OldItemID, item.ItemID);
m_items[item.ItemID].PermsMask = 0;
m_items[item.ItemID].PermsGranter = UUID.Zero;
@ -283,7 +283,7 @@ namespace OpenSim.Region.Framework.Scenes
private void RestoreSavedScriptState(UUID oldID, UUID newID)
{
if(m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID))
if (m_part.ParentGroup.m_savedScriptState.ContainsKey(oldID))
{
string fpath = Path.Combine("ScriptEngines/"+m_part.ParentGroup.Scene.RegionInfo.RegionID.ToString(),
newID.ToString()+".state");